Is Call of Misery too easy? Then you belong here!
Makes technicians buy spare parts obtained by disassembling weapons.
Spare parts obtained by disassembling weapons are used in the AWR repair/upgrade system, otherwise they're useless since traders buy them only for 1 RU. Now you can sell them to the technicians, go to one and ask them for a job, if you have spare parts in your inventory you will be able to ask if they want them (did this instead of adding an extra line at the start of dialogue to edit less files and minimize incompatibility with other mods)
Values can be adjusted how you want by editing the mbp.script file, the lines part_cost[***] determine how much cash you get for that part category while condition_multiplier[***] lines set how much less you get for worn/rusty ones.
For example the default values
condition_multiplier["good"] = 1 condition_multiplier["worn"] = 0.5 condition_multiplier["rusty"] = 0.25 part_cost["barrel"] = 500 part_cost["trigger_components"] = 500 part_cost["bolt_carrier"] = 500 part_cost["bolt"] = 500 part_cost["gas_tube"] = 500
mean that you get 500 for each part, 250 (500*0.5) if it's worn or 125 (500*0.25) if rusty.
So if you want to be paid the same regardless of quality change the condition_multiplier lines to
condition_multiplier["good"] = 1 condition_multiplier["worn"] = 1 condition_multiplier["rusty"] = 1
Doesn't require a new game