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You probably need to have both .cab files in the same place as the installer. Part 2 is the second .cab file.
Cool. I always liked customized difficulties. It offers replayability.
It looks so... COOL! Hehe
Also you should download the hotfix 0.8.4a as it fixes a critical burn bug. Next version comes this season and it will have many many many old bug fixes, so you might want to wait for that? It will also have a new chapter unlocked so keep checking for updates from time to time. The Protectors mod is in active development.
You can try The Protectors forum: The-protectors.forumstopic.com and/or infinite interactive forum: Infinite-interactive.com
There is a document in the Manual folder which explains the new system, but here is a crash course:
The display is x/y where x is the storage and y is production. Sometimes you see x//y - a representation of negative y (I know it sucks, but we're working on a better UI).
Buildings each give a boost to food production (+2,+3), filling your storage. Units eat that food (-1,-2, even -4 for dragons and big units), consuming the storage. When the storage hits 0 or below, you enter starvation. You can increase storage size by building a higher level keep (maximum is 999 at level 5 currently). There is no hard cap (this system is called a soft cap) and time is more important than in vanilla, i.e. timing your attack with the enemy's starvation period or minimizing your starvation period or taking risks in having a huge army etc. etc.
I hope this answers your questions regarding population cap.
When playing multiplayer, always exit the game before a match connection (even a failed one). This is a bug that we are trying to fix for quite some time now.
There are only Wights or Wraiths. There is no such thing as Wraights. It is true that some units have been left out, though: wraiths and shadows are only available for the dark dwarf.
About the campaign, there is an option to release the fifth horseman: it is a several-missions quest that the player needs to accomplish throughout Etheria, the beginning of it being in The Wastes (as you can see in the demo).
Thank you for your feedback,
Never leave anything unfinished unless you really have to. If so, then at least leave space for someone else to finish it. I am really glad that you did not give up!
Also, if you need help with the story-making, I could lend a hand. PM me if you're interested.
Great! Can't wait for the sample videos.
Sure thing: right click the protectors.exe -> properties -> compatibility and check run in compatibility win xp sp2. See: The-protectors.forumstopic.com
This looks promising. I'm keeping an eye out for this one!
There is no Battlecry III.dll on my installments.
I'm afraid not. The original campaign isn't really supported by TPC, not yet anyway. The unsupported hero races are: undead, minotaur, orc, fey, daemon, ssrathi, swarm. The rest should work fine.
I believe the Item Stash would also be lost, but the items the hero was wearing (including backpack) are preserved.
Have a look at: The-protectors.forumstopic.com
Looks good but sadly I believe it's not animated :(
I actually consider him an Art Nouveau guy, but with strong personality.
Ah yes. He had this great idea of thinking the building's structure with chains pulled by gravity. The result would be an upside down version of the final building, an organic cave-like form. 100 years later, some people still have problems conceiving such architecture.
What is in your avatar picture? It looks like a cool building interior but I'm not sure.
Thank Cthulhu they're not anime. I really like these!
So are the Dwarves slow to trust Flayers or "outsiders" as in any other race?
Probably not. Supported resolutions are 800x600, 1024x768, 1280x1024, 1600x1200, 1680x1050 and 1920x1080.
Menus are ALWAYS 800x600, so the change of options is only triggered when entering battle.
You should always check the forums when having issues. Chances are the problem was already dealt with: The-protectors.forumstopic.com
The campaign is mostly there to provide an item stash (by popular demand) for your hero, which is why the intro parts are small. Still you can obtain quite a lot of different acts by replaying over and over and making other choice combinations.
BTW, if you play with heroes whose race can have babies (knights, dwarves, barbarians, elves, empire, plaguelord) you get the Dragon's Maze start. There you can reach the endscreen in 9 different ways - as opposed to The Wastes beginning (undead, minotaur, orc, fey, daemon, ssrathi, swarm) where there are only 3 (but more choices on how to win battles).
Well I was one day off of a winter release but still, my predictions weren't that terrible.
What do you mean? These units are available for skirmishes, multiplayer and campaign/chapters.
We have plans for a future spell sphere.