This member has provided no bio about themself...

Comment History  (60 - 90 of 122)
Patrick_Winekiller
Patrick_Winekiller Mar 7 2014, 2:09am replied:

Worry not, that crash has been with the protectors since the beginning. It doesn't do any harm, its just some bad code within the promo image. Hopefully we will fix it before reaching version 1.0.

+2 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Mar 6 2014, 10:52am says:

The chemistry puzzle is original - you HAVE to insert it, no, make the whole mod around it! In general, I like hard puzzles with meaning (educational) or relation to story (the Myst series is one of my favorites) except the ones where you have to choose an item which resembles an image (drawing, shape, etc.) found within the level (usually at a different scale, size) and that's because either the level design is poor, uninteresting and boring to investigate it in detail or the shape is too hidden, unimportant. Care is needed when you build these kind of puzzles that require visual memory, in my opinion.

+1 vote   article: Puzzles! How hard will they be....my philosophy ramble of video game puzzles.
Patrick_Winekiller
Patrick_Winekiller Feb 26 2014, 2:26pm replied:

I will post an article about this new thing soon. In short, the hosting player can choose how much a slug fest or a raze fest match lasts (original game strictly set these game types to 30 minutes).

+2 votes   media: Counter
Patrick_Winekiller
Patrick_Winekiller Feb 19 2014, 3:56am says:

IMO, the trunk size is disproportionate with the crown size.

+1 vote   media: Generic Tree concept
Patrick_Winekiller
Patrick_Winekiller Feb 12 2014, 8:11am replied:

Seems fair enough. These missions would be an escape goat in case you run out of money or just want more experience. I'll see what I can do.

+3 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Feb 4 2014, 11:14am replied:

The GOG version of the game is bugged and crashes a lot. TPC, on the other hand, has a more stable version for free - it is like a new game, with separate installation directory. It will not affect your original game (nor fix it for that matter).

+2 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Feb 4 2014, 11:11am replied:

Some characters are from it, but the story is ENTIRELY different.

+2 votes   media: Random
Patrick_Winekiller
Patrick_Winekiller Feb 1 2014, 4:20pm replied:

True story.

+3 votes   poll: Mods introducing multiplayer are
Patrick_Winekiller
Patrick_Winekiller Jan 29 2014, 3:07pm replied:

now that is really weird (and was never able to reproduce). you can post more bug reports at TPC forum. It is also easier for us to manage them if posted there. If you wish to join TPC team, just send me a pm with your email address and I'll fill you in with the details.

+2 votes   download: TPC_beta_v0.8.1_patch
Patrick_Winekiller
Patrick_Winekiller Jan 28 2014, 8:15am replied:

sadly no. that is beyond my capacity.

+2 votes   download: TPC_beta_v0.8.1_patch
Patrick_Winekiller
Patrick_Winekiller Jan 28 2014, 6:38am replied:

Thanks for the report. We will try and fix those bugs in the next version.

+2 votes   download: TPC_beta_v0.8.1_patch
Patrick_Winekiller
Patrick_Winekiller Jan 25 2014, 4:19am buried:

(buried)

Of course a pornographic mod rises in popularity (like a *****). The quickest and most efficient way to get attention is through nudity.

-6 votes   mod: Adult: Traynor/Femshep nude mod
Patrick_Winekiller
Patrick_Winekiller Jan 25 2014, 4:07am replied:

There is actually a big risk of being overrun if you don't know what you're doing. See for yourself in chapter 3 (v0.8.1 - soon to come).

+2 votes   media: New ambushes
Patrick_Winekiller
Patrick_Winekiller Jan 2 2014, 5:56pm replied:

Hello Mozart,

You need to install it in another location (example D:\The Protectors). It is the full game, modified. You can have both WBC3 and The Protectors installed at the same time without any conflict.

Patrick

+1 vote   game: Warlords Battlecry III
Patrick_Winekiller
Patrick_Winekiller Dec 21 2013, 4:32am replied:

Hello and thank you for your kind words,

Some units aren't up for production on purpose. Read this for more info: The-protectors.forumstopic.com

Cheers!

+2 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Nov 19 2013, 5:09pm replied:

Hello,

Those are some really interesting and easy to implement modifications. We will definitely take them into consideration.

Thanks for the suggestions. If you have more, please register at TPC forum.

