I am a retard and it took me 20 years to figure this out!...

Comment History  (0 - 30 of 2,631)
RT2...
RT2... Jul 27 2014, 8:59pm replied:

Thanks for the heads up.

+1 vote     media: Evil man......
RT2...
RT2... Jul 27 2014, 8:58pm replied:

you know that moment when your eyes are closing and all you can do is copy'n'pasta...
I think I was in difficulty trying to get it out. :P

+2 votes     media: Renegade preacher concept
RT2...
RT2... Jul 27 2014, 10:08am says:

RENEGADE APOSTATE PREACHERS OF NURGLE

+1 vote     media: Renegade preacher concept
RT2...
RT2... Jul 27 2014, 10:03am says:

Apostle, :)

+1 vote     media: Renegade preacher concept
RT2...
RT2... Jul 27 2014, 5:29am replied:

Forgeworld.co.uk

was my thoughts

+2 votes     media: Wolf Flyers
RT2...
RT2... Jul 24 2014, 10:27pm replied:

Hell yes, it is. :)

Yeah I know with the windows they looked broked. :P

Just like the crazy fire warriors I did up a while ago, I had to recall all of the GIMP techniques.

It is something you use very little, but has great effects. :)

And then when you want it again you have forgotten and have to find it again. :P LoL.... :P

When I first used this technique half way through the last decade I was in the middle of a screaming 36hr lan of over 100 teens. :P After midnight. :P

So it is not something that sticks easily. :P
PTSD Much?

+2 votes     media: Alpha transparency with GIMP.
RT2...
RT2... Jul 23 2014, 1:57am says:

Are you using 512^2 or 1024^2 textures?

+1 vote     media: Eldar Haven Class Spire
RT2...
RT2... Jul 23 2014, 1:54am replied:

I would guess the eldar Spire would be the HQ....
.... But I am just a bfg player. :P

+1 vote     media: Eldar Haven Class Spire
RT2...
RT2... Jul 22 2014, 12:58am replied:

Mmmmm.... Do tell?

I just want the models. :P
And the scenery. :P

Game play doesn't bother me, as DOW has a lot of gameplay options, since it has been modded so long. :)

+1 vote     media: Evil man......
RT2...
RT2... Jul 16 2014, 7:33am replied:

Nurgle is also what I am using mine for as I am using old plastic deathguard marines, that will be easy to putrify and pustulate with the plastic and their age. :)

I am actually excited about the ones that have thick paint on them, as the dremel will make them look fantastic. :)

+2 votes     media: My new Friend.
RT2...
RT2... Jul 16 2014, 7:29am says:

did you use a pen without the tip in it to get the pustules?

Or did you have to do it the hard way?

I actually like the sunken pustules. :)

Also if you want raised pustules, just the pen again without the tip and a bit of vacuum pressure in the pen... using just your mouth... Damn it I was trying so hard not to say suck.... :P

With the hellbrutes I have here I have proxied up some extra weapons, but I think I will just buy the box set hellbrute and pull out the jewelers saw. :)

It is a nice model to begin with once you get past the gaps in it. :)

You have made it look so much better. :)

+2 votes     media: My new Friend.
RT2...
RT2... Jul 15 2014, 12:04am replied:

The next Image along shows you the model, that is not a painted graphical representation. :)

It is a Wwarlord alright and it predates 2nd ed as it is in '91. :)

If you check the link on the next Image you can not only see its date but also the additions they released to go with it in the next line down on Solgenoids.

I will post up the addon Images to save a lot of browsing. :)

+1 vote     media: Whats that in the background?
RT2...
RT2... Jul 14 2014, 10:11am replied:

I'm tired buddy, I hope I wasn't too confronting. :D

+1 vote     media: Whats that in the background?
RT2...
RT2... Jul 14 2014, 10:03am says:

Epic in the old days with warlords everywhere... :P

"oh you destroyed my warlord?" "Pfffffttttt... I got many more...." :D

+1 vote     media: Predating 2nd Ed. :P
RT2...
RT2... Jul 14 2014, 9:55am says:

Makes the weapons arrays on todays Warlords look puny. :P

+1 vote     media: Predating 2nd Ed. :P
RT2...
RT2... Jul 14 2014, 9:51am says:

Of course it is not Tau. :P

+1 vote     media: Predating 2nd Ed. :P
RT2...
RT2... Jul 14 2014, 9:41am replied:

*Bzzzzzzzzzzzzttttttttttttttt......* "Wrong..." :P

Close, but no Cookies. :(

It predates 2nd Ed. :D

Wanna try again?

+1 vote     media: Whats that in the background?
RT2...
RT2... Jul 14 2014, 6:56am says:

thingie with two flags. :)

+1 vote     media: Whats that in the background?
RT2...
RT2... Jul 14 2014, 6:52am replied:

On the other side in the way background. :P

Love it when it is obvious that people have read the book. :P

+1 vote     media: Whats that in the background?
RT2...
RT2... Jul 14 2014, 1:20am replied:

Hey buddy. :)

Not completely until I figure out what the person I care for wants to do next. :)

I am around, now things are running better with some of the new interactive digital media they are using. :)
After two years of doing DOW modding she sort of got bored of watching me doing it. :P
So I had to go chasing up other forms of interactive digital media.
I am sort of hoping she will get interesting in some forms of interactive 3D media to give her more arts and problem solving therapy. :)
Interactive Printed media isn't on the menu as there is no real therapy in it for anyone, and the problem solving is too short term.. :(

You may notice some of my Posts about interactive 3D media in future. :)

Be safe as always buddy. :)

+1 vote     media: Working with RSH...
RT2...
RT2... Jul 12 2014, 10:47pm says:

Thought about making the cement slab at the base of the Magnus more 90 Degrees?
Or possibly making it into metal? By using the landing texture?

That way you could technically scale down the base structure and make it less likely to be an OH&S issue for the guardsmen using it combined with make the steps more scaled.

Looks like it is a bit of a guardsmen grinder at the moment. :)
"Fire....!"
"What are you doing down there boy?"
"why did you fall off?"
"You can't blame the recoil. "
"Sirrr....." *Squish*...
"Well looks like I need a new loader... GUARDSMEN!..."

Also is there anyway to turn the Heavy Bolter into a Targeter?

It would be interesting to see how the base goes under smoothing 1... Also if this makes any difference to the steps.

+2 votes     media: As Requested - The Basilisk Magnus Emplacement
RT2...
RT2... Jul 7 2014, 8:03pm replied:

Thanks for the heads up buddy. :)

I wonder how DOW2 is doing? :)

+1 vote     mod: Ultimate Apocalypse mod
RT2...
RT2... Jul 7 2014, 4:47am says:

Popped by, and dont have much time. :)

Just curious to see if anyone else is thinking about steam and Sega, like I am...?

It seems that Sega is trying to cut down on modding and finances not going back to Sega or Steam... By making mods incompatible?

Trying a control method which obviously fails. :)

I wouldn't be surprised if mods do not have offers of closed development for the steam engine. :)

Just steam ideology.... Also something Sega has done in the past and is journaled under the development of the Gaming industry. :)

I hope you are all having fun and that everyone is going okay. :)
My 2c Over. :P I am still not happy about Sega... Because I watchie, Watchie them too long. :P

Thunk, Sony. And you will know what I mean. :D

Be safe and always slay the enemy. :P

+2 votes     mod: Ultimate Apocalypse mod
RT2...
RT2... Jun 30 2014, 8:35am says:

Making the RSH again, but without the SPEC.

should compile correctly. :)

Gimme a yell if not. :)

+3 votes     media: Working with RSH...
RT2...
RT2... Jun 30 2014, 8:33am says:

Extracting the three RSH. :)

I believe these are the correct RSH.

+2 votes     media: Working with RSH...
RT2...
RT2... Jun 13 2014, 9:40am says:

Sounds like you have concerns about polys?

Remember like early grey knight work...

You can use weapon as FX and then just attach it to a Bone linked Marker, and since it mirrors you can invert the marker and presto. :P Inverted.

Motion should be able to set it up easily. :)

+7 votes     media: XV-107 R'Varna: First attempt
RT2...
RT2... Jun 4 2014, 8:05am says:

self illunibation too bright
No special to dark...

I like this reflectivity. :)

+1 vote     media: Reflection
RT2...
RT2... Jun 4 2014, 7:37am says:

art/ebps/environment /urban/texture_share /barracks_window_01

+2 votes     media: Praetorian Mess Addons
RT2...
RT2... Jun 4 2014, 7:32am says:

Always a complete alpha on the window texture. I am not sure about DC.

+2 votes     media: Praetorian Mess Addons
RT2...
RT2... Jun 4 2014, 7:28am says:

I broked DC... :P

+2 votes     media: Praetorian Mess Addons
Level
Avatar
Avatar
Offline Since
Jul 27, 2014
Country
Australia Australia
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
2.7
Members
102
Games
1
Mods
458
Articles
16
Media
2,136
Downloads
1
Groups
1