I'm a student of biotechnology, like drawing and games.
OK, that's enough random info about me...
for those interested, I also have an deviant-art account: packie1984.deviantart.com
please tell me we will also be getting a bullet-train version of this, with an appropriate pun included :)
Absolutely beautiful. Just one question; where does that water come from?
quite pretty aircraft actually
quite a pretty thing acutally
nice to hear that you finished Uni and started working on this again
I agree that the plow on the Mongoose doesn't fit in. Also, having the tracks on the front and wheels on the back seems a bit weird to me (maybe a more conventional wheels front-tracks back design or two sets of tracks). Though in general, I think the concept is really awesome, and the other ones as well
(feel free to do with my opinion what you wish_
with a name like Alesbourg, maybe something like:
"Duchy of Hopsellun"
a normal overlord turret perhaps?
I have the feeling that this vehicle was the basis for the original RA V2 launcher, but then again, those sprites aren't that detailed
While they are nice models, I feel that both the Toxin drone and Phobia drone look to cute like this. it might work with some other drones, but especially these two should look really intimidating in my opinion
"Copper"... I wonder what metal he's made of
very nice idea, makes me wonder how a more "serious" mod would handle the concept of a mini-overlord
How does it carry troops, if I may ask?
by eating and regurgitating them perhaps?
I like the idea tough
I really like the half-track chassis
except for a few repetitive parts, I think it sounds very nice
Nice, maps with actual forests! that's something I wanted to see in C&C games/mods for quite some time now
unnamed light tank: (body design based on that of german panzers, with the turret of a matilda tank) meant for raiding behind enemy lines, can also engage aircraft with it's rapid firing cannon on a very flexible base
unnamed transport/tank destroyer combo: (design based on a Churchill tank on tractor tires, with a gun based on that of a Stug in the front) An (probably amphibious) transport for troops. It is also used as anti-tank support for the infantry it deploys (and generally function as a tank destroyer)
Muspel medium tank: (design based on PzII and Matilda tanks) a tank armed with "spud guns" firing pellets made from a mixture of oxidizing and reducing metals (think Thermite)and some sticky substances. These guns don't really do any damage on impact themselves, but the pellets will start to burn and melt trough most armor that way.
Another factor is the guns less then respectable rate of fire, but due to their low weight, this is solved by simply carrying a lot of them.
thanks for the feedback man
also, I may ad a few more in the near future
I really like this design, especially the trailer
however, I think the drill-bit is a bit to small (it has to make a large enough hole to let the vehicle actually pass trough it)
good luck to you anyways
giant technical gunners! lol
I like the use of the word "yet"
I love the reskin of the akula
BATS! yay! cave fauna
do I see rockets?
Come on baby light my fire
looks cool, tracking!
If I remember correctly, Helge once said he disliked the idea of a "wallhub on steroids"
Very interesting, I've toyed around with the idea of an FPS/RTS in my head a few times, but what no coding skills at all that didn't go far
I have some drawings of what could pass for a RA1 Tesla trooper (or shock trooper, as they were called) but no wear near to the quality of this
Weapon kinda looks like a PIAT
Ilyushin Il-2 Shturmovik... nuff said
I also never liked the TW scorpion, but this is the single best one I've ever seen.
OK, what happened to Denmark, the Netherlands and Belgium?
Isn't it a bit, small?
Ah well, all conyards of C&C 3 (and RA3) are tiny, if you ask me...
if possible, I think the oil processing tower should have something like an distilling column, and maybe give the counterintelstation some more body...
(PS. you can ignore me if you want)
Looks like an graphically more pleasing copy of the RA(1) version. Perfect.
Just have an problem with the engineer part, How does he(/she) get in?
nice use of those silo's, and the rest is really nice as well
Looks like it has an some sort of blade up front
The gun itself needs some redesigns...
I mean, come on, an gas tank on an cannon?
the vehicle itself however is good enough
Good idea, but would it drop an mine field, or just one big one like in RA1?
there aren't supposed to be any
based on the RA1 power plants?