Patrick

+2 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Sep 30 2013, 7:16am says:

I'm glad all the aliens have human horses and know how to train and use them.

+1 vote   mod: Planetwar Total War
Patrick_Winekiller
Patrick_Winekiller Sep 29 2013, 2:43am replied:

Next patch (0.8.1) should pop up this year.

+1 vote   download: TPC_beta_v0.7.3_patch
Patrick_Winekiller
Patrick_Winekiller Sep 28 2013, 7:14am replied:

This has been requested by many so, best we could do is enable the campaign simply just to provide the item stash... for now.

+1 vote   download: TPC_beta_v0.7.3_patch
Patrick_Winekiller
Patrick_Winekiller Sep 25 2013, 3:19pm replied:

Implemented in version 0.8.1. :)

+2 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Sep 20 2013, 2:35am replied:

Hello milinm,

Since this project is working on a volunteer basis (whoever wants to help does so whenever and how much he/she wants), it is too hard to determine anything. We do not have a schedule, but generally, the more people help us, the faster we get new versions out.

Patrick

+1 vote   download: TPC_beta_v0.8_FULL
Patrick_Winekiller
Patrick_Winekiller Sep 15 2013, 7:38am replied:

I just found the problem (and the solution) to this bug and it has now been fixed. Version 0.8 will have no such spell issues.

+1 vote   download: TPC_beta_v0.7.3_patch
Patrick_Winekiller
Patrick_Winekiller Sep 14 2013, 5:22am replied:

Versions pop up every two months or so. Next patch will come up this month.

Infinite Interactive is working on another game, but they do not wish to say which one. Visit www.infinite-interactive/forum for more info.

Modifying your hero's skills/ spell sphere somewhere in the game sounds like an interesting idea. It would happen somewhere in the campaign in case you got bored of your hero's setup (probably above level 50) after donating a large sum of crowns. Skirmish/ multiplayer heroes would still be encouraged to get crowns whenever they want to change their hero. I will definitely look into this. Thanks for the idea.

+1 vote   download: TPC_beta_v0.7.3_patch
Patrick_Winekiller
Patrick_Winekiller Sep 14 2013, 5:15am replied:

All I can say for sure is that next patch will be released this month (september 2013) and it will have another chapter out for testing. :D

+4 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Sep 13 2013, 7:53am replied:

Thank you for your report. I will see to it that his bug gets fixed, hopefully in the upcoming version.

+1 vote   download: TPC_beta_v0.7.3_patch
Patrick_Winekiller
Patrick_Winekiller Sep 12 2013, 4:35pm replied:

If you are referring to Perks, although some are set up based on your race, you still can change them when leveling up (with a high cost of Ability Points) as you please. It is not impossible to see knight heroes leading undead in skirmishes, it's just that most knights end up being good by nature, culture and education (i.e. how they are grown).

+2 votes   media: Create Hero Screen
Patrick_Winekiller
Patrick_Winekiller Sep 12 2013, 4:32am replied:

The ones from older warlords battlecry. A google search should help you. Also this video: Moddb.com

+2 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Sep 11 2013, 3:44pm replied:

An interesting request and certainly doable. There are already some cheats enabled; just give us a cheat-phrase to enter in game and we will do the rest. :)

+3 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Sep 11 2013, 11:48am replied:

Rather easy if you have the proper tools and are accustomed to infinite interactive ways of programming - which I personally have been doing for 5 years now. The hardest part is to match your designs with the already existent gfx.

+2 votes   media: Create Hero Screen
Patrick_Winekiller
Patrick_Winekiller Aug 19 2013, 5:07pm replied:

Play The Protectors instead (hijaaaack!)

+1 vote   game: Warlords Battlecry III
Patrick_Winekiller
Patrick_Winekiller 6hours 36mins ago replied:

One.

+1 vote   media: Level up perks screen
Patrick_Winekiller
Patrick_Winekiller Sep 29 2014, 9:10am says:

It is a really good idea to give users the option to disable stretch goals features. Congratulations!

+1 vote   article: 200% Funded
Patrick_Winekiller
Patrick_Winekiller Sep 1 2014, 4:43am replied:

Fixed in 0.8.4

+1 vote   media: High resolution
Patrick_Winekiller
Patrick_Winekiller Aug 23 2014, 3:39pm says:

For all the people who said that doing it at level 1 is impossible.

