Will the frigate launch animation be worked on? It's a pretty cool ability and I would love to see a more immersive launch animation.
Will the frigate launch animation be worked on? It's a pretty cool ability and I would love to see a more immersive launch animation.
Am I the only one who's dealing with a highly aggressive A.I while your own units are total retards and don't listen to your commands?
While I'm fairly excited for this mod. I do have some questions.
How are you guys coming along with the models for the ships? I know in the entire game of Mass Effect we have seen only a few ship designs, few of them being Human.
How are you guys going to use the Reapers? Will they be like the Pirates, but instead randomly attacking a player instead of paying a bounty or will they be a playable faction and if so how will you balance their power to the other factions? Limit the amount of Reapers a player can produce or weaken the faction, or buff the others?
That's all for my questions, I can't wait for you guys to finish this. Keep up the good work. :)
lols I feel stupid, but which one do I download?
Okay after a few snags along the way I finally got to play the Beta, while immensely impressed with it I do have a few problems.
What's with the Gravity Well's being so dang big?
The amount of planets and ships is rather disorientating, to me at least, that I get when I start up. I was wondering if you guys could make it where the regular start up is a Quick Start instead of a Normal Start.
The Flood, while none directly fu*ked up my day, thank the gods, are horribly vicious, and when I mean vicious I mean they are fu*ked up. 137 ships on one attack? Holy-tap-dancing Cow. D:
I don't know how to start Entrenchment through Trinity. Which I guess is the problem here.
EDIT: Nevermind. I was going through the desktop shortcut instead of Steam.
Yes, I do realize that but the mod path for Trinity only shows the Diplomacy folder and when I put the Beta into the Entrenchment v1.053 folder it doesn't show up in the Mod screen in the game. I guess I'm doing something wrong.
I have Trinity which is version 1.37.
Well it's been 20 minutes and it's still frozen. Could it have something to do with Steam?
Is it normal for it to freeze for so long?
I don't know if anyone else addressed this problem, but every time I enable the Beta my game completely freezes. Help? =(
Ha, my bad, I misread the date. Sorry.
There is no link or download page and it says it's been released. What's up with that?!
Ah. Nevermind figured it out.
I'm either stupid or experiencing a problem. I downloaded this mod earlier today (barely got home to see this in action) but I'm getting a password protected setup. Is this apart of setup? Because I don't know the password. :(
Awww. Well thanks for your assistance. I could always hold onto the mod until I get a better computer. Thank you again.
Well I did install it correctly. And I also have a Vista (yes I know not a good computer but its the best I've got) it did have the Transparency box and I unchecked it but the game still has the disfigured icons.
I'm having a bit of a problem;
I downloaded this mod eager to play but when I started up the game the interface (the buttons and all that) is either missing or reuses icons from the original game. And I don't know what's wrong, but it has something to do with the icons since the models during the main screen battle look fantastic but I can't play since the icons are horribly disfigured. Could someone help? :(
NanoScream
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