Rivarez is a programmer (delphi and assembler, and C# now too). One of his hobbies is modding the computer games. He made mods for: Quake I, Quake 4, Stalker series, Far Cry, Return to Castle Wolfenstein, Half-Life 2 & Episodes, Black Mesa, FEAR & Extraction Point, Doom3 & RoE, Doom 4, Dying Light & The Following and others. Some of his mods you can find on moddb.com
This mod allows you to tweak the Doom Eternal by selecting a customizing options such as: disabling the bodies, gibs and decals fading, decreasing the...
This is a Quake game on DarkPlaces engine with many general changes, includes best HD Textures, HD Models, upgraded gameplay and weapons and many other...
The mod make changes mainly to weapons and world detail. For example you can carry all weapons together, the blood, bullet holes etc do not fades anymore...
This mod makes changes in game graphics and gameplay. New hi-res textures was created, improved game graphic with fixed SikkMod. Weapons was changed to...
This mod changes the weapons and gameplay in Doom 4 (2016). The weapons have more accuracy and damage. Enemies does not dropping the health and ammo when...
This mod improves the game graphics and gameplay. The mod consists 3 parts so users can install any parts on their choice. The first part includes a revamped...
This mod intended for Nightmare House 2 (2015) and consists of several parts. First of all I ported the Nightmare House 2 source code to revamped game...
This is original textures enlarged four times with Topaz A.I. Gigapixel neural network. In addition a special program has created for analysis and correct...
This is a global mod for Doom3, Resurrection of Evil and Lost Mission, includes many changes in weapons, graphics and gameplay.