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Of course a pornographic mod rises in popularity (like a *****). The quickest and most efficient way to get attention is through nudity.
There is actually a big risk of being overrun if you don't know what you're doing. See for yourself in chapter 3 (v0.8.1 - soon to come).
You need to install it in another location (example D:\The Protectors). It is the full game, modified. You can have both WBC3 and The Protectors installed at the same time without any conflict.
Hello and thank you for your kind words,
Some units aren't up for production on purpose. Read this for more info: The-protectors.forumstopic.com
Those are some really interesting and easy to implement modifications. We will definitely take them into consideration.
Thanks for the suggestions. If you have more, please register at TPC forum.
I'm glad all the aliens have human horses and know how to train and use them.
Next patch (0.8.1) should pop up this year.
This has been requested by many so, best we could do is enable the campaign simply just to provide the item stash... for now.
Implemented in version 0.8.1. :)
Since this project is working on a volunteer basis (whoever wants to help does so whenever and how much he/she wants), it is too hard to determine anything. We do not have a schedule, but generally, the more people help us, the faster we get new versions out.
I just found the problem (and the solution) to this bug and it has now been fixed. Version 0.8 will have no such spell issues.
Versions pop up every two months or so. Next patch will come up this month.
Infinite Interactive is working on another game, but they do not wish to say which one. Visit www.infinite-interactive/forum for more info.
Modifying your hero's skills/ spell sphere somewhere in the game sounds like an interesting idea. It would happen somewhere in the campaign in case you got bored of your hero's setup (probably above level 50) after donating a large sum of crowns. Skirmish/ multiplayer heroes would still be encouraged to get crowns whenever they want to change their hero. I will definitely look into this. Thanks for the idea.
All I can say for sure is that next patch will be released this month (september 2013) and it will have another chapter out for testing. :D
Thank you for your report. I will see to it that his bug gets fixed, hopefully in the upcoming version.
If you are referring to Perks, although some are set up based on your race, you still can change them when leveling up (with a high cost of Ability Points) as you please. It is not impossible to see knight heroes leading undead in skirmishes, it's just that most knights end up being good by nature, culture and education (i.e. how they are grown).
The ones from older warlords battlecry. A google search should help you. Also this video: Moddb.com
An interesting request and certainly doable. There are already some cheats enabled; just give us a cheat-phrase to enter in game and we will do the rest. :)
Rather easy if you have the proper tools and are accustomed to infinite interactive ways of programming - which I personally have been doing for 5 years now. The hardest part is to match your designs with the already existent gfx.
Play The Protectors instead (hijaaaack!)
An adviser AND an excellent bodyguard (as the first chapter undoubtedly shown for everyone on certain occasions, I'm sure). Such companions will be available throughout The Protectors Campaign and sometimes within the Chapters section as well.
So I was having difficulty winning a scenario and clearly needed some help but my pockets were nearly empty (9 crowns) when a few woodsmen came to offer their services for free. -> Luckiest day in Etheria
The 'r' thing works only on selected units since 0.7.3. Simply select your unit(s) first, then press the button to toggle.
TPC works on a volunteer basis. We need MANY custom skirmish maps from fans, so if you have any, please send them to me. This action will also ensure a place in the Credits list :)
As for the main campaign, we still need more of what we call "side quests" - small optional scenarios/ dialogues that the hero can take and is in a small amount related to the main story, having a reward and/or consequence for completion/failure. Anyone can always contribute, but that requires joining the team, i.e. not disclosing to the open public some stuff (spoilers, designs, stories, etc.). If you are still interested and want to help (we would be REALLY glad!) then send me a PM and I'll give you the general setup.
And now, in version 0.7.3, they appear only on selected units by popular demand.
I am really happy to hear that, but I'm afraid it would be illegal. Infinite Interactive, the producers of the original game Warlords Battlecry 3, is not distributing the source code on terms of any monetary gain or exchange. This is a mod, everything works on a volunteer basis - and if I were to gain any direct profit out of TPC, I would be sued.
Raw archive for Linux and other operating systems is available on official page.
Salut, am facut si eu un mod ce poate fi jucat fara nimic altceva. As aprecia daca ati arunca o geana pe Moddb.com Multumesc!
Bricks on the ceiling is a crazy concept.
Believe it or not, this is actually a vanilla spell. Nobody used it though, because it was considered useless (ninth nature spell). It's not an addition.
More people will play this AND comment as soon as it is out of beta and starts getting popularity. There are many folks who do not wish to play a game that is still in beta and for good reason.