I'm a student of biotechnology, like drawing and games.
OK, that's enough random info about me...
for those interested, I also have an deviant-art account: packie1984.deviantart.com
I have the feeling that this vehicle was the basis for the original RA V2 launcher, but then again, those sprites aren't that detailed
thanks for the feedback man
also, I may ad a few more in the near future
I really like this design, especially the trailer
however, I think the drill-bit is a bit to small (it has to make a large enough hole to let the vehicle actually pass trough it)
looks very beautiful and the concept is interesting, tracking!
if you want to be a god of wind...
(I wonder who'll get that reference)
this, totally this
the little dog looks like it has glasses on.
looks like the top part of the "pool thingy" of a GDI refinery, but still weird
good luck with that
how ca anybody be afraid of this?
I love the design, but it seems somehow "American" to me
probably something to do with the tail design, ahwell, nevermind
BTW, where are soviet soldier Volkov and Chitzkoi?
one more focused on modernism and the other traditional... seems to be logic
either way, nice
maybe the barrier should be more swirly and have "pockets" to create a feeling of an anomaly.
that's a lot of light
I love "alternative" plane design like this (reminds me a bit of crimson skies, which is very good)
a placeholder maybe?
(a good alternative would be an Sherman set in concrete, that such defensive position were not uncommon after the war (they were used in the Netherlands as protection against hypothetical soviet paratroopers, don't know much about elsewhere))
my favorites are 1,2 and 4
Theb body of the tank lokos soviet enough, but the turret look more like something from an Yuri tank.
What's so dirty about shrooms?
I like the ideas of it as a:
- forward barracks
- field hospital
- hunter/seeker drone uplink (especially if model a large satellite dish on it)
Very interesting, I've toyed around with the idea of an FPS/RTS in my head a few times, but what no coding skills at all that didn't go far
I have some drawings of what could pass for a RA1 Tesla trooper (or shock trooper, as they were called) but no wear near to the quality of this
That zombie chicken is awesome!!
May I use it as an avatar?
I prefer this one's guns, but I'm not sure about the walking system...
Weapon kinda looks like a PIAT
Ilyushin Il-2 Shturmovik... nuff said
and maybe some extra Armour bolted on on higher veterancy...
(only an idea)
I agree that the turret looks a little frail
otherwise great model
Don't worry you've got my vote already for making a awesome game like this
I would like to see something like machines for the dwarfs to work with (automatic diggers, etc.) tough...
I like it, finally some forested maps in an C&C game
I also never liked the TW scorpion, but this is the single best one I've ever seen.
I have 2 things to say:
-AWESOME new harvester
-AWESOME tiberium/ice landscapes
Is that gold ore?
either way, nice!
YAY, I love that little floating crate
nice to hear that you finished Uni and started working on this again
Indeed, this is a very good (and nostalgic) style, tough I think the old blueprint like style was nice as well
Damnit, now I have an image in my head that this is clmly playing with an overfly shot of a jungle battlefield, with explosions everywhere, and this still playing calmly....
wait, that's quite awesome
Doesn't look enough like a truck, right?
It would be nice if there was some crushing equipment or something like that visible, instead of just an black hole