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Patrick_Winekiller
Patrick_Winekiller Apr 22 2014, 2:46am replied:

WRONG!

+1 vote     media: Tight
Patrick_Winekiller
Patrick_Winekiller Apr 8 2014, 9:08am replied:

Are you sure you installed it corectly? First install 0.8 FULL, then apply 0.8.1 and lastly 0.8.2. If there are any missing dlls still, they should easily be found on the internet.

+1 vote     download: TPC_beta_v0.8.2_patch
Patrick_Winekiller
Patrick_Winekiller Apr 7 2014, 4:14pm says:

Needless to say, I was Gold and really just trying to survive (hence the fortress - the dwarven way of winning through defense!)

+2 votes     media: Tight
Patrick_Winekiller
Patrick_Winekiller Apr 3 2014, 1:17pm says:

Cool!

+1 vote     media: watz dat
Patrick_Winekiller
Patrick_Winekiller Mar 29 2014, 4:00am says:

Perfect!

+1 vote     media: Bill Stomeham's World theme 1
Patrick_Winekiller
Patrick_Winekiller Mar 27 2014, 1:49pm replied:

I am glad to tell you that the rectangle bug you reported earlier is fixed in 0.8.2 as well as the rally point.

+1 vote     download: TPC_beta_v0.8.1_patch
Patrick_Winekiller
Patrick_Winekiller Mar 15 2014, 4:52am replied:

Done in version 0.8.2

+1 vote     mod: The Protectors [STAND-ALONE]
Patrick_Winekiller
Patrick_Winekiller Mar 8 2014, 3:43pm replied:

Menu resolution is 600x400 while game resolution is setup by user. I have not tried it, but the menus seem to have some fixed features engine-set. I might be able to tweak that though, but why should I? Is there a problem with the current menu resolution?

+1 vote     mod: The Protectors [STAND-ALONE]
Patrick_Winekiller
Patrick_Winekiller Mar 7 2014, 2:09am replied:

Worry not, that crash has been with the protectors since the beginning. It doesn't do any harm, its just some bad code within the promo image. Hopefully we will fix it before reaching version 1.0.

+1 vote     mod: The Protectors [STAND-ALONE]
Patrick_Winekiller
Patrick_Winekiller Mar 6 2014, 10:52am says:

The chemistry puzzle is original - you HAVE to insert it, no, make the whole mod around it! In general, I like hard puzzles with meaning (educational) or relation to story (the Myst series is one of my favorites) except the ones where you have to choose an item which resembles an image (drawing, shape, etc.) found within the level (usually at a different scale, size) and that's because either the level design is poor, uninteresting and boring to investigate it in detail or the shape is too hidden, unimportant. Care is needed when you build these kind of puzzles that require visual memory, in my opinion.

+1 vote     article: Puzzles! How hard will they be....my philosophy ramble of video game puzzles.
Patrick_Winekiller
Patrick_Winekiller Feb 26 2014, 2:26pm replied:

I will post an article about this new thing soon. In short, the hosting player can choose how much a slug fest or a raze fest match lasts (original game strictly set these game types to 30 minutes).

+2 votes     media: Counter
Patrick_Winekiller
Patrick_Winekiller Feb 19 2014, 3:56am says:

IMO, the trunk size is disproportionate with the crown size.

+1 vote     media: Generic Tree concept
Patrick_Winekiller
Patrick_Winekiller Feb 12 2014, 8:11am replied:

Seems fair enough. These missions would be an escape goat in case you run out of money or just want more experience. I'll see what I can do.

+2 votes     mod: The Protectors [STAND-ALONE]
Patrick_Winekiller
Patrick_Winekiller Feb 4 2014, 11:14am replied:

The GOG version of the game is bugged and crashes a lot. TPC, on the other hand, has a more stable version for free - it is like a new game, with separate installation directory. It will not affect your original game (nor fix it for that matter).

+1 vote     mod: The Protectors [STAND-ALONE]
Patrick_Winekiller
Patrick_Winekiller Feb 4 2014, 11:11am replied:

Some characters are from it, but the story is ENTIRELY different.

