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Nickelpat May 4 2010, 1:22pm replied:

Oh yeah, I got that showcase the second I saw it. But it has no server browser, I assumed RC8 was the one being supported with the showcase being worked on.

Sweet on the release. Is there an Estimated ETA? (Yeah, an Estimated "Estimated Time of Arrival") :P

+1 vote   mod: Angels Fall First: Planetstorm
Nickelpat May 2 2010, 8:29pm says:

Awesome game you guys have here. If you don't mind my asking, how many people are playing RC8 online?

Please tell me there will be a full retail release on Steam. This could easily be the next Battlefield.

+1 vote   mod: Angels Fall First: Planetstorm
Nickelpat Nov 24 2009, 10:21pm says:

How many people play Crysis EX regularly? It looks great, but before I reinstall Crysis Wars and path it and what not I just wanted to make sure that there are others playing.

Thank You,

- Eric

+2 votes   article: Crysis Wars EX Update #11
Nickelpat Sep 13 2009, 1:34pm replied:

Wall grind, nicer!

+1 vote   article: Noontide Update
Nickelpat Sep 11 2009, 11:34pm says:

Thank you very much guys.

Can't wait to see how it looks in game :)

Thanks Again,

- Eric

+1 vote   media: New Wallpaper (by Eric Minaker)
Nickelpat Aug 16 2009, 8:27pm says:

I wish you luck, I just want to say one thing:

I hope you have permission to use those images for your header and poster. Right off the bat I can see you're using a picture by a guy on DeviantArt named Adonhis ( ). If you found it on Google Images, check before posting it. It helps avoid people being rude, calling you a thief and the such, and it avoids trouble later on.

+2 votes   mod: Apocalyxion
Nickelpat Aug 9 2009, 1:26am replied:

"Like this"? That's gorgeous! So what it's not gritty and oversharpened and following the GoW/UT3 trend. That just looks beautiful.

+1 vote   media: Prometheus v2.1 Screenshots
Nickelpat Aug 6 2009, 2:56pm says:

Good luck! This is looking like an amazing mod, I'd love to see a serious racing game come from the Source Engine.

By the way, have you seen Need for Speed Shift? :P (not saying you stole the idea in any way, just to clear that up)

+1 vote   article: SHIFT: News Update #2
Nickelpat Jul 30 2009, 5:29pm replied:

I thought it was a sniper rifle :P

+1 vote   media: Ranger Mk11
Nickelpat Jul 26 2009, 10:20pm replied:

Yes, because someone is taking a whole day to grab a CD key to a 15 dollar game (actually, 10 on Amazon) JUST so they can get your key blacklisted...

-1 votes   article: M&B Closed Beta Invite
Nickelpat Jul 26 2009, 1:44pm says:

Cool, just bought Mount and Blade... 45 minutes ago for this expansion :P

+1 vote   article: M&B Closed Beta Invite
Nickelpat Jul 26 2009, 1:40am says:

I think you're ah missing... ah... something...

+4 votes   media: T-800 Infiltrator Model 101 (Naked)
Nickelpat Jul 25 2009, 5:16pm replied:

I guess it's good that it's an awesome 3D Model for a game and not a photo ;)

+1 vote   media: New Sig texture by Jlgx
Nickelpat Jul 22 2009, 12:00pm says:

Very nice article :)

I would also like to say, it's awesome to watch a mod from the start to end and you look back at an article like this and still remember when the "Early Character Art" was unveiled and it was all you had to gawk at :P

+1 vote   article: The Nameless Mod Post-Mortem Part 1
Nickelpat Jul 17 2009, 9:40am says:

Time to reinstall Unreal Tournament III.


For the 15th time.

The mod's looking great guys, keep up the good work!

+1 vote   article: Welcome to Durian
Nickelpat Jul 13 2009, 12:13am replied:

Not only is that comment rude, condescending and arrogant, it is the kind of 'don't even try, because I can't do it' thinking that stops people from getting anywhere in life.

I say, go for it. Have fun with it. If you fail you learned one of a million ways NOT to do it, and you're one way closer to finding it out.

+3 votes   article: Portal: Combat is in development
Nickelpat Jul 12 2009, 3:10pm replied:

Logos, site designs, icons, layouts for screenshots (provided they want any), and yes.. wallpapers. I take pride in wallpapers too, thank you.

And yes, I'll admit I'm definitely not the best, nor can I do a lot, I'm just telling them if they need something I can do, I'd be more than happy to help and I ask nothing in return.

