I don't comment too often, but I have been watching this mod for some time now, and I am very impressed with the work that this team has put out so far. Most of the concept art is detailed and impressive, giving the viewer a very good indication of what the finished model is going to look like.
On the negative side, I only have one complaint:
1. Some of your english is kind of broken and can be hard to understand.
I hope you guys get someone to proof read all of your material prior to release of this mod.
Nice. I meant to say character animations but was apparently typing too fast and forgot to say that but yes. I look forward to smoother animation and further progress of this mod. :3
Looks quite good. I like the fact that you're sticking to the original style.
However, a couple of things that could use some improvement (I know this is a WIP but still)
1. The character either feels a little slow or a little stiff and needs to be more fluid.
2. The dog animation although based off of the original sprite animations doesn't feel very fluid in 3d and you might need to model your animation more off of an actual dog running.
3. Perhaps you could take a note from these projects that were very successful as TC/Mods.
However, whenever I work on projects and such, I never really take screen caps or videos of bugs - so I guess if I was asked to present one or both of those, I'd be out of luck too.
Usually if I have a problem with something, I ask someone by describing the problem and giving details, screenshots are only if words can't describe it and once the issue is resolved, said screenshot is usually deleted.
Haha, thank God I don't need to produce anything otherwise I might be SoL.
To be honest Slartibartfast, although I am not trying to defend him in any manner.
I would just like to say that if I hadn't worked on a project in 7 years and had already released all of the assets for people to use, why would I hang onto them?
And most likely, the places he released his assets to probably aren't around anymore.
At this point it's probably really difficult to show anything unless he has a back-up CD or whatever lying around.
What is wrong with this posting system? Haha I post a response to a post on the second page but somehow end up responding to a post on the front page. What?
Anyway, like I said, I don't believe anywhere in that conversation did Heavenhorse claim he knew how far BMS was into development. I don't see that indicated anywhere, so I think you may have misread that Pokeylope. :P :3
Incorrect. GDI had VTOL aircraft (Orca). NOD had traditional rotor blade type aircraft (Apache).
To me, this mod feels like the "Black Mesa: Source" of the doom 3 community.
Aside from that, it looks great.
This mod is busted. Keeps giving me "WRONG DLL API" error no matter how I install it.
The repack by cverdzislav doesn't work either.
How many Canadian units are there?
Dinner is Abendessen, Mittag would be lunch or midday.
Must have been hard to say goodbye to some members. On the upside, glad to see this mod come alive with such a fantastic update.
I don't comment too often, but I have been watching this mod for some time now, and I am very impressed with the work that this team has put out so far. Most of the concept art is detailed and impressive, giving the viewer a very good indication of what the finished model is going to look like.
On the negative side, I only have one complaint:
1. Some of your english is kind of broken and can be hard to understand.
I hope you guys get someone to proof read all of your material prior to release of this mod.
Oh my god, Soldier Volkov and Chitkoi were my favourite units in RA. Such a badass pair of commando units.
Glad to see him Volkov back in service. :D
This mod is sweet. Love the mech concept art.
Good stuff. Works, Thank you. Didn't have that problem with the last version. Odd. :o
'Tis broken for me. Everytime I try to start the game it gives me: "One or more DLL files are missing or damaged. Please reinstall"
I've got Windows 74 x64.
Except the Scrin droneship isn't nearly as fancy as this fine piece of japanese technology. :P
How so Eron12r?
I was looking forward to this mapset as well and in the end, the only thing I liked was the look of the maps. Gameplay was garbage though.
Hopefully it's been improved with the recent revamp.
Not sure how that makes BanMePlease a pussy - especially since your response was like 7 months later - lol.
I wonder, this might seem kind of silly, but will there be a single player campaign involved?
Defenses were broken for me. I couldn't place them at all. :/
Relax. It fits the style of the mod anyway so who gives a **** what anyone thinks?
Awesome, looking good.
Neat, like this idea.
Looks like Thanez's AK. Looks good though. :D
Oh Dr. Schabbs.
That's a fairly old model though, you can find it on FPSbanana.com
Nice. I meant to say character animations but was apparently typing too fast and forgot to say that but yes. I look forward to smoother animation and further progress of this mod. :3
That looks pretty good so far - very nice.
Looks quite good. I like the fact that you're sticking to the original style.
However, a couple of things that could use some improvement (I know this is a WIP but still)
1. The character either feels a little slow or a little stiff and needs to be more fluid.
2. The dog animation although based off of the original sprite animations doesn't feel very fluid in 3d and you might need to model your animation more off of an actual dog running.
3. Perhaps you could take a note from these projects that were very successful as TC/Mods.
Spear of Destiny: End of Destiny
Areyep.com
Double Trouble
Haasboy.com
Trench Warfare
Moddb.com
Otherwise, keep it up. Looks fantastic.
Fair enough.
However, whenever I work on projects and such, I never really take screen caps or videos of bugs - so I guess if I was asked to present one or both of those, I'd be out of luck too.
Usually if I have a problem with something, I ask someone by describing the problem and giving details, screenshots are only if words can't describe it and once the issue is resolved, said screenshot is usually deleted.
Haha, thank God I don't need to produce anything otherwise I might be SoL.
To be honest Slartibartfast, although I am not trying to defend him in any manner.
I would just like to say that if I hadn't worked on a project in 7 years and had already released all of the assets for people to use, why would I hang onto them?
And most likely, the places he released his assets to probably aren't around anymore.
At this point it's probably really difficult to show anything unless he has a back-up CD or whatever lying around.
Is that language really necessary Heaven?
I speak german fairly well as well so I could potentially help.
Neat. Could be very interesting.
What is wrong with this posting system? Haha I post a response to a post on the second page but somehow end up responding to a post on the front page. What?
Anyway, like I said, I don't believe anywhere in that conversation did Heavenhorse claim he knew how far BMS was into development. I don't see that indicated anywhere, so I think you may have misread that Pokeylope. :P :3