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Comment History  (0 - 30 of 115)
outlive
outlive Dec 15 2012, 5:27am replied:

the current release of Black Mesa was released under a creative common license - all assets cen be used in an uncommercial project, while giving credit to us

+3 votes   mod: Black Mesa
outlive
outlive Jun 12 2012, 12:44pm says:

it's the perspective, the grunt is running forward too
they are huge in game :)

+2 votes   media: Screenshots
outlive
outlive Nov 30 2008, 6:02am replied:

report it on the forums please
we will then act appropriately

+1 vote   mod: Black Mesa
outlive
outlive Dec 26 2007, 9:11am replied:

and why exactly is it our fault - that other mods can't shine ?

+1 vote   mod: Black Mesa
outlive
outlive Dec 25 2007, 3:18pm replied:

sure thing

+2 votes   media: Forget About Freeman Ingame Shot
outlive
outlive Dec 25 2007, 6:55am replied:

of course :)

+3 votes   media: Forget About Freeman Ingame Shot
outlive
outlive Dec 16 2007, 11:02am says:

looks like it :)

+1 vote   member: unаndpw
outlive
outlive Dec 11 2007, 4:23am replied:

nice catch

+3 votes   media: Black Mesa Teaser
outlive
outlive Dec 11 2007, 4:05am replied:

of course not :)

+1 vote   member: Kester
outlive
outlive Jun 19 2007, 4:01am says:

that's one uninteresting screenshot...wow

-2 votes   media: DSHK
outlive
outlive Jun 2 2007, 3:40am says:

i know it's hard, i've worked/am working wich mod myself,
but getting a good team together to crunch out good stuff needs patience

i would hold back on those media releases, they make you look weak and unprofessional
only release stuff you KNOW that it's worthy to be shown to the outside

try to assemble your best shot of art and pool that to a simple, nailed down info about your mod
then write to artists directly, post on quality forums like cgtalk
try to get people interested without spamming them

also remember - you mod must equalize crysis on a graphical scale, or top it
no one wants a mod with inferior graphics to the original game

try thinking about your mod once more and if crysis is really the right engine, or you could do it on another one?

also - with a game allready released you can start hammering away on a solid ground
stuff like getting into an engine, fining a coder who knows the engine, is willing to work with you and is good is the hardest task of all

too many mods come and go because of lack of a proper coder

wish you good luck with your project

+1 vote   member: PhoeniXXX
outlive
outlive May 31 2007, 12:43pm says:

the grenade heads are much too small

-3 votes   media: German NCO (Feldwebel)
outlive
outlive May 27 2007, 5:00pm says:

@Unholy_Hacksaw
would you explain your opinion in detail on our forums?
we are always keen on your critic, come on in and have a go at it :)

+1 vote   mod: Black Mesa
outlive
outlive May 11 2007, 2:34am says:

it is now - at least for me :)

+1 vote   mod: Black Mesa
outlive
outlive Jul 10 2007, 9:07am says:

model is okay - but the texture looks frightening bad

+1 vote   media: Plague Pariah
outlive
outlive Apr 27 2007, 1:44pm says:

to be honest - it does not look remotly like the stuff we are used to see from you guys :(

+1 vote   media: BTR-152
outlive
outlive Apr 2 2007, 2:40am says:

her real name is aneta, she's a model of 3d.sk (female anatomy for game artists)
here's her in full (in clothes)

Img101.imageshack.us

+1 vote   media: Master Sergeant Kara Jaynesbourg
outlive
outlive Feb 21 2007, 3:06am says:

i remember the left street was going a lot more further down then that...?

+1 vote   media: Hill Valley 1955: Entrance
outlive
outlive Feb 21 2007, 3:04am says:

SWEET

0 votes   media: Cooling Down
outlive
outlive Feb 19 2007, 1:53pm says:

pure sex :)

+1 vote   media: Infinity Artwork 42
outlive
outlive Dec 24 2006, 4:50am says:

wait - a css model in hl2 ? - that's plain theft !!!

0 votes   media: Playermodel Animation 2
outlive
outlive Dec 21 2006, 3:50am says:

you go guys ! :)

+1 vote   article: Merry Christmas from FS!
outlive
outlive Dec 19 2006, 7:45pm says:

gosh that's sexy

+1 vote   media: ICP 2.1 Screenshot
outlive
outlive Dec 19 2006, 3:33am says:

very low poly & low res skin for a dino this size on the crysis engine - you have to do way better then that...

+1 vote   media: Tyrannosaurus model [WIP]
outlive
outlive Dec 17 2006, 8:01am says:

all it needs is a seam at the and of his trousers and a fly :)

+2 votes   media: Marine : high poly render
outlive
outlive Dec 17 2006, 7:56am says:

this beast needs some sweet-*** animations, when finished

+1 vote   media: Gargantua render
outlive
outlive Dec 17 2006, 7:56am says:

sexy

+1 vote   media: Lambda Core 09
outlive
outlive Dec 17 2006, 7:55am says:

eah those windows look really misplaced here

+2 votes   media: Residue Processing 04
outlive
outlive Dec 17 2006, 7:54am says:

speachless...very professional

+1 vote   media: Anomalous Materials : Test Chamber
outlive
outlive Dec 17 2006, 7:54am says:

awesome job, capturing the hl spirit, but keeping fresh at the same time - wow

+3 votes   media: Anomalous Materials 02
outlive
outlive Oct 17 2006, 7:05am says:

thx

+1 vote   article: From the Admin's Desk
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