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rossmum
rossmum Aug 4 2011, 4:02pm says:

The new screens look great, but what will become of your old Source maps? They look absolutely wonderful and if you've got no other big plans for them - and you guys are alright with it - releasing those for use in Garry's mod would be probably one of the most helpful things anyone could do. Those of us who make poses in Gmod are sorely lacking for good, detailed maps, particularly following an Eastern Bloc theme.

+1 vote     mod: Raindrop
rossmum
rossmum Dec 4 2010, 11:03pm says:

Oh, and by the way - the thing being thumbed on the CZ is the safety, not the slide release. The hammer isn't even cocking back as the slide locks, it seems to just clip through it and remain in the 'down' position.

Seriously dude, these need redoing, and preferably with some actual reference material. These anims are even less correct than the ones in your average CoD game.

+1 vote     media: KS23, AUG, CZ75 and SR2M animations
rossmum
rossmum Nov 30 2010, 6:20am replied:

How come the AKM has six flutes in the gas tube instead of five then, liar?

I KID

+1 vote     media: New Arms/Beretta Compiled
rossmum
rossmum Nov 30 2010, 6:12am replied:

Texture isn't finished yet, still has work to go on the bolt, barrel/gas system, front sight or mag yet. That's why they're still grey.

+1 vote     media: AKM Day Two (image 1)
rossmum
rossmum Nov 30 2010, 12:44am says:

It's missing the two things a shotgun requires to be properly dressed: a heatshield and a bayonet lug.

Trenchgun supremacy.

0 votes     media: Remington 870
rossmum
rossmum Nov 23 2010, 2:04am replied:

The MAGAZINE (clips are for M1s) is released by a button on the right side of the magwell, just above and in front of the trigger. You won't see it unless you rotate the rifle all the way left, and why the hell would you want to do that?

+1 vote     media: Weapon Animations
rossmum
rossmum Nov 23 2010, 1:51am replied:

JLea, you're enlisting right? Trust me, get the Steyr squared now or you, too, will really crack the ***** every time you use it. The anims for it in MW2 made me want to punch the devs.

+1 vote     media: KS23, AUG, CZ75 and SR2M animations
rossmum
rossmum Nov 23 2010, 1:28am replied:

That's because you've never seen a military flaregun.

This appears to be a Heeres Leuchtpistole, probably a model 1928.

+1 vote     media: Flaregun
rossmum
rossmum Nov 23 2010, 1:09am replied:

That's definitely a KS-23.

+1 vote     media: Foliage
rossmum
rossmum Oct 15 2010, 10:18am replied:

Soldiers generally don't look like bodybuilders, mate

+5 votes     media: USMC AAV7A1
rossmum
rossmum Oct 15 2010, 10:17am says:

I'm going to miss the old DPM, but at least they don't look so disproportionate now.

+1 vote     media: Updated British Geometries
rossmum
rossmum Oct 15 2010, 10:13am replied:

It doesn't look advanced at all, what the hell are you talking about?

You realise that insurgents will capture and readily use Western equipment? They're not idiots.

+3 votes     media: Insurgent Mortar Position
rossmum
rossmum Jun 3 2010, 6:27am replied:

You realise it remained a front-line rifle, right? Converting issue rifles to marksman or sniper rifles is actually pretty common, and has been so since WWI or thereabouts

+1 vote     media: Media Release - October 08
rossmum
rossmum Jun 3 2010, 6:16am says:

Nitpick police here: the rounds are spaced too far apart on the stripper and they also look like they may be a bit off size-wise.

+1 vote     media: SKS
rossmum
rossmum Jun 3 2010, 6:13am replied:

The bakelite mags have a wonky silhouette owing to what I think is a reinforcing rib on the front and an extrusion on the back to aid with proper insertion. They aren't smoothly curved like steel mags or 7.62x39 mags.

+2 votes     media: AKS-74u Krinkov
rossmum
rossmum Jun 3 2010, 6:10am says:

That's one nice Makarov, although the phong on the bakelite might be a tad too strong.