By the way DeathCaller, those models you did for Shadow Invasion: Gundam are looking very nice!

+2 votes   article: Portal: Combat is in development
Nickelpat Jul 12 2009, 1:29pm says:

I may be of use as a 2D artist and would be happy help. Most of my work is posted on my DeviantArt page, although is some I haven't posted on there quite yet or is website work and I won't end up posting it there.


If you need any more information or some particular piece just say so.


Steam: nickelpat

I should note that while I do consider myself somewhat competent with 2D art, I'm not exactly good with textures or actual custom paintings. If you're looking for concept art or a texture artist, you'd definitely be good to look elsewhere.

+3 votes   article: Portal: Combat is in development
Nickelpat Jul 6 2009, 1:52pm replied:

Keep up that "Oh, mine will never be as good" attitude and it won't. It won't be popular if you always think that others will overshadow it. You have to try to get exposure. You don't think that mods like Mechwarriors Living Legends just automatically were popular do you?

+2 votes   article: Summer of Mods & Indies!
Nickelpat Jul 1 2009, 12:19pm says:

Awesome, caught STEAM downloading this yesterday. Can't wait to get in and play :D

+2 votes   article: Age of Chivalry, Update Released!
Nickelpat Jun 26 2009, 1:57am replied:

I know plenty what I'm talking about. It may have a similar HUD. Although I can't agree with the buy cart, as many FPS' have begun using a buy system and it's a generic cart icon.

It is not a CLONE though. If you read the description it will include classes and systems that seem to push teamwork.

The HUD is somewhat similar to CS and the one map they have posted is similar to a CS map.

This does not make it a clone.

+1 vote   article: Weapon Update
Nickelpat Jun 25 2009, 11:55pm replied:

Being the only resemblance to CS is the fact it takes place in the modern era and shares basic FPS features. It's not a CS Clone. So, I guess that's why.

+1 vote   article: Weapon Update
Nickelpat Jun 23 2009, 1:45pm buried:


Well, they could just charge you a subscription to the site instead :P

-9 votes   article: Smart download system deployed
Nickelpat Jun 17 2009, 3:43pm says:

Yeah. what is up with the orange guy who is letting his... hoo-ha hang out there.

+1 vote   media: NEOTOKYO┬░ idea board
Nickelpat Jun 8 2009, 4:03pm replied:

It's been out for ONE year. There hasn't been many large hardware leaps, it shouldn't require all that much more.

As for the changes:

The theme is the same, killing zombies. But now, with more sun.
There is a couple new weapons, otherwise it's just the same ones reskinned. The only new weapons I can see are melee weapons. And I only could see 3-5 of those. I believe at E3 they spoke of 4 new campaigns, so roughly 12 maps. 4 new characters, which have obnoxious, stereotypical personalities in my opinion. And 3 new zombies.

Look at a mod, take Planetstorm for Unreal Tournament III. It introduces an ENTIRE change of theme, to a sci-fi military themed shooter. Changes the arcade feel to something more realistic. Introduced spaceships, about 6 new vehicles, somewhere are 20 new weapons, that work much differently than the ones that were already there, along with a new way to customize your soldier's loadout. Also turning it from an arcadey shooter to a more squad based shooter.

That would warrant a stand alone game, changing the theme, style, gameplay speed, adding new customization options, 20 weapons that actually act differently, so on, so forth. Of course, that's not a sequel to anything. Sequels probably will have many similar elements.

But as I said before, what about vehicles (plenty of options for use of tractors and cars in L4D I saw), more new zombies, an option to choose from say 16 survivors, the option to make weapons from things you find (say you find some matches in a farmhouse, and a gas can out in the shed. Pour the gas and toss a match. Or use a Zippo and hairspray to make a makeshift flamethrower), maps that are bigger and more open, allowing the use of more tactics.

+1 vote   article: L4D2 Boycott Group emails Valve with their demands
Nickelpat Jun 8 2009, 3:34pm replied:

15,000 * 50 = 75,000

That's a good chunk of money, not to mention some people may not buy anymore VALVe games if VALVe does some idiotic thing with L4D2 by dropping L4D support.

That's around 100,000 dollars. Which yes, even for a company like VALVe, is a lot of money.

+1 vote   article: L4D2 Boycott Group emails Valve with their demands
Nickelpat Jun 8 2009, 12:57pm replied:

I'm not, that is what a boycott is, a group of people not buying the game.

That's not that much new in L4D2. The engine is the same, the gameplay is the same. It introduces new maps, models, and items. One new gameplay element. That is not a sequel.

