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Comment History  (0 - 30 of 39)
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Does anyone know, In Zero Hour when moving several types of units is there a way to have all of them match the speed of the slowest unit? I like having multiple types of units in my attacks to be more effective but I find it difficult when one type of fast unit gets to the enemy long before my other units do and they get destroyed then my other units are alone. So is there a way to match the speed of the slowest unit?

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ One Late Night

I decided to just try x86 and that one did work. Not sure why 64-bit did not but this one did. Thanks!

Good karma+2 votes
Necromancera
Necromancera - - 39 comments @ One Late Night

How are you supposed to download and run this game? I extracted it then ran the launcher inside one of the folders and it opens to an all white screen and some music plays but then it says that it is not responding and crashes. Any one know any fixes? Thanks. And I downloaded the 64-bit version which is what my computer has.

Good karma+2 votes
Necromancera
Necromancera - - 39 comments @ Pokémon3D

I clicked download the latest version and it downloaded but now it says preparing and it is stuck on this step. Any one have any ideas how to make it work? ***DISREGARD*** I got it to work. Turns out it took a lot longer than I expected with no change. :)

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Pokémon3D

How much does this version of the game include to? For example how many gyms and locations? Thanks!

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Yes, I think I would prefer that too.

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

I used to play as Russia, but now I play as ECA.

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Does anyone here think that maybe the AI is a little too strong? I agree that I would want a difficulty level above hard in the original ZH AI, but I think the AI has gone a little crazy now. And it seems like the dev team is pushing it as a selling factor but this is one aspect where I disagree. I think if they increase the AI much more it would be unplayable. (At least for me)

In the original ZH I always played on hard, but in RoTR I have been reduced to medium (the new easy) although sometimes I do play with multiple medium enemies.

Don't get me wrong I definitely love RoTR, especially the ECA, but maybe it would be good to pull back the AI a little, or at least don't make it any harder. Also, don't change medium. I think the way it currently is medium is the perfect difficulty for me.

Good karma0 votes
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

It was in the Stomp Arena map. It may be others too but that was the only map that I played. (It happened in every battle though)

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

I have discovered one problem. Whenever I defeat an enemy AI the game does not register that the enemy has been defeated and the game just keeps on playing even after the enemy has been destroyed. And yes I am POSITIVE that everything has been destroyed for sure.

Does anyone have any ideas how to fix this or will this be something that will be addressed in a future update? Thanks!

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Excellent mod. I absolutely love the ECA. It is my new favorite team! I have been looking forward to this for a very long time. Excellent work!

When I downloaded this mod it felt like a second Christmas!

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Cry of Fear

(buried)

I wish you would have explicitly stated on this page that you must have Steam to run this mod before I wasted so much of my time trying to get it to work then searching on the Internet only to find that you have to have Steam. I was looking forward to trying this mod out and it seemed really cool. I just wish you guys could have given a warning before downloading.

Good karma-6 votes
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

What would someone have against this comment with the negative rating? Not mad, just curious. :)

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Would there be any chance for getting the next release before 2013?

Good karma-1 votes
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

I would love to know the answer to that as well. In fact I even asked on this forum twice before but no answer. Maybe we will get an answer now. I sure hope so :)

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

The Manticore seems absolutely amazing! Excellent job; I can't wait!

Good karma+2 votes
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Thanks. The ECA powers sound amazing. I am so excited to play as ECA!

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Can anyone give any kind of ideas on what sort of general promotion powers ECA will have?

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Great update. I love the tank and structures too! I can't want to try out the superweapon as well. Good job!

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

I discovered an issue and I thought I would inform you of it. I was fighting against the USA and when I attacked their supply drop zones I noticed that as soon as I attacked them, they were destroyed IMMEDIATELY. Anyone else have this problem? Can someone fix it? Thanks!

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

If I recall correctly is your intial power supplied by your command center, and if it is then are you capable of making more than one? (because you can make more than one command center for all of the other factions) (I am almost positive ECA does not have regular power plants, right?)

Good karma+2 votes
Necromancera
Necromancera - - 39 comments @ Command & Conquer: Tiberian History

I think it would have been good to include how to launch the mod. I eventually figured it out but I probably spent about an hour and a half before I actually got it to load. But I can't wait to play it here soon. It looks amazing. (That's why I was willing to spend so much time to try to get it to work)

Good karma+2 votes
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

I had a dream recently that I was playing as the Russians and I thought to myself, "why am I playing as Russia when I could be playing as ECA," then I realized, "oh yeah, ECA is not out yet!" and I was so disappointed. I am so excited to see what ECA is going to be like. Keep up the amazing work!

Good karma+6 votes
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Couldn't agree more. Well said!

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Personally, I actually do not like the new tier system. That is my greatest negative for this mod. However, I still love it and will continue to play it. Still can't wait for ECA!

I definitely would not want an additional tier though.

Good karma-4 votes
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Sometime when playing this game it crashes for me too. Sometime it says a serious error has occured...

And some other times it says game.dat has encountered a problem. When I play this game over LAN this errors are detrimental, since you can't save it in a multiplayer game.

Anyone have any ideas how I could possibly fix these problems?
(Also, I don't know all of my computer specs, but it is a powerful computer though)

Good karma+3 votes
Necromancera
Necromancera - - 39 comments @ Black Mesa

Excellent mod! I absolutely love it! This is everything (and more) that I expected Source to be, which was very dissapointing. But Black Mesa... excellent work! I don't think I could ever go back to the original HL after this.

Good karma+3 votes
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

Quote:i hope your not one of those people who sits the whole time in their base and creats a tank blob in the end and rushes the base

And yes this is how I do it. What would you recommend doing differently since you don't like this method? Thanks!

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

The helicopters do extremely well against the artillery and if it were just that then it would be fine. But what do you suggest when the enemy uses extreme anti-air measures?

Good karma+1 vote
Necromancera
Necromancera - - 39 comments @ Rise of the Reds

What does everyone suggest for the best way to counter enemy artillery? I always do extremely well defending my base, and then the enemy uses artillery, and they give me great difficulties.

My helicopters are able to counter the artillery well, but then the enemy has their hero unit that can obliterate my chopers. So what is the best defence stratgey for artillery and heros? Thanks!

Good karma+1 vote