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It brings me great pleasure to announce The Labyrinth of Time mod for Half-Life 2. There's been work done on it in the background for nearly a month...
Looks like we've put a new map together called "Contention". It's inspired by a mixture of maps from Marathon Infinity. This brings...
We have two new videos showcasing how Lightning Battle is coming along so far. They're one-minute clips of Techokami and I going at it on Blockade...
Well here we are, a new site. Time for the updates to start flowing in. Firstly, a new internal alpha has been released ("BLT") with two new...
Due to conflicts with all team members involved (musical recitals, computer failures, and other mods demanding more time), there has been a lull in Lightning...
We are pleased to announce that development is coming along smoothly, especially thanks to our newest mapping contributor, . Thanks to his mapping techniques...
We're a few weeks into development now, so as expected, various things on our To-do List are completed. To start, our first original map, Amphitheatre...
First public announcement. No screens yet because there's nothing still to really show off except for a promo pic, but one video up showing a sample...
I just purchased Vietnam and discovered that the loading screens and music system would make BF:CS a lot easier to make. Because of this, the game has...
Well this is good news for us- BF:CS just got a sound technician/editor! So now, the mod has 3 people. All we need now is a coder, and we can get underway...