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You are going to release al races or only Orcs? because i want to make a melee map with this ones, but i can if the orcs are super detailed and the humans are all blocky. I find the idea of waiting the new models as a very good idea! :D I wait your response.
Hey i have and idea! or two!
First:You can see that in WoW the caster classes dont have a ranged attack that isnt a spell, so for caster units you could make the "Stand Ready" anim with the unit "casting" the spell and the attack anim firing it.
Two:When the mod is finished, it will be a bit heavy, so you could make it like part 1 with one of the .MPQ files, like War3.mpq, and part 2 will have War3.patch for example and all the rest. It could be awesome without torrent so people can download it in a easier way.
We will have new HD models or will just be original models ?
Oh, ok, i understand :), for what race it will be? Blood Elfs?
This is great! i have a question, you use original units animations or new ones?
Hey! Stop doing that! You are changing the mod everytime! first, Shadow of Necropolis, then, hour of Forsaken, and then black temple ? If black temple is a "campaign from other race" like in the original WC3, please, tell that is another race campaign and not a total mod change, or you will not be a good modder...
Hey! i can help you with the maps, the ones in the SotN Campaign are small, and simple, but if now you are making better maps, forget this.
Will be new enemies-allies ?
It's the Action Forms Logo ?
I have progressed many from the last time, but now, i want to convert the poacher to the velo ai but don't have the same animation number, wath i do ?
Well, in that case the third first huntables, Edaphosaurus, Lotosaurus and Placerias ( because the coelophisys is carnivore and i will put it in the Allosaurus slot ) will only run away.
And, How i can put the red menu in CCE ?
Because i try and the game say Script loading error, or something like that.
why the menu has strange sounds ?
Ok, but the no dangerous animals AI slots( para, anky, stego) will be no dangerous ? or i can make them dangerous too ?
Looks good but, how you will make an ambient that can go to water ?
Is possible to put all of this content in Carnivores: Comunnity Edition without bugs ? because i really want to try the mod there.
(it's for personal use, i dont make mods).
I choose option 2, and, you can spawn the houndeye in option 2 ?
because in version v1.0 it can't be spawned.
I want to download the mod, I go to downloads, click on the mod, then click on download, but this error apears:
''The file you have selected (MCOsetup240.exe) is not available via any mirrors. Please check back shortly as our servers update every 5 minutes.''
And it apears to any mirror download of moddb.
what can I make ? I really want to download the mod !
The '' unused terran Bldg '' are for nothing ?
cuando maldita sea va a poder bajar el mod con los infestor, esos defilers me estan aburriendo....!!!!!!!!