This release consists of the first map (unfortunately the 2nd is not yet complete- but due to the randomisation of monsters and items, replayability should...
Hellspawn at a hellish outpost called Enemy Mountain have managed to gain access to Earth through a teleport system and have captured you and taken you to the main prison area in which humans are locked up and eventually eaten. Your task is to escape, make your way to the mountain's main headquarters and then access their teleport system to get yourself back to Earth. On your way, however, you will encounter various guards and traps and you will have to do kill plenty of demons and zombies in order to stand a chance of surviving. Expect fast-paced gameplay more akin to that associated with Doom 1 & 2, and many "throwbacks" to Doom 1 in particular. There are enhanced versions of monsters alongside the originals, randomised encounters, a level map/stats system in place of the PDA, and alternate fire modes for most weapons. The mod will be released in episodic format with 3 maps per episode. Episode 1 is nearing completion and three more episodes are planned.
The latest sets of screenshots show the stuff that I've been doing on E1M1 and E1M2 and I am currently working on E1M3. In the meantime, it's worth posting a list of the current features of the mod because the 'old' feature set is a bit out of date.
Note: all of these features are already implemented. I am currently working on Map 3 of the first episode and when it's done I plan to release Episode 1 with all three maps, and then move over to Episode 2.