This is not a revolutionary mod. This is not an innovation. This is not clever, original, or thought-provoking. This is white-knuckled, hard-hitting deathmatch. This is Lightning Battle, a Doom 3 mod by ShadowMan and Techokami. It isn't our goal to make a killer app or put a twist on gameplay. All we want to do is give Doom 3 a deathmatch mode it can be proud of, and to do this, we're turning it everything up to 11. Doom 3 multiplayer, to be honest, was crap. It was slow, couldn't tell if it was trying to be intense or stealth-based, and was just rough around the edges. Why not just try to push it in one direction or the other? Doom 3 just wasn't fast or intense enough, so we decided to go the whole 10 yards and turn it into a campy, Doom 3 chop-saki. What's Done: Faster, higher-jumping, higher-health, fall-surviving characters Weapons rebalanced: fire faster, have more ammo, and other miscellaneous tweaks (chainsaw range increased). Rocket Launcher replaced with...
Due to conflicts with all team members involved (musical recitals, computer failures, and other mods demanding more time), there has been a lull in Lightning Battle's development. Now that all of this is behind us, we can begin work on the mod again. First and foremost, a new map is currently being
Posted by ShadowMan1od on Mar 7th, 2006 digg this super bookmark

Due to conflicts with all team members involved (musical recitals, computer failures, and other mods demanding more time), there has been a lull in Lightning Battle's development. Now that all of this is behind us, we can begin work on the mod again. First and foremost, a new map is currently being developed titled Redlight Reactor.
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The map is still being developed, so stay tuned for more updates in the forseeable future.
For more information, visit the website at Lightningbattle.moddb.com.
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