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Comment History  (0 - 30 of 56)
strelocc
strelocc - - 56 comments @ GMDXv10 - 08/22/19 Update

do i need to install all other updates or every update includes all previous as well? if not is there somewhere a "full" installer to the last version?

edit: welp, stupid question i just noticed filesize

Good karma+2 votes
strelocc
strelocc - - 56 comments @ Anomaly Claim Loot

the faction war is a severely underrated mod with many features ignored by others

Good karma+1 vote
strelocc
strelocc - - 56 comments @ Anomaly Claim Loot

using se_stalker:STATE_Write and se_stalker:STATE_Read just to save a variable will make savegame dependent on your mod so if someone decides to uninstall it the savegame becomes bricked, use the save_state and load_state callbacks

Good karma+1 vote
strelocc
strelocc - - 56 comments @ Faction Relations Revision

renegades being neutral to loners and ecologist makes no sense, they are decribed to be the lowest of the low, so unorganized and brutal that even the "organized crime" represented by the normal bandits dont want anything to do with them

but in the end the problem is that the renegades have no reason to exist to begin with, csky introduced them solely to have an enemy for the faction war tutorial without having to ruin player reputation with the bandits

Good karma+3 votes
strelocc
strelocc - - 56 comments @ enemy gun jam v2018.10.08

i think it's technically possible but since i code by trial and error it may take a long time before i get it done

Good karma+2 votes
strelocc
strelocc - - 56 comments @ S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

news message when npc find artifacts arent parsed correctly when using eng translation

Imgur.com

Good karma+2 votes
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

you need to set the default faction in the script, read the description

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

updated the description without actually updating the file lol, redownload

Good karma+2 votes
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

if you attack stalkers when dressed as a hostile (eg as bandit vs stalkers), then hide and change to stalker/duty/etc then nobody will attack you

another method to kill neutrals is to use landmines, if someone dies by an "anonymous" mine (nobody saw you place them) then the kill wont be credited to you (the mission will still complete) but nobody will become hostile

one example, went to the bar with a freedom vest, killed the guards at the roadblock then changed to stalker (removed the vest) and nobody in the bar attacked me

Good karma+3 votes
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

tried all monolith outfits and havent had any quest problems
Imgur.com

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

which armor are you using? i tried some random ones and i dont get the quest update
Imgur.com

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

should be fixed now

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

this mod is for last day and not vanilla coc, it wont work perfectly

Good karma+3 votes
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

can you make an example where it happens? in last day the apc at agroprom and cordon never attack me even when i'm hostile to the army, and npc at mounted mahineguns just run away and start shooting me with their gun

Good karma+2 votes
strelocc
strelocc - - 56 comments @ [1.3+patch]disguise system v4

yes, "crimes" like attacking a stalker are tracked "by person", so if you are in freedom base and change to duty outfit people will start hunting you but turn neutral when you change to a "frinedly" outfit, however if you are dressed as a stalker and shoot a freedom guy then change to freedom/bandit the guy you shot and whoever else got the aggro will still be hostile

Good karma+3 votes
strelocc
strelocc - - 56 comments @ QoL Addons for LD [1.3+]

the no blackout thing is pretty useless since you can just turn off item effects in the options, which also removes camera effects

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3]trader supplies fix v5

absolutely no idea since i never used companions, should be still the same as before since i didnt edit any code about that

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3]trader supplies fix v5

goodwill goes up to 2000 now

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3]task tweaks v2

the leftover line was exclusively tied to the hunter quest crash

my tweaks have nothing to do with mutants (the quest trigger is subordinate to a smart terrain ownership check using vanilla code) and the dead crows after emissions are dynamically spawned (it doesnt actually kill the crows you see flying) so they can't be messing with quest code to begin with, in conclusion those crows "nil" errors can't be caused by my files

"out of memory" errors are the signature truck cemetery crashes because it is a very shoddy unoptimized map on its own (actually one of the early call of chernobyl updates did downgrade some textures because almost everyone was crashing for running out of ram when going there) and it's also very large with lots of smarts like cop maps (those also famous for being bug pits since the first coc releases since they were never meant to be played along all the scripting involving all the other maps), i can't exclude my tweaks may have anything to do with that but when you're in truck cemetery,zaton,jupiter or cop pripyat everything not crashing and burning is the exception

i just started a new game on vanilla 1.3 with only translation and all the tweaks in this pack, done several missions for petrenko (many were in truck cemetery) and triggered some blowouts, had no crashes (althought once an assassination did not autocomplete on target death and had to turn it in the classic way) and nothing out of the ordinary in the console

if you keep experiencing crashes upload your logs and a zip of your config and scripts folder so i can take a look

Good karma+1 vote
strelocc
strelocc - - 56 comments @ TRX: A-life Revamp (2.4)

nevermind that, the crash was because of a leftover line in my no quest cooldown tweak

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3]task tweaks v2

turns out it was indeed caused by the no cooldown tweak, fixed

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3]task tweaks v2

i think it should since dynamic relations affects relations and not goodwill (they are two different things and easy to confuse), it may cause the occasional npc to be neutral instead of hostile but i'm not sure

Good karma+2 votes
strelocc
strelocc - - 56 comments @ [1.3]skinning options v3

you can disable item effects already, the real perk of vanilla skinning is not having to mash left click on each part on the list

Good karma+3 votes
strelocc
strelocc - - 56 comments @ [1.3]instant gratificaton

add this file in gamedata/scripts
Mega.nz
since i was dealing with code i dont understand i have no idea if this has any long term consequences, the quest doesnt crash anymore and so far i didnt have any problems, to be sure backup your save before using this and keep it somewhere so you can restore it if stuff starts tumbling down

Good karma+2 votes
strelocc
strelocc - - 56 comments @ [1.3]task tweaks v2

i dont get the flooding argument, if all my mods were done and uploaded by different people then the mod section would be still "flooded", how is this any different?

Good karma+2 votes
strelocc
strelocc - - 56 comments @ [1.3]instant gratificaton

then it seems to be an issue with that, for some reason the "logic engine" (a whole bunch of code that is referred everywhere in the scripts that i gave up on understanding) doesnt expect a bloodsucker or other high tier mutants either in the garbage or as quest target so it goes belly up with the alife mod since it allows them to spawn in there, its just a theory since i dont know neither the code behind this "logic engine" nor the spawning

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3]mechanics buy parts

upload a screenshot of your root last day folder (the one that contains gamedata) and of the gamedata contents

Good karma+1 vote
strelocc
strelocc - - 56 comments @ [1.3]instant gratificaton

i had this problem as well but no idea why happens, i made a pretty simple fix for it but cant upload now, come check the comments tomorrow
edit: are you by chance using the trx alife mod? does this crash happen after a hunting quest where you had to kill either a bloodsucker or controller?

Good karma+1 vote