Warlords Battlecry III, a sequel to the award-winning Warlords Battlecry I & II, is a fantasy Real Time Strategy game for the PC. The first Battlecry game was released in 2000 and received high remarks from gaming enthusiast media and critics, while the sequel, in 2002, gathered Editor’s Choice awards from all the major computer magazines & websites. A strong community has generated due to Battlecry’s reputation for depth of game-play and sheer amount of replayability. This latest installment in the series will continue to add more races, spells and exciting new features to make a great game even better!

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Blog RSS Feed Post news Report abuse Latest News: The Protectors version 0.8.4 FULL now available

6 comments by Patrick_Winekiller on Mar 2nd, 2015

Version 0.8.4 FULL
TPC_beta_v0.8.4_FULL

WARNING! Chapters modified. All chapters reset
WARNING! Heroes modified. All heroes and saved games lost

Requirements

__________________________________________________

Fresh install! Uninstall all older versions and delete The Protectors folder in My Documents

What's new?

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Most of the original units have been unlocked in this version. Balancing the races' units was a top priority. Khazrimi Guards, Ogres, Doom Knights and more are now available for production, some even have new abilities. Costs, stats, recruiting time were all tweaked in an attempt to make the game fair for every side.

Spore split

The AI heroes now wear more items, survive longer, are affected by perks and use spells more strategically. In very late games, the AI players (and lairs) still produce units and buildings. Higher difficulty AIs no longer pick their enemy with priority on the human player, but rather through a strategical algorithm (distance, race-alignment, defenses, threats, resources). Several bug fixes regarding the AI were also fixed, including the production of too many Ancient Wisps, Peasants and others or the refusal of upgrading the main keep.

The hero system also received a lot of attention from our dev team. Firstly, perks are now altered via sliders at a low AP cost, allowing more fine tuning to the user. Also, all newly created heroes start with neutral perks (no effects) rather than random ones like in prior versions. Secondly, new classes and skills (Monk, Diplomacy, Fire Missile...) were created, some replacing useless ones (Bullslayer, Deathslayer...). Stats now cost 2 AP instead of 1, while skills are now capped by the hero's current level. Spells have been reworked, nerfing the over-powered and buffing the useless ones.


A lot of effort was put in improving the sound effects heard while playing the game. Some sounds even got replaced (Heavy Rain, Dancing Sword...) and some new ones were added (Manticore, Towers, Dragon Deaths...). As requested by fans, special characters such as Robert, Gront, Kaari or Paridian now have up to 11 more speech files. A new feature that got implemented in version 0.8.4 is modular music. Songs will adapt to what is happening in the game: calming music will be playing while a dialogue is progressing, adventurous music will be heard when traveling around Etheria, epic battle music when fights are happening, sad, funeral music when your hero dies etc. Each race also has it's own playlist, each having up to 15 original pieces. The Protectors Soundtrack is also included in this release, being the first official modular music of the game. Of course, the original non-modular playlists are still there for the user's preference; this implementation is optional and fully customizable.

0.8.4 promo picsGraphical-wise, The Protectors 0.8.4 brings new terrain imports from Warlords Battlecry 2 and new loading screens, including the "items & weapons catalog" loading screens. Also, some animations and portraits were corrected and smoothed.

One of the other new features this version brings is the cross-reference system. Focused on single player, this feature allows the transfer of different variables between chapters and campaigns. What this means is that characters retain their items and levels that the player obtained in a respective chapter/campaign, and use them in another chapter/campaign, where the player might play alongside or against the same character - now controlled by the AI. A classic example is Esgaleth in chapter 2 affecting the Dragon's Maze campaign. Decisions and choices are also a factor in this: sending a character to certain death might affect future scenarios. Replayability is greatly increased because of this.

0.8.4 promo picsThe spell timer is another new implementation. Every spell which has a timed effect will now have a countdown in minutes and seconds showing the spell's expiration to the owning player. Each timer will have a colored symbol to the left, representing the spell index and spell sphere of the respective cast spell. With this extra information, mage loving players will now be able to conduct more sophisticated combos and level up their spells with more regard towards effective time.


Chapter & Campaign scenarios were reworked and new ones were added. For Skirmish and Multiplayer modes, we present 9 new maps to the official collection (New Illuria, Battle of Serenthgur and Naval Battles to name a few).

Extra Scenarios

Help text strings are now updated and externalized for translated versions. New users can now rely on them more and feel less overwhelmed by the variety this game has.

As always, these are only the highlights version 0.8.4 brings. We recommend reading the full list of changes in the changelog provided.

