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Comment History
Lightning_Flash
Lightning_Flash - - 21 comments @ TS: Another World

Is there a Launch Base version of this mod avalible?

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

as for number 1, CoC should be installed completely seperate from CoP to begin with. I have it on a different drive, even. CoC simply uses CoP as a way to verify you legitimately own the game (as well as other things).
So installing misery in normal CoP should work fine, although i never tested myself.

As for command line tweaks, they should work but once again i haven't tested them myself

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ Twisted Insurrection: Version 0.7 Released

nod mission 16 / bonus mission - Eagles fall, is impossible to complete.

I have attempted multiple times to destroy the firestorm generator with the shadow tanks, but the vulcan tower protecting the gate kills two of my tanks before going down, and the final tank cannot destroy the gate as the AI is repairing it far too quickly.

Can anyone advise on what to do?

Good karma+2 votes
Lightning_Flash
Lightning_Flash - - 21 comments @ Character competition

could i link to a google doc from here? if that's alright. i know it says text sites but im not sure if GD qualifies

Good karma+3 votes
Lightning_Flash
Lightning_Flash - - 21 comments @ Ghal Maraz

WIL U DO GLBIN CANONZ?

Good karma+3 votes
Lightning_Flash
Lightning_Flash - - 21 comments @ XV88 Broadside Battlesuit

very good quality, good job!

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ Titanium Wars Mod

i have played this version and i must say it is very fun and stable, unlike the Ultimate Apoc mod for SS! i will definitely be donating in the future to obtain the SS version, i do know you do not have to donate to download it but i wish to.

Thank you for the mod GrOrc and keep up the amazing work!

Good karma+2 votes
Lightning_Flash
Lightning_Flash - - 21 comments @ STCoP Weapon Pack R7 for CoC 1.3.11 (Official)

so how does this compare to AO 3.31? is it as good if not better? i dont want biased opinions

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

which version of the redist? im not sure which version to download to ensure it works.

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ Sd.Kfz. 171 Panzerkampfwagen V Panther Ausf. G

i know the origin on this paint job, its a combination of the base red coat (red oxide) applied to all of the tanks (during WWII Nazi Germany) before top coat paint. And some paint they had in the work shop (the green and white)

This tank has never seen combat and was captured in pieces in the workshop, it is believed to be a "Frankenstein" of numerous panther variations. the workers in the factory assembled it and it was shipped back to England for testing and trials.
I personally would kill for a chance to see inside it, imagine it, no rust, no damage, just plain white and beautifully full interior...

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ name the tanks

that's one at bovingdon, because i have seen that exact one :P

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ All Upgrade Tiers - Base Game

there is a mod somewhere that exists for base CoP that does the same thing. if you could make one for CoC + A0 3.1 i would love that! :D

Good karma+2 votes
Lightning_Flash
Lightning_Flash - - 21 comments @ Arsenal Overhaul 3

Type 2 AKM bayonet?

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ Dynamic hostage task for Call of Chernobyl (Pt. 1)

will the hud be optional with the final release? I like the stock HUD the most IMO so it would be nice to have an option

Good karma+3 votes
Lightning_Flash
Lightning_Flash - - 21 comments @ Graveyard - Draft version

Needs more tanks IMO :P and one of them have a PKM hidden in them upgraded with the mag capacity upgrade. and ammo of course.

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ USP Match

Favourite pistol in the base game (March, wolfhounds old pistol). and my Favourite pistol in AO 2.5 next to the .50 Eagle :P

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ Arsenal Overhaul 3

would it be wrong to ask for a couple of guns for the mod? seeing I'm sure your busy with other things as well as working on V3 of the mod.

- Lightning

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ Arsenal Overhaul 3

Are you meaning the weapons them selves don't look any different?

if that's the case there will be no visual difference as I'm not even sure if you can code such a thing into mods, if it is possible I'm sure it is a very time consuming thing considering the sheer number of weapons in this mod.

in short, weapon upgrades function as they are listed, but provide no visual change to any weapon. ( only attachments do that )

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

When it is fully released with 1.0 or whatever it'll be called, how often do you hope to update it? every 3 months or so? or just when you feel a new update is warranted like the initial release.

Good hunting, S.t.a.l.k.e.r....
- Lightning / Andrew

Good karma+6 votes
Lightning_Flash
Lightning_Flash - - 21 comments @ Arsenal Overhaul 3

Mediafire.com

This will fix that, its a glitch with the Beretta 96 .40 pistol.

Good karma+1 vote
Lightning_Flash
Lightning_Flash - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Several questions,

1) Will obtaining End-Game gear unique to the player such as a Compass artifact or Svarog detector be changed in any way? will it be more common rather then a one-time item like in CoP? or will you have to obtain them from their original sources?

2) Will obtaining Normal End-Game gear such as High-End NATO weaponry, WP weaponry and suits be changed atall? or will I be able to be in a exo with a G36 by the 2nd hour mark like I would be in a normal / Stock CoP play through?

3) As a seasoned artifact hunter, will there be some nice big Anomaly fields i can just make a small fortune off in one sweep? or will I have to go through several maps nit-picking smaller places to get a couple artifacts? I always liked just taking 15-30 minutes to obtain the money for that days play-session worth of money ( 100-150k Roubles atleast normally ). I hope for pockets of Artifacts I can live the rest of my life off of, or at least a number of big fields I can traverse and learn.

4) continuation from question 3. will the CNPP be littered with large amount of loot, artifacts and monolith? or will it be a relativity barren place since abandoned after the CConscience's destruction?

5) WHEN? "Soon" :P. I'm just going to assume your in the final bug-fixing and play testing stages so its stable before you release it, just simply asking if
you might have a date yet, if not that's fine I'm just curious that's all. Maybe the end of the month? does that sound reasonable? (my impatience is getting the better of me again!)

Thanks for reading, good luck with the release soon.
Good hunting, S.t.a.l.k.e.r....
- Lightning / Andrew

Good karma+2 votes