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Murdouken May 11 2011, 3:56am says:

I assume if you rae going full time that means the game will cost money when it's finally released? Any ideas on roughly how much it will cost?

Other than that, looking fantastic. Keep up the good work.

+3 votes   article: Against The Clock
Murdouken May 10 2011, 4:21am says:

This looks fantastic, if a little overwhelming.

+1 vote   media: Waves WIP - May 2011
Murdouken May 8 2011, 4:47am says:

Excellent art style. I had never heard of this game before but now I'm somewhat interested.

However, cutting the stats completely sounds like a bad idea. That seems to me like you'll be taking the rpg out of rpg-platformer. Perhaps you could streamline them in a similar way that Mass Effect 2 did. Reserve the stats for active abilities, rather than having complex RPG stats.

+2 votes   article: DungeonQuest: Back Into Business
Murdouken May 8 2011, 4:44am replied:

Seconded. BSOD would look awesome, especially if you're fighting in the place. Gives it a more chaotic feel.

+3 votes   media: Deeper in the CIA Bunker
Murdouken May 7 2011, 2:58pm replied:

Perfect example came right after this post. I'm trying to download the Capsized demo but apparently the Steam servers are too busy. I could probably download the entire game in 2-3 minutes from a private tracker and see if I like it that way.

+1 vote   article: How can we lower game piracy?
Murdouken May 7 2011, 2:52pm says:

I torrent for a variety of reasons but if I feel a game