Free software enthusiast.
First of all, I'd like to thank everybody tracking this mod for their interest. It means a lot to me!
Second, I finally managed to kill of the bugs crawling around Companion Cube.
It's not technically cube anymore, looks more like some barrel, but idea remains: you can push it around, lift it with Grip function of the gun (key [f]) (BTW: did you hear about NASA's tractor beam? :) And of course, you can toss it through portals.
Before release, I want to make button (trigger), that you can put cube at, to toggle it. But that shouldn't take too long now... Expect release tomorrow!
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
.qc (dot qc) - the group for quake c coders of all denominations. If you make quake one mods and write code in quake c, join our group! I'll try to answer...
Open Source game developers can share their thoughts and news here.
The Quake Database for anything quake 1 related! (YES IT LIVES!)