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Reimplements the feature from Shoc where looting a corpse has a chance to find a stash (simulating finding clues in his pda or notes)
Completes tasks as soon the conditions are met without having to return to the task giver.
makes all traveling npc run like when an emission hits
Makes the backpacks act like the chests in Biohazard game series, when you open one you will find all the items from all placed backpacks in there.
The Anomaly discord is getting spammed by people that can't find the doctor in the swamps so here's a script to mark him on map. Just write "doc_mark...
included in latest anomaly versions, do not use
Automatically remove trash from your loot without having to drop each item and creating unsightly piles of garbage in the Zone
Adds a very basic disguise system to the game, npc will react to you according to the outfit you wear.
Last LD update fixed traders but one is still broken, also fixed typos that made items unavailable
Shows in the relation tab your current goodwill towards the several factions and which trader supplies tier is available.
Some tweaks about quests, such as no waiting time before taking the same one again, no goodwill reset on faction change, quest completion without returning...
Ask squads to join them like in CoP Misery or to bring you to their base
Makes technicians buy spare parts obtained by disassembling weapons.
Fixes inventory tiers checks and restores missing weapons from traders. Now you will actually unlock more stuff as the game progresses.
Start the game with the initial weapons at full condition.
Options for mutant skinning such as vanilla looting (just "use" the corpse), ignore knife condition, type or if knife is equipped at all.
by default npc only have 20% chance to hit when using most of stcop weapons, now no more
Radiation builds up when standing still, sprinting and taking damage reduces it, however the more you stay in the Zone the more the effect worsens.
Adds an artifact that allows you to mark a location and return to it, think of Morrowind's Mark and Recall spells.