I am a retard and it took me 20 years to figure this out!...
LoLZ on Fx for the animation for the produce and research.
Easiest solution I can think of is to ffe the whe and change the anim like in the mtre/mton to idle from production. :P
Unless someone has a brilliant idea about the fx setup. :P Which if I am assuming would mean adding more markers to pit the fx between.
As I think that is a projection and not a fx link between two markers. :P
I've seen worse effects :P What did you want to acomplish? A light between the 2 positions? I like the building construction animation.
try to emulate the idle effect on position while rotation. :P
It reminds me of the nrcron deathmark.
easiest solution will be used and dump out the anim. :P it isn't needed as the model is glowy enough
This looks fantastic!
Is it finished? I'd like to have this ASAP as the one we have right now is full of pink boxes everywhere...
Dl.dropboxusercontent.com
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I am literally buggered today after pushing from a 3am work through on this old concept.
LoLZ on Fx for the animation for the produce and research.
Easiest solution I can think of is to ffe the whe and change the anim like in the mtre/mton to idle from production. :P
Unless someone has a brilliant idea about the fx setup. :P
Which if I am assuming would mean adding more markers to pit the fx between.
As I think that is a projection and not a fx link between two markers. :P
I've seen worse effects :P What did you want to acomplish? A light between the 2 positions?
I like the building construction animation.
try to emulate the idle effect on position while rotation. :P
It reminds me of the nrcron deathmark.
easiest solution will be used and dump out the anim. :P
it isn't needed as the model is glowy enough
This looks fantastic!
Is it finished? I'd like to have this ASAP as the one we have right now is full of pink boxes everywhere...
Dl.dropboxusercontent.com