+3 votes   media: Avoiding combat
Patrick_Winekiller
Patrick_Winekiller Aug 21 2014, 3:23pm replied:

I can't reproduce that. Are you sure you installed correctly? First download and install 0.8 FULL then apply the patches consecutively.

+1 vote   article: The Protectors reaches version 0.8.3
Patrick_Winekiller
Patrick_Winekiller Aug 20 2014, 1:40pm replied:

Indeed it can. Just right click TheProtectors.exe -> Properties -> Compatibily and check Run in compatibility mode for windows xp SERVICE PACK 2 (or lower).

Voila!

+1 vote   download: TPC_beta_v0.8.3_patch
Patrick_Winekiller
Patrick_Winekiller Jul 12 2014, 1:45am replied:

all you need is a bmp (visuals), a txt (hierarchy in editor) and a .fea file containing passable/inpassable squares. Optionally you need a .ani file if it is an animated feature. Then you strap them all into one big xcr file.

There are tools to make things easier, but you need to sign a contract to get a hold on them. Or, if you have a feature that you want to see in TPC, I can do it for you if you just send me the design image.

+1 vote   media: Limitless features
Patrick_Winekiller
Patrick_Winekiller Jul 3 2014, 6:18pm replied:

Their range is really small. Basically they just throw their axes on occasion instead of swinging them.

+1 vote   article: More research
Patrick_Winekiller
Patrick_Winekiller Jun 20 2014, 2:34am says:

But it's a great mod title... :(

+1 vote   article: Darren O'Neill is making an indie film about the haunted painting story.
Patrick_Winekiller
Patrick_Winekiller Apr 22 2014, 2:46am replied:

WRONG!

+1 vote   media: Tight
Patrick_Winekiller
Patrick_Winekiller Apr 8 2014, 9:08am replied:

Are you sure you installed it corectly? First install 0.8 FULL, then apply 0.8.1 and lastly 0.8.2. If there are any missing dlls still, they should easily be found on the internet.

+2 votes   download: TPC_beta_v0.8.2_patch
Patrick_Winekiller
Patrick_Winekiller Aug 9 2013, 7:38am replied:

And now, in version 0.7.3, they appear only on selected units by popular demand.

+2 votes   media: Converting and Psychological radius
Patrick_Winekiller
Patrick_Winekiller Jul 29 2013, 6:34am says:

Raw archive for Linux and other operating systems is available on official page.

+1 vote   download: TPC_beta_v0.7.3_patch
Patrick_Winekiller
Patrick_Winekiller Jun 30 2013, 6:43am replied:

My pleasure!

+1 vote   download: TPC_beta_v0.7.2_patch
Patrick_Winekiller
Patrick_Winekiller Jun 28 2013, 8:33am replied:

Certainly, here it is: We.tl (link expires in 2 weeks)

Also, I will look into the installer options and see what might cause the problem. If fixing that fails, then future releases will have the raw archive variant as well.

Thanks for the feedback!

+1 vote   download: TPC_beta_v0.7.2_patch
Patrick_Winekiller
Patrick_Winekiller Mar 20 2013, 5:18am says:

You can toggle their appearance by pressing r (v 0.7.2)

+3 votes   media: Converting and Psychological radius
Patrick_Winekiller
Patrick_Winekiller Jan 6 2013, 4:38pm replied:

Well, I saw it working on windows 7 32 bit even without compatibility mode. Make sure you are running as admin and that you have installed it properly. You might also want to start a help topic on the official forum.

+4 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Jan 2 2013, 5:48am replied:

Most certainly, just right click on The Protectors.exe -> Properties -> Compatibility -> tick Run in compatibility mode for: windows xp (sp 3 or 2 doesnt matter)

Have it working on Win7 64bit

+3 votes   game: The Protectors
Patrick_Winekiller
Patrick_Winekiller Nov 20 2012, 3:39pm says:

Was not expecting to find this here. Fun game!

+2 votes   game: Mobile Forces
Level
Avatar
Avatar
Offline Since
Dec 25, 2014
Country
Romania Romania
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Members
7
Games
34
Mods
4
Articles
11
Polls
2
Media
26
Downloads
40
Groups
1