+1 vote     media: Revised Makarov
rossmum
rossmum Jun 3 2010, 6:03am replied:

Please don't just have it RT the whole time. For anyone who's ever used optics on a rifle before (or even a pair of binoculars) it just looks wrong. The only time you can see **** through any form of optical sight is when you're directly lined up with it, and even then if your eye relief is out the sight picture will be blurred, constricted, or otherwise bad. While you're not actually aiming through the sight, all you should see is the reflective coating of the lens.

Most people probably don't care (or know any better), but it seems nobody can be bothered to put in the effort anymore (even Insurgency, which did it originally, changed it for some retarded reason).

+1 vote     media: Tactic00l
rossmum
rossmum Jun 3 2010, 5:49am replied:

It does, but it's about as controllable as you could expect any full-auto firing 7.62x54R to be and thanks to a light barrel, it's incapable of sustained fire. In short, it's more for close quarters or maybe VERY light supporting fire in a pinch. It's not something you'd use on auto very often.

+2 votes     media: Dragunov SVU
rossmum
rossmum May 10 2010, 12:57am says:

Played a looooong game on this map the other day, it was amazing. Definitely one of my favourites, we need more full-scale WWIII matchups :)

+1 vote     media: Silent Eagle Map Loading Screen
rossmum
rossmum May 10 2010, 12:55am replied:

Yes, it is.

+2 votes     media: US Army Kit Geometries #4
rossmum
rossmum May 10 2010, 12:52am replied:

'looks nerd'?

Have you never seen ballistic goggles before? Nothing nerdy about not wanting a piece of shrapnel in the eye.

+1 vote     media: US Army Kit Geometries
rossmum
rossmum Apr 16 2010, 1:06am replied:

I fail to see how pointing out that not every Russian is caucasian is racist. Most people utterly fail to realise that Russia spans two continents and a whole shitload of different ethnic groups, so if anything the comment I was replying to was the racist one.

+1 vote     media: Russian Forces Kit Geometries #2
rossmum
rossmum Apr 16 2010, 12:57am replied:

Personally both sides **** me off, because neither has any concept of when 'defence' ends and 'attack' begins. It's become a self-perpetuating mess.

+5 votes     media: Israel Defense Forces Faction
rossmum
rossmum Apr 15 2010, 11:40pm replied:

I don't know how the CF organise things, but here we have a DFSW platoon in each rifle company with MAGs and Carls. Everyone else just loads up on LAWs.

+1 vote     media: Project Reality v0.9 Bug Fixes
rossmum
rossmum Apr 15 2010, 11:38pm says:

More grass would be good. The Canadian prarie map (forget the name, only played it once) is a good example.

+6 votes     media: Project Reality v0.91 Gameplay Fixes
rossmum
rossmum Apr 15 2010, 11:31pm replied:

I'll second that. Handles beautifully and shoots to match.

+1 vote     media: Colt 1911 In-game
rossmum
rossmum Apr 15 2010, 11:27pm replied:

It was used in every environment the Soviets fought in, including plains, forests, and during the winter. It wasn't just used in Stalingrad. Also, no sane sniper is going to stand so their barrel is overhanging a window, no matter how well-camouflaged their rifle is.

+1 vote     media: Sniper rifle camo blankets improved
rossmum
rossmum Mar 16 2010, 12:06pm replied:

Yeah, it's still pretty popular. John Browning was an absolute genius.

+1 vote     media: Browning High Power
rossmum
rossmum Mar 16 2010, 12:04pm replied:

The SAS use Diemacos rather than Colt M4s, so yes, the British do use them.

+1 vote     media: Diemaco SFW
rossmum
rossmum Mar 16 2010, 12:04pm replied:

Because PMCs (don't start me) tend to fit them with retractable mounted M134s. I think the Secret Service does too, but I wouldn't know for sure; might be a few special forces around that use them.

+2 votes     media: Chevy Suburban
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