Yep, i'm here.
Will the 1.2 changes be brought over to 1.5?
Also a version without the Doctor X questline requirement?
Will you be updating this for the latest version of CoC?
Is this compatible with 1.5?
You could ask him if it would be okay in order to make things less crash prone, and integrate as an optional element to the mod. Immersive Fast Travel has not been updated since 1.0 so it's not like it's a total crime.
Rating this a 10.
is this incompatible with 1.5?
Can you please update this for 1.5? This is possibly my favorite mod for STALKER.
Have the issues with buckshot damage and the Accuracy Upgrades been fixed in this one?
There are a few addons for fixes to this already.
Getting the probably rather common issue of having my HUD show but not my gun after some installs. I tried to install the Minimap addition with Standard Lite hud.
I love your remods dude. You are breathing life into old Hl1 mods.
Thank you SO much for this.
Dude, Can I just say I ABSOLUTELY love you? Your They Hunger Remod is the BEST way to enjoy that mod. Pleaase keep doing stuff like this.
Thank you very much, dude.
Just a quick question, but are you guys working on optimizing foliage and the extra effects on maps like Operation: Overlord?
I know you guys mentioned that you are looking into this, but it is the reason I ended up having to stop the game at that mission due to the performance issues I was having and the turrets in the level.
I recall you guys leaving a statement somewhere about how if you were having performance issues to stop playing and wait for a fix rather than ruin your experience.
Thank you so much for this. Are there any servers up yet?
Just a bit of feedback,
This may just be my sensitive ears but does the MP40 feel obnoxiously loudly mixed for anyone else?
My one big issue with the mod is the incredibly sharp contrast behind the really nice, intricate and quiet background sounds and just HOW loud the sounds of some guns are.
I understand that being loud helps guns sound punchier, the luger, KAR98K and the shotgun are mostly fine, but the MP40 just feels too loud when added to its continuous automatic fire and how often you hear it used.
This second is actually a nitpick, but I almost feel the shotgun does too much damage, although mostly to bosses. A lot of bosses can go down in maybe only 4 or 5 shots from a shotgun. The relatively lack of ammo for the weapon counters this, however.
I am absolutely loving the mod otherwise. This may be one of the best mods ever made for doom and is incredibly deserve of that cacoward,and the praise from John Romero himself. There are just a few small niggling issues that can get ironed out like above that can be polished out.
It was honestly pretty bad.
THANK GOD SOMEONE FIXED IT
This is the most ambitious mod I've ever seen for a game I have never even heard of.
Have you tried fixing some of the crashing related to the Doctorx addons or seeing if anything needs to be updated?
I was really enjoying the mod, but I seem to be getting crashes related to models recently.
This is nice however.
I think it looks terrible.
I just started the game honestly so of course I had no idea.
This seems to crash my game after installing it on the gog version.
No matter which gun I use in the first CQC aliens encounter, when you cut the guy out of the wall, the alien pops up in a cutscene, with this mod installed you get a split second to shoot the alien before it pounces and goes into an anim where it kills you. Shotgun, Assault rifle, grenade launcher, none of them seem to kill it fast enough except for the Grenade Launcher but that kills me too.
Granted, I have not played the game with the hud on, and this does mean that I have not played the tutorial, so there could be something I am missing here, such as having to melee the alien to stun it during that split second, or QTE prompts to wrestle the alien off.
Also I've been having an issue where whenever I close the game, steam seems to restart it nearly automatically. This was getting scary as even when I ended the process with task manager, it would restart near immediately. I ended up having to move the .exe to the recycling bin and uninstall the game.
Can I just say this seems to make the first alien encounter impossible?
Does this reduce the performance impact of higher quality sun settings?
I understood the point of what you said, I had just been wondering what enhancements/addons you were referring to.
Are there any additional changes made to Absolute Nature or can I use that addon's optional packs with this just fine?
EDIT: Never mind