just a ra3 and starcaft 2 fan here :D

Comment History  (0 - 30 of 99)
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Red Alert 3: Upheaval

is the tesla tank enabled in this mod? if not will it be in the near future?

Good karma+2 votes
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Red Alert 3: Shock Therapy

new update plz!!!

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Soulstorm Bugfix Mod

soon i hope :|

Good karma+4 votes
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Version 1.9w Changelog (Incomplete)

nice update man, hard work pays off!

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Another Update

nice update!

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Soulstorm Bugfix Mod

in the single player campaing when attacking the IG fortress random troops from squads get stuck on alleys near buildings (both me and the AI), air units get stuck in buildings and tanks can walk trough some walls..

Good karma+4 votes
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Soulstorm Bugfix Mod

Could you add LeonardGOOG's sister hd skin mod to your mod and maybe other hd skins?I'm not suggesting new models or units but same units with better textures.

Good karma+2 votes
no_bullets_for_me
no_bullets_for_me - - 99 comments @ DoWPro

can we have campaign please?

Good karma+2 votes
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Soulstorm Bugfix Mod

i haven't tested this in skirmis but in campaign the firewarrior can have the second firecaptain by setting the captain to auto-buy(but you need a research finished not sure which one tough)

Good karma+2 votes
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Dawn of War Extermination Mod v09

why dont you post a list of changes so we know what are we downloading...

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Warhammer 40,000: Epic Legions

thnx for your replay i'll be tracking the mod!

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Warhammer 40,000: Epic Legions

will it be an option to disable the titans?
more and more mods seem to include them but i just don't like super-uber units stomping the battlefield making all other small tier units insignificant :(

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

recently every time the map changes all player's skills and lvls are reverted to 0 can you fix this?or is this for testing ?

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

on the map grunts 2 i have encoutered a problem with the elevator, the elevator's doors dont syncronize with the elevator's movement, when press to go down the doors wont open until half way and when press to go back up the doors wont open crushing you...

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

healt bar & armor bar are not displayed correctly, lag on server, random map crashes, random map won't change when objective is accomplished( only seen the helicopter one, i shoot down the helicopter but the map didn't change)

also the voices and new AI are awesome!

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

found the secret button on the map dogs3 really nice add especially for single players :P

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

Server connection issues:

Couldn't open file overviews/infested.txt. Using default values for overiew mode.
Warning: RAD_ERROR_NOCONTENT for cellid 180
Warning: RAD_ERROR_NOCONTENT for cellid 181
Host_Error: CL_EntityNum: 1067 is an invalid number, cl.max_edicts is

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

something is wrong, it shows the server is online but the game wont connect to it :\

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ NPCs able to drop their weapons & let corpses stay

Doesn't this defeat the purpose of the level-weapon system?
Also i don't think the damage scale of the player weapons and npc weapons correspond.

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

on the map rampage after killing gonarch the webed door wont break blocking our advance, also those mushroom things in gonarch lair seem to explode when touching them, i dont remember them doing that in the past.

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

also:
-scout doesn't regenerate ammo;
-you should make default weapon(usp) have unlimited ammo(often new players have to die knife fighthing because they are out of ammo).

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

Bugs/game improvements:
You fixed the the AI on soldiers to avoid friendly fire but:
-security officers still opens fire on alied players/npcs when engaging enemies;
-the machinegun grunt opens fire on allied grunts when engaging enemies;
-when a turret malfunctions and start shooting randomly, if it hits a soldier he will engage the turret with mp5 grenades.

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

hey i'm wondering is it posible to code into the mode a third-person view?
so you can see yourself walking and shooting but still have the crosshair for aiming?

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

i think there is a problem with the server, after it loads a map it spawns us outstide of it :|

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

Server is down, also me and other players had disconection issues the whole day.

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

hmm, one would think they would have found a fix by now with all those patches...fair enough on the other suggestions thanks for your time going over them.

you fixed the marines friendly fire but allien and turrets still shoot allies is this on purpose or is it work in progress?
also allien grunt's hornets now open doors is this on purpose or a bug?

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

and maybe fix or remove the plugin to autofire one click because bullets some time don't hit their targets and its not because of weapon recoil...

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ Monster Mod

some stuff:

1. make headcrabs & zombies walk speed the same as player run mode,
2. make players walk slow normally and run while holding shift,
3. if you could import the bugs from half life 2 or some similar bugs into the maps that would be awesome,
4. new players start of with 80 hp and 50 armor, vip players start with 120 hp and 100 armor
5. fix the AI on marines spamming mp5 grenades in the last place where a player died

thnx for your time, hope you will consider some of them!

Good karma+1 vote
no_bullets_for_me
no_bullets_for_me - - 99 comments @ No friendly fire & Take cover from grenade's

wow nice update, glad to see AI more intelligent,but the grenade part will further impact us normal players without grenade regen.

Good karma+1 vote