My one and only - GF (Dottie)...
Looks to me like you have the problem with the West London map. Did you edit the map? There is something in that map that crashes the game.
Never mind. I got it working. I just copy/paste the zombie_sp folder to your SDK\Code Environment\System folder. And run your toolbelt and type in compile. And when it asks for 'Please enter the project to compile:' then type zombie_sp.
Okay. And the code for compiling the *.uc files is ucc make?
How can I extract your *.u files and compile it? I want to see if I can edit some of the scripts in it. Can you recommend some edit apps for *.u files?
"6. Try to make it compatible with RVS 2.0 (Tested and does not work for 2.0)." News flash, it does work on RavenShield 2.0. I play it on RaveShield 2.0 all the time.
One problem though, other than the ones you mentioned below, I don't get the regular zombie characters (R6 characters). I do get the nazis. HELP.
Nice update. And thank you for including me in the credits. Played the game in singleplayer.
I added your R6: Zombies mod in the RavenShield community facebook -- Facebook.com
Nice. I'm going to try it!!!
This version works for me. Version 0.2 is better suited for my BF42 than version 0.23. Thank you for uploading this mod.
Okay. Thanks, but I found your other page that explained the need to copy/paste maps to your mod. Nice mod. I really like the idea plus some of your revisions.
Where are the maps?
It is getting attention at BFSP - Battlefieldsingleplayer.com
By the way, Twi, several people liked the screenshot of your latest map --http://www.facebook.com/pages/Ravenshield-Community/230137587080561
When are you going to put out your new huge map?
When is it going to be out?
By the way, I posted it at Ravenshield Facebook -- Facebook.com
Nice, Twilight. I posted it on Ravenshield Facebook -- Facebook.com
Awesome, Twilight! Posting it in Ravenshield Facebook -- Facebook.com
Hey. Long time no hear. Glad you stopped by. Yeh, I just got a new server.
"I'm pretty sorry for long absence, but I was doing thing such a removing a virus, named windows"
LOL. Anyways, nice to hear from you again.
Welcome all to MahloeehDnM Killing Floor mod server -- Gametracker.com
Hope you come and join. Try your skill at playing the game and making custom maps. Post your maps at the Killing Floor (UT2004) Klub forum -- Moddb.com
Go to OOH-Expanded ModDB forum page for more on the expansion.
Yes sir. I have the same problem with mine. Number one problem is lag. That is why I tried to optimize OOH Expanded maps. The main problem with the mod is its meshes, It has a lot of them. And to top it off, the zombie AIs hog the graphics. Chicken+Ribs coulf have used ZONE PORTALS to dissect portions of the HUGE maps.
But overall, the mod is super excellent. Love the atmosphere, music, and story line. (SPOILER: Too bad they have to die in the end!)
Uploads here doesn't necessarily have to be PSP related. Rainbow Six 3 is for PC also.
Yes sir. But the expansion is just for basic zombie story mode maps. Nothing fancy. Compared to Chicken+Ribs own creation, this expansion is like ditbits. More like enter the map, get objectives done and get out.
To the avid Out Of Hell fans, check out OOH Expanded forum for more information on the expansion maps for the mod -- Moddb.com
NOTE: Go to OOH Expanded forum for more updates on the expanded gameplay -- Moddb.com
You can say that. I just wanted to try doing custom maps for the mod. It isn't a big deal, just a couple of basic maps for starters. And still in WIP (work in progress) stage.
For all of you Ravenshield fans, there is an ADD-ON section here that you can link to to upload your own map - Moddb.com You need to register first.
Well, mind if I make my own maps then, sort of as an ADD-ON?
I am seriously thinking of making more maps for this mod. I'll post the story mode maps when I start on them - Out of Hell Patch v2?!?
You have to fix the link to the game. Make a small icon for the mod in your desktop folder, then type this line in the TARGET box -
"C:\Program Files\Unreal Tournament 2004\Out_Of_Hell\Play Out_Of_Hell.bat".
Make sure that the START IN box says this -
"C:\Program Files\Unreal Tournament 2004\Out_Of_Hell".
Then you make a batch file in your Out_Of_Hell directory (and name it Play Out_Of_Hell.bat) that has this code -
START ..\System\UT2004.exe %1 %2 %3 %4 %5 %6 %7 %8 %9 -MOD=MO;D_NAME%
Then you're set.