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Welcome to Project Reality: Battlefield 2 (aka PR:BF2), a free to download game modification for the Battlefield 2 (aka BF2) retail Windows PC game. The focus of this mod is to rework the original game engine developed by Digital Illusions of Sweden (Dice) within legal and feasible constraints to create a more realistic combat environment for the gaming community. This includes adjusting various game play elements including physics, visual effects and overall game play formats. Along with changes to how the game handles, the Project Reality team has been introducing British, Insurgent, IDF forces, Canadian, and Russian factions, plus a number of community assisted factions are currently in the works to introduce even more factions to the virtual battlefields. This Mod is not for the masses, due to the fact that it has a much higher learning curve then your classic arcade game. This is the real deal.
Image used to promote the Project Reality v0.91 patch release.
Cool rocket launcher, is it LAW 66, 72 or such?
I think it should be a Carl Gustav M2 or M3.
definatly a LAW Carl Gustavs look way different
It looks like a LAW to me, but I don't know.
Looks to me like an M72 LAW, not sure if the Canadians refer to it as anything else. Pretty sure it's not a Carl Gustav.
(I'm not saying that it is a Carl Gustav, just that it 'should be' one)
Carl gustavs aren't the standard issue, the law 72a5 is witch is what he is holding in the picture
I wouldn't say they're more standard issue than a Carl G. Is PR about patrolling streets against basic insurgents, or does it retain BF2's armored combat?
I don't know how the CF organise things, but here we have a DFSW platoon in each rifle company with MAGs and Carls. Everyone else just loads up on LAWs.
It's both, judging by the location of that picture, they're in a combined arms scenario.
In game it is an M72A3 LAW.