Cheers,

The Protectors Team

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TPC_beta_v0.8.4a_patch
The Protectors

TPC_beta_v0.8.4a_patch

Mar 15, 2015 The Protectors Patch 2 comments

Hotfix for the critical burn bug and the 30k+ hit points bug that made the game unplayable.

TPC_beta_v0.8.4_FULL
The Protectors

TPC_beta_v0.8.4_FULL

Mar 1, 2015 The Protectors Full Version 16 comments

This patch unlocks original units for production as well as balancing stats, costs and spells. New features such as the spell timer, the cross-reference...

TPC_beta_v0.8.2_patch
The Protectors

TPC_beta_v0.8.2_patch

Apr 5, 2014 The Protectors Patch 30 comments

This patch brings the new game duration feature as well as allied play for multi-player, skirmish and campaign slug fest and raze fest modes. Old terrain...

TPC_beta_v0.8.1_patch
The Protectors

TPC_beta_v0.8.1_patch

Jan 26, 2014 The Protectors Patch 11 comments

The all-about-orcs chapter is available in version 0.8.1, and with it the possibility of creating and enjoying more text-based quests at a higher level...

TPC_beta_v0.8_FULL
The Protectors

TPC_beta_v0.8_FULL

Sep 16, 2013 The Protectors Full Version 5 comments

Version 0.8 brings three major updates. Firstly, a new chapter to test out - "The Isle of Dawn" - should provide the player with exciting new adventures...

TPC_beta_v0.7.3_patch
The Protectors

TPC_beta_v0.7.3_patch

Jul 29, 2013 The Protectors Patch 13 comments

Other than fixing minor bugs such as the No Dragons Mode, Extra Spell Sphere, Dwarven Mortar, Unplayable Prologue, Weird AI and other, this patch offers...

Post comment Comments  (0 - 10 of 13)
hankolijo
hankolijo Mar 17 2015, 5:38am says:

I have the original on CD, and I've fixed the Bink32 and MSS32 errors, but now it needs Battlecry III.dll. Advice?

+1 vote     reply to comment
Patrick_Winekiller
Patrick_Winekiller Apr 5 2015, 5:07am replied:

There is no Battlecry III.dll on my installments.

+1 vote     reply to comment
Guest
Guest Sep 13 2014, 7:48pm says:

This comment is currently awaiting admin approval, join now to view.

Patrick_Winekiller
Patrick_Winekiller Dec 28 2014, 9:06am replied:

Delete MyDocuments/Warlords Battlecry 3/Saved Games folder (or your hero's save file)

+1 vote     reply to comment
Guest
Guest Jul 12 2014, 10:41pm says:

This comment is currently awaiting admin approval, join now to view.

Patrick_Winekiller
Patrick_Winekiller Dec 28 2014, 9:08am replied:

Google binkw32.dll and download it in your wbc directory.

+1 vote     reply to comment
PoundJD
PoundJD Nov 3 2013, 1:12pm says:

Does anyone know how to find a clean unmodded WBC3 V1.0 set of files? Please let me know. Every site I tried wanted $$$ or to foist some damn software or service off on me!!!

+1 vote     reply to comment
[OD]Maggy
[OD]Maggy Aug 22 2014, 8:46am replied:

Well, it is hard to get unmodded wbc3 v1.0
On Theisozone.com you can get wbc3 for free.

If you think it is spam then check out my profile

+1 vote     reply to comment
MozartJiuJitsu
MozartJiuJitsu Oct 10 2013, 3:41am says:

Hello, I'm Mozart write this through a translator, I'm from Brazil. I do not know if it will be clear to understand. Well, I have a doubt, as the zip file comes with 1GB
In it is included the whole game? I extract this file in my current WBC 3 (1.3)?
or delete my WBC 3.1 old version of my PC and install Site v 0.8 (1GB)?
Already grateful, thank you and hope you can answer me
Hugs a fan of the game of Brazil

+1 vote     reply to comment
Patrick_Winekiller
Patrick_Winekiller Jan 2 2014, 5:56pm replied:

Hello Mozart,

You need to install it in another location (example D:\The Protectors). It is the full game, modified. You can have both WBC3 and The Protectors installed at the same time without any conflict.

Patrick

+1 vote     reply to comment
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Warlords Battlecry III
Platform
Windows
Developer & Publisher
Enlight
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Release Date
Released May 2004
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Warlords Battlecry III
Warlords Battlecry III Single & Multiplayer Real Time Strategy
The Protectors
The Protectors Single & Multiplayer Real Time Strategy
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