I am very much in love with the newer textures that you have done. My suggestion is to make implementable updates to the mod. I.E. making the first release just the squadmates retextured. Then releasing a nothing update to also make, for example the villains better texture update. This way you focus on doing a single contained portion for a time, and then moving on to another. This will also help to stymie the boredom and whatnot of trying to go through all the elements by forcing yourself to only work on one portion. This way you won't just focus on the elements you really want to do, and gives you an incentive to work to get to another character or texture you really want to do.
Nazzie_prime
Craig joined
A twenty year old nerd, spends most of his time either on the comp or at school getting his associates degree in Visual Communication. Works with 3ds max and the adobe products and is most proficient when it comes to adobe premiere. Is willing to work on almost any project as long as it interests me.