+2 votes     media: Random
Patrick_Winekiller
Patrick_Winekiller Feb 1 2014, 4:20pm replied:

True story.

+3 votes     poll: Mods introducing multiplayer are
Patrick_Winekiller
Patrick_Winekiller Jan 29 2014, 3:07pm replied:

now that is really weird (and was never able to reproduce). you can post more bug reports at TPC forum. It is also easier for us to manage them if posted there. If you wish to join TPC team, just send me a pm with your email address and I'll fill you in with the details.

+1 vote     download: TPC_beta_v0.8.1_patch
Patrick_Winekiller
Patrick_Winekiller Jan 28 2014, 8:15am replied:

sadly no. that is beyond my capacity.

+1 vote     download: TPC_beta_v0.8.1_patch
Patrick_Winekiller
Patrick_Winekiller Jan 28 2014, 6:38am replied:

Thanks for the report. We will try and fix those bugs in the next version.

+1 vote     download: TPC_beta_v0.8.1_patch
Patrick_Winekiller
Patrick_Winekiller Jan 25 2014, 4:19am buried:

(buried)

Of course a pornographic mod rises in popularity (like a *****). The quickest and most efficient way to get attention is through nudity.

-5 votes     mod: Adult: Traynor/Femshep nude mod
Patrick_Winekiller
Patrick_Winekiller Jan 25 2014, 4:07am replied:

There is actually a big risk of being overrun if you don't know what you're doing. See for yourself in chapter 3 (v0.8.1 - soon to come).

+2 votes     media: New ambushes
Patrick_Winekiller
Patrick_Winekiller Jan 2 2014, 5:56pm replied:

Hello Mozart,

You need to install it in another location (example D:\The Protectors). It is the full game, modified. You can have both WBC3 and The Protectors installed at the same time without any conflict.

Patrick

+1 vote     game: Warlords Battlecry III
Patrick_Winekiller
Patrick_Winekiller Dec 21 2013, 4:32am replied:

Hello and thank you for your kind words,

Some units aren't up for production on purpose. Read this for more info: The-protectors.forumstopic.com

Cheers!

+2 votes     mod: The Protectors [STAND-ALONE]
Patrick_Winekiller
Patrick_Winekiller Nov 19 2013, 5:09pm replied:

Hello,

Those are some really interesting and easy to implement modifications. We will definitely take them into consideration.

Thanks for the suggestions. If you have more, please register at TPC forum.

Patrick

+2 votes     mod: The Protectors [STAND-ALONE]
Patrick_Winekiller
Patrick_Winekiller Sep 30 2013, 7:16am says:

I'm glad all the aliens have human horses and know how to train and use them.

+1 vote     mod: Planetwar Total War
Patrick_Winekiller
Patrick_Winekiller Sep 29 2013, 2:43am replied:

Next patch (0.8.1) should pop up this year.

+1 vote     download: TPC_beta_v0.7.3_patch
Patrick_Winekiller
Patrick_Winekiller Sep 28 2013, 7:14am replied:

This has been requested by many so, best we could do is enable the campaign simply just to provide the item stash... for now.

+1 vote     download: TPC_beta_v0.7.3_patch
Patrick_Winekiller
Patrick_Winekiller Sep 25 2013, 3:19pm replied:

Implemented in version 0.8.1. :)

+2 votes     mod: The Protectors [STAND-ALONE]
Patrick_Winekiller
Patrick_Winekiller Sep 20 2013, 2:35am replied:

Hello milinm,

Since this project is working on a volunteer basis (whoever wants to help does so whenever and how much he/she wants), it is too hard to determine anything. We do not have a schedule, but generally, the more people help us, the faster we get new versions out.

Patrick

+1 vote     download: TPC_beta_v0.8_FULL
Patrick_Winekiller
Patrick_Winekiller Sep 15 2013, 7:38am replied:

I just found the problem (and the solution) to this bug and it has now been fixed. Version 0.8 will have no such spell issues.

+1 vote     download: TPC_beta_v0.7.3_patch
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