I am a retard and it took me 20 years to figure this out!...

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Report RSS Texture series in the whm in FFE. (view original)
Texture series in the whm in FFE.
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RT2... Author
RT2... - - 3,305 comments

Mainly for Leo.
But I hope Ombre... understands too. :)

In File Format Editor:
Forums.relicnews.com

In the whm:
MSGR is a list of objects in a model. :)
MSLC is the objects in the model. :P
Data is the important part when doing RSH work. :D

Down the bottom of the Data is a texture address, o set of Texture Addresses.
These are specifically for the RSH.
Of if the SSHR address is in the WHM too, for the WTP as well. :)
<------------------------- WTP work with the SSHR.

Please think about tagging your Textures both RSH and WTP as I would hate to see them over written by other files, due to quality. :)

File structure in Windows:
Moddb.com

Remember (View Original) If the picture is too small. ---^

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LeonardGOOG
LeonardGOOG - - 719 comments

Man, I'm sorry, but this is all too complicated for my mind, to be honest =) Let me just better to texture all of your model, and then you send it, and you're already there're all correct, as needed, ok? =) It's just that I really do not have time to delve into all of this, sorry = (

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RT2... Author
RT2... - - 3,305 comments

Your right man. :)

As you want to. :)

Don't feel like you have to do it, it is just an option if you like. :)

I know what it is like to be out of time. :)

Enjoy what you are doing man. :)

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RT2... Author
RT2... - - 3,305 comments

sorry if that got scarey man, I didn't mean to scare. :P

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GreenScorpion
GreenScorpion - - 1,935 comments

I think the arrows are the scary part :P

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LeonardGOOG
LeonardGOOG - - 719 comments

It's all right) It's hardcore)

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Description

Yeah it is like my last one a few days ago, but this one covers wtp as well for new texturers, also a commentary about tagging textures. :)