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pwnz
pwnz Jan 2 2011, 2:24pm says:

ahm? id tech 4?

+2 votes     game: Duke Nukem Forever
pwnz
pwnz Jan 2 2011, 8:35am replied:

Can'wait for the mod :D :X

+5 votes     media: OF2 - Deadlock Conflict
pwnz
pwnz Dec 24 2010, 10:14am says:

QTF! :) That's improvement ;))

+2 votes     media: Looking to the past, looking to the present
pwnz
pwnz Dec 22 2010, 7:58am replied:

Ah, check out his maps on www.d3files.com. He didnt made any improvement over the years.

+1 vote     mod: Doom 3 Inferno
pwnz
pwnz Dec 3 2010, 6:26pm says:

Sorry bout that. Now I see I was wrong. :D And yar, yours it's better

+1 vote     media: Sorry, had to post it lol,
pwnz
pwnz Dec 3 2010, 4:17pm says:

Am I seeing HDR? Also isnt that the model from Wolf2009? Also again, why does BJ wears a handwatch?
Oh, he needs to be in time at hoome :D

-2 votes     media: Kar 98 - Mauser rifle (Update)
pwnz
pwnz Nov 14 2010, 7:35am says:

Not something new... my opinion. It has been remade for D3 engine as a more realistic game...

+1 vote     media: E1M1 Alpha 1
pwnz
pwnz Oct 29 2010, 5:04am replied:

Still this month?

+1 vote     mod: Ruiner
pwnz
pwnz Oct 27 2010, 2:57pm says:

Yeah a beta version... Anything about a full version? Hope itll be this year.

+1 vote     article: Chaos Beckons Thee - Release Date!
pwnz
pwnz Oct 26 2010, 4:40pm says:

Damn, MP44? Well, I can't wait to see a shot of it

+1 vote     article: "What about with the promised demo?"
pwnz
pwnz Oct 21 2010, 2:00pm says:

This month?... Is almost over

+1 vote     media: Icon of Sin
pwnz
pwnz Oct 21 2010, 1:56pm replied:

Q2LM was made for Doom 3 1.3 . You have 1.3.1 for sure.

+1 vote     mod: Hexen: Edge Of Chaos
pwnz
pwnz Oct 14 2010, 4:43pm says:

Yeah, the polycount seems too perfect. Not too high but not to low like the Q1 ones. The animation makes them look a little unalive. If you want I can help a bit with some animations when I have time.

+2 votes     media: Swamp Warrior Demovideo 01
pwnz
pwnz Sep 27 2010, 3:13pm says:

Well, september is almost over, where is it?

+1 vote     mod: Desolated - The Crying Fate
pwnz
pwnz Sep 23 2010, 4:22pm says:

Still working at this? Will this be finished this year :)

+2 votes     mod: Thievious
pwnz
pwnz Sep 23 2010, 4:16pm says:

Hey, you plan for a update? Some release date speculation please? 2010 seems to be Doom 3 mod year with Hexen, Desolated, Ruiner maybe more coming. I'd really like to see it this year. :)

+3 votes     mod: Escape from Enemy Mountain
pwnz
pwnz Sep 23 2010, 4:11pm replied:

They released 2 asset packs. Maps but no working monsters.

+1 vote     mod: reca|| to he||
pwnz
pwnz Sep 21 2010, 3:37pm replied:

Maledict from RoE

+2 votes     media: Maledict Fight
pwnz
pwnz Sep 13 2010, 11:24am says:

Started out strong, got a team to help me, but I'm a little distracted atm. Hope it will not take long to get back.

+1 vote     poll: With your project, are you self motivated from start to finish?
pwnz
pwnz Sep 10 2010, 11:16am says:

Isn't that a little Hi-Poly for Q?

+2 votes     media: Spikeclaw Ingame 01
pwnz
pwnz Sep 9 2010, 5:41am replied:

It's hard to change a engine right in the middle of the development when you did so much SDK work (what's that :D) . UDK is alot easy to maneuver yes, and Doom 3 engine is underrated. *Sigh* If they could think bout what this engine can do.

+1 vote     article: Arx -End of Sun: Help Needed
pwnz
pwnz Sep 6 2010, 5:14pm says:

Ima chose hard, its more completer and challengine.

+1 vote     media: Normal vs. Hard Difficultiy
pwnz
pwnz Sep 6 2010, 5:11pm says:

September, Here I COME!

+1 vote     mod: Desolated - The Crying Fate
pwnz
pwnz Sep 3 2010, 6:17pm says:

Well, besides the fact that you hired Benjamin Pulido to do maps, all is great. Or rather was :D
I'd be interested in helping out but I have some reasons with you, if you wanna know em send a PM.

+1 vote     mod: Doom 3 Inferno
pwnz
pwnz Sep 2 2010, 4:36pm says:

Will you guys do The Lost Episodes also?

+1 vote     media: Episode 2: Operation: Eisenfaust
pwnz
pwnz Sep 1 2010, 4:57pm replied:

WTF, there's the fun man.

+1 vote     mod: Pegaso Chronicles
pwnz
pwnz Aug 30 2010, 5:44pm replied:

I don't and I know why.

+1 vote     game: Doom III
pwnz
pwnz Aug 30 2010, 5:43pm replied:

Yeah, Source engine has a more bigger community but from what I've seen so far, ID Tech 4 has a smaller one but stronger. They added so many new things from HDR to Megatextures.

+3 votes     engine: id Tech 4
pwnz
pwnz Aug 30 2010, 5:39pm replied:

You hope too much I presume, each Gamemaker 3D engine game is simliar to this one, the models are stock from the engine. That's how I made my first game also but did not released it. Then I continued to FPS Creator then to ID Tech 4 (Doom 3) and I'm pretty pleased with my results.

+1 vote     game: ANTI-TANK
pwnz
pwnz Aug 30 2010, 5:32pm says:

My only complain is how the textures look so flat, are made by you or ripped from a Re-Texture Project of Wolf3D. Also the player model seems a bit strange but still awesome. If I knew how to map on Source I'd love to help ya guys . But, I'm no big HL2 fan, are you going to make it as a standalone game? I'm sure its not that hard, just replace with original game files .

+1 vote     media: ReWolfenstein 3D Preview Trailer
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