If they added some new modes (which they didn't) maybe the option to drive some vehicles (running zombies over with a tractor would be awesome). Even something like giving the survivors the ability to carry a rope and use it to climb things.

But they didn't, the only new gameplay additions are the melee weapons and 3 new zombies. 10 maps, some new monsters, models, and one new gameplay change. That's all I saw at E3. If there's something I missed, feel free to tell me and send me a link.

0 votes   article: L4D2 Boycott Group emails Valve with their demands
Nickelpat Jun 8 2009, 12:51pm replied:

When I said reveiws I meant survivors, little, tiny typo.. :P

+1 vote   article: L4D2 Boycott Group emails Valve with their demands
Nickelpat Jun 8 2009, 11:10am replied:

Would you like to link them?

+5 votes   article: L4D2 Boycott Group emails Valve with their demands
Nickelpat Jun 8 2009, 11:09am replied:

I don't want crap for free. For what I care, release L4D2 at full price. I'm not going to buy it.

What I DO want, is the continued, promised support for L4D, with or without L4D2s release.

+6 votes   article: L4D2 Boycott Group emails Valve with their demands
Nickelpat May 26 2009, 6:32pm replied:

You know, now that I look at again I do see it say it is coming out tomorrow. Thanks for pointing that out :D

+1 vote   article: MechWarrior: Living Legends - May Update III
Nickelpat May 25 2009, 7:52pm says:

Something new with the playtest... the particle effects seem to look a bit better and I see clouds, oh yeah, I also see something that tells me it's coming out this month... Then again, that may just be me :P

+1 vote   article: MechWarrior: Living Legends - May Update III
Nickelpat Apr 13 2009, 7:28pm says:

Looks amazing! Keep up the good work guys!

+2 votes   article: MechWarrior: Living Legends - April Update II
Nickelpat Apr 1 2009, 10:35pm says:

I used Firefox to zoom in on the picture, and that's actually real text... I'm impressed!

+2 votes   article: vi-oquake3
Nickelpat Mar 12 2009, 10:31pm says:

Looks like an awesome mod, one that had a lot of dedication put into it. I'll be picking up Deus Ex this weekend to play it :D

+1 vote   article: Official Release Date/Game Manual
Nickelpat Feb 23 2009, 11:37am says:

I must agree, very neat looking mod! I applaud you for posting what you can, including the earlier models and tests. Many mods leave us with just some concept art.

+1 vote   mod: TikiWiki
Nickelpat Dec 30 2008, 8:25pm says:

Wow.... The team's skills are amazing.

+1 vote   article: Lightspire Holiday Update.
Nickelpat Dec 30 2008, 5:12pm replied:

It's listed under "GTAIV" what makes you think it's for SA? :/

+1 vote   mod: GTA Batman Gotham Knights
Nickelpat Dec 24 2008, 12:28pm replied:

Gotta love dirty textures :) Good luck Bas, can't wait to see it!

+2 votes   media: SL-8
Nickelpat Dec 3 2008, 10:13pm says:

... I love it! It's so beautiful and the new maps look awesome. Keep up the good work AFF team.

+1 vote   article: Welcome to Darsalaam!
Nickelpat Nov 25 2008, 8:51pm says:

You, my friend, just sold a copy of UT2004.

+6 votes   article: Tech Demo Extended Edition Released!
Nickelpat Nov 22 2008, 8:40am replied:

Say there's a very large D-Day map and you're a paratrooper. You can't see a friendlies name from long range. So when you see they're dark outline you give a click from it. Within a second or two if you hear no click then you aim and fire.

The 'Crickets' were actually first a child's toy as well.

+1 vote   article: It's Flash first... then Thunder!
Nickelpat Sep 6 2008, 4:31pm says:

Looks wonderful! Great model.

+1 vote   media: Sami
Nickelpat Sep 6 2008, 12:13am replied:

Because Sony owns the Playstation and makes profits from it's games, if it started putting stuff on the PC no one would need to buy a PlayStation. And UT3 used pretty random codes that were quite difficult to crack if I remember which is probably why piracy didn't effect that as much as other titles.

And it is nice to see consoles catching up to the PC, especially when they support it. A friend of mine apparently tried applying a funky mod to a PS2 game that required the console be taken apart and discs be switched at the loading screen without open the tray (Which is why it needed to be taken apart) and he obviously broke it. Yes, I know that was the stupidest thing someone could do and probably not a mod at all in the first place.

+1 vote   article: Changing the Game... on Consoles
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