I'm a student of biotechnology, like drawing and games. OK, that's enough random info about me... for those interested, I also have an deviant-art account: packie1984.deviantart.com

Comment History  (90 - 120 of 122)
packie_a
packie_a Feb 27 2010, 8:06pm says:

I have a few ideas, and love the whole steampunk genre, so I'll see if I can draw some things for this mod (if it isn't forgotten of course)

+1 vote     mod: Armoured Sky: Ethereal Dawn
packie_a
packie_a Feb 26 2010, 1:05pm replied:

different? It's actually quite like the original one;
Cnc.wikia.com

The main differences I can spot are the rivets (which will probably be textured on) the size of the pipes(could be a bit thicker) and the size and amount of buckets

Anyway well done

+3 votes     media: Soviet Ore Refinery
packie_a
packie_a Feb 21 2010, 7:26am says:

I want to see the water version of the crate, it looked so funny floating on something like an innertube of tire

+1 vote     media: Civilian Pick-up Crate
packie_a
packie_a Feb 20 2010, 6:54pm says:

This isn't dead yet, I hope?

This mod is far to awesome to let die...
(Although you guy's didn't meat your goal of keeping it tiny, ahwell, all the more awesomeness)

+1 vote     mod: YR ASM
packie_a
packie_a Feb 11 2010, 5:05pm says:

OK, what happened to Denmark, the Netherlands and Belgium?

+2 votes     media: Maybe I find use for this
packie_a
packie_a Feb 11 2010, 5:01pm says:

Isn't it a bit, small?
Ah well, all conyards of C&C 3 (and RA3) are tiny, if you ask me...

+1 vote     media: MCV/Conyard
packie_a
packie_a Jan 14 2010, 11:40am replied:

I think it looks more like some civilian apartment complex, would be logical for an organisation like the GLA.

Either way, I like it

+1 vote     media: GLA Command center
packie_a
packie_a Jan 4 2010, 5:53pm says:

Nice concept, not sure about the design, but I love the way it's worked out

+1 vote     media: Assault Fighter
packie_a
packie_a Dec 30 2009, 11:11am says:

ehm, in the basic gameplay video it looks like all infantry can capture buildings and all units can hold occupation points...
Is this something new or antiquated?

+1 vote     mod: MidEast Crisis 2
packie_a
packie_a Dec 27 2009, 5:41pm says:

"Enemies dead ahead, sir"
"Set collision course!"

Anything like this? it has blades that look like it could slice trough a ships hull...

+1 vote     media: Watch out! A piranhaaaaaaaaaAAAAAAA!
packie_a
packie_a Dec 26 2009, 2:15pm says:

if possible, I think the oil processing tower should have something like an distilling column, and maybe give the counterintelstation some more body...

(PS. you can ignore me if you want)

+2 votes     media: Soviet Counterintel station + Oil processing tower
packie_a
packie_a Dec 18 2009, 12:16pm replied:

The sides look perfect though.

+3 votes     media: [New urban theatre] unfinished Soviet War Factory
packie_a
packie_a Dec 16 2009, 4:18pm says:

Looks to clean and, ehm, shiny.

+1 vote     media: New Rhino Tank Graphics
packie_a
packie_a Dec 16 2009, 4:14pm says:

Looks like an graphically more pleasing copy of the RA(1) version. Perfect.

+1 vote     media: M.A.D. tank!
packie_a
packie_a Dec 12 2009, 5:00pm replied:

Doesn't look enough like a truck, right?

+1 vote     media: Chinese supply truck
packie_a
packie_a Dec 11 2009, 5:42pm says:

Just have an problem with the engineer part, How does he(/she) get in?

+1 vote     media: (Civillian) Geothermal drill
packie_a
packie_a Dec 9 2009, 3:40pm says:

nice use of those silo's, and the rest is really nice as well

+3 votes     media: Test my skills with shp making
packie_a
packie_a Dec 9 2009, 9:03am replied:

My only complaint is that the engines might be to small

+1 vote     media: Apache Attack Helicopter
packie_a
packie_a Dec 6 2009, 4:34pm says:

one more focused on modernism and the other traditional... seems to be logic

either way, nice

+3 votes     media: GOI Subfactions
packie_a
packie_a Nov 25 2009, 11:47am says:

Looks like it has an some sort of blade up front

+1 vote     media: Update Teaser
packie_a
packie_a Nov 20 2009, 5:33pm replied:

The gun itself needs some redesigns...
I mean, come on, an gas tank on an cannon?
the vehicle itself however is good enough

+1 vote     media: Nod Specter
packie_a
packie_a Oct 25 2009, 7:33pm replied:

Good idea, but would it drop an mine field, or just one big one like in RA1?

+1 vote     media: October 19th, 2009
packie_a
packie_a Oct 25 2009, 7:31pm says:

It would be nice if there was some crushing equipment or something like that visible, instead of just an black hole

+1 vote     media: October 25th, 2009
packie_a
packie_a Oct 5 2009, 5:07pm says:

there aren't supposed to be any

+2 votes     media: Blue October?
packie_a
packie_a Sep 26 2009, 2:23am says:

based on the RA1 power plants?

+2 votes     media: Civilian Tech Advanced Power Plant
packie_a
packie_a Sep 8 2009, 9:02am says:

the airfield should have an tower, if you would ask me

+2 votes     media: Desert theatre alpha Allied buildings
packie_a
packie_a Jul 31 2009, 3:16am says:

set it to 150*C for about two minutes, and you will have some delicious snacks whilst playing

+2 votes     media: USA Microwave Tank Re-Make
packie_a
packie_a Jul 30 2009, 5:24pm says:

so what if it is a ripoff, it looks perfect

+1 vote     media: GDI HUD
packie_a
packie_a Jul 24 2009, 4:59pm says:

what we need next is an fries machinegun

+1 vote     media: GLA SPUD Launcher
packie_a
packie_a Jul 22 2009, 4:03pm says:

maybe the barrier should be more swirly and have "pockets" to create a feeling of an anomaly.

+1 vote     media: Concept Battlefield Map
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