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Add addon Report [1.3]mechanics buy parts
Filename
mechanics_buy_parts_LD_1.3.zip
Category
Prefabs
Licence
Public Domain
Uploader
strelocc
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Size
45.76kb (46,860 bytes)
Downloads
931 (1 today)
MD5 Hash
8c1a01cbb453e9bc14c81978d07e2b9d
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Description

Makes technicians buy spare parts obtained by disassembling weapons.

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[1.3]mechanics buy parts
Comments
ghentuong
ghentuong

Thank you.

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sik001
sik001

very nice

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HunGarrey
HunGarrey

This is good sh*t, now the parts actually worth something.

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84nz41
84nz41

This mod makes a lot of sense! Like your other ones for LD1.3
Just good old quality of life improvements. Thank you, sir!

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bhelen
bhelen

God I was pulling my hair out looking for this in the mod pack and it was here all along lol!

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Norfair9
Norfair9

Thank you for this!! however I cannot make it to work! I have some spare parts ( worn triggers, functioning triggers, some bolt carriers, that I dissasembled with AWR┬┤s multitool).

When I go to Xenotech, and click on " Is there any work you want to be done", he says " Sorry, dont have anything" but no option to sell shows up in the dialogue below. Just the one to exit the dialogue.

I installed with JGSME and it is not being overwritten by anything.

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Norfair9
Norfair9

strelocc, sorry to bother you, I really want to add this to my mod list, do you know the solution?

Edit: I did not give Putinka to Xenotech, could this be the issue? Maybe when you do, then you unlock all his dialogue. I am going to check it.

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strelocc Author
strelocc

you dont need to give him anything the text is there by default, dont use jgsme just unzip in your last day folder, check that you have mbp.script and dialog_manager.script in your gamedata/scripts folder

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Norfair9
Norfair9

Solved. It was a mistake on my part, JGSME installed it without gamedata root. I guess that when you install 20 mods in the same session, you forget to check if it unzipped correctly.

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soulliight1111
soulliight1111

The mod doesn't seem to be working for me. I have quite a few parts and the dialog does not show. Currently in Dead City as a mercenary.

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strelocc Author
strelocc

upload a screenshot of your root last day folder (the one that contains gamedata) and of the gamedata contents

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soulliight1111
soulliight1111

Hey it seems that its just the mercenary mechanic in dead city that isn't working. I've tested this with the Free stalkers, Bandits, Monolith, Duty, ecologist, and clear sky; they work fine. Excellent mod, thank you for making it!

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Whitegoldl
Whitegoldl

This sounds good, however does anyone know how to disable the AWR addon and go back to the simpler system from Misery, ie to have large or small weapon parts rather than individual components? EDIT: ooops, just discovered that CoM / LD based on Misery 2.1 therefore won't have the dismantling system from v2.2 to revert to. Never mind

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