There has to be an easier way other than to Lithophane textures and then rescale them to surfaces of a mesh using UV Coords.
If only there was a max tool that auto-lithophane texture to uv coords on mesh surfaces.
In a vane attempt to turn the Syndicate Wars Maps into details table-tops.
With the vehicles, to be able to be used as scenery.
If I can get it to work I may even put the vehicle on slot rails.
Plastic foil Helium inflatable shuttles came to mind also.
IMLs that Depart and return at timed intervals.
Buildings may end up in Pepakura for 4D prints.
What "TAU" Player wouldn't love the board... Manga Funx.