" Nice you stop by here...But our princess is in another castle! "

Comment History  (0 - 30 of 1,130)
Rus[T]
Rus[T] Jul 3 2015, 6:13am says:

Deam, this looks awsome, nice remake! In my opinion, the first Killzone is really underestimated.

+1 vote   mod: Killzone Source
Rus[T]
Rus[T] Jun 29 2015, 12:35pm says:

Yup, looks like a painting!

+4 votes   media: Next time I'll bring an easel in the zone...
Rus[T]
Rus[T] Jun 18 2015, 3:50pm says:

Sweet to hear buddy!

+3 votes   news: Project is not dead.
Rus[T]
Rus[T] Jun 3 2015, 4:29pm replied:

I want to frame this and put it up as a painting on my wall!

+7 votes   media: On my way home... to the north!
Rus[T]
Rus[T] Jun 1 2015, 1:28pm says:

Looks like top quality.

+3 votes   news: May Mission Madness!
Rus[T]
Rus[T] May 31 2015, 12:47pm says:

That's the business.

+2 votes   media: Particle Systems FTW
Rus[T]
Rus[T] May 6 2015, 12:00pm says:

A nice sunny day, excellent time to explore the city!

+2 votes   media: The water treatment facilities
Rus[T]
Rus[T] Apr 28 2015, 2:09pm says:

AMEN!!

+5 votes   news: The uncertain future of paid mods
Rus[T]
Rus[T] Apr 26 2015, 10:00am replied:

Great setting, horrible event..

+9 votes   media: Chernobyl Memorial Day
Rus[T]
Rus[T] Apr 15 2015, 5:07pm says:

Such an eerie vibe, I love it!

+3 votes   media: Lost Alpha: Director's Cut - Atmosphere
Rus[T]
Rus[T] Mar 26 2015, 2:02pm says:

Westwood would be proud..!

+6 votes   media: Renegade X - #JustDoItUp
Rus[T]
Rus[T] Mar 26 2015, 1:51pm says:

One of my favorite mods of ALL time!

+1 vote   news: Yet Another Long Overdue Update
Rus[T]
Rus[T] Feb 27 2015, 3:30pm says:

Deam, finally a tactical shooter that's actually TACTICAL!

+2 votes   news: A Demonstration in Coordination and Cooperation
Rus[T]
Rus[T] Feb 17 2015, 1:13pm says:

We can drive around now?! I don't know why, but those industrial oldschool clips of workers and scientist and so on always creep me the **** out..

+1 vote   news: Raindrop Teaser 3
Rus[T]
Rus[T] Feb 17 2015, 1:09pm says:

All praise the oldschool, still love this.

+4 votes   media: Running away from beauty!:)
Rus[T]
Rus[T] Feb 12 2015, 3:24pm says:

Whoa, update mate?!

+1 vote   media: February Screenshot
Rus[T]
Rus[T] Jan 31 2015, 3:32am replied:

Tjook tjook!!

+2 votes   media: Portal Stories: Mel Trailer
Rus[T]
Rus[T] Jan 29 2015, 12:01pm replied:

Sweet

+2 votes   media: UPDATE!
Rus[T]
Rus[T] Jan 24 2015, 4:34am says:

Pure madness!!

0 votes   media: TAZ 1.7.4
Rus[T]
Rus[T] Jan 22 2015, 4:26pm says:

Pretteih sweet, just bought the game! Comes in handy.

+3 votes   download: Slick Uplink Theme Package
Rus[T]
Rus[T] Jan 19 2015, 12:07pm says:

Shiiiièèèèèt, nice!

+1 vote   news: Prepare for your nightmare! Alchemilla is out!
Rus[T]
Rus[T] Jan 8 2015, 3:05pm replied:

There is something I really like about this screenshot, creeping through those bushes is the coolest thing ever :). But can you explain in short what the major differences are between R1, R2 & R3 (maybe you guys can post a video or screenshot comparison here sometimes). And what's the difference with the R-renderers and like OpenGL & DirectX, aren't those renderers also? Little bit confused about that..

+1 vote   media: Lost Alpha DC Atmosphere
Rus[T]
Rus[T] Jan 8 2015, 2:57pm says:

Hmmmyeeess!

+3 votes   news: Steam Greenlight
Rus[T]
Rus[T] Jan 2 2015, 3:48pm says:

That are some nice features!

+3 votes   tutorial: GMDX Wish List
Rus[T]
Rus[T] Dec 30 2014, 12:54pm says:

Wow, thought LA had this year in the bag for sure :|.. Could have battled for indie of the year as well, now it has gone standalone.. Oh well, congratz to all.

Also, no video recap this year? I liked that feature..

+7 votes   feature: Mod of the Year 2014 - Players Choice
Rus[T]
Rus[T] Dec 27 2014, 1:49pm replied:

I'm not one of those guys that says that non-combat horror is the best, and comparing SH to Slender is one thing that I just won't want to do. I really liked the combat in SH, people said it was clunky and such, but that's just a part of the charm. I just mean, SH is more about the atmosphere and story and such, not about shooting and wacking your way true the levels. When you played SH on the harder difficulties, there are many situations when you gave the guns, but not the ammo, or just have a melee weapon. So you needed to try and outrun the enemy or take out the main threat. That feeling of being just a normal guy/girl and being kinda powerless is what I like about SH. I just think that, if we don't going to encounter any enemies, that would be a bummer, and we will lose that SH feeling. I rather evade the enemies then, then not having any enemies at all.. Hopefully we will feel some kind of threat, that's all that I'm saying. I don't want this game to turn out to be just a "walking-simulator", that wouldn't fit it..

+1 vote   news: Alchemilla - Release will be soon!
Rus[T]
Rus[T] Dec 27 2014, 7:39am says:

The epicness of this trailer made me tear up a bit.. ;_;

+4 votes   media: Enderal - Trailer 2014 English
Rus[T]
Rus[T] Dec 26 2014, 8:37am says:

Looks detailled, love the cell-shadyness!

+2 votes   media: L1
Rus[T]
Rus[T] Dec 19 2014, 2:22pm says:

Love these features, cool music also.

+1 vote   news: Devblog, Episode 2: Crafting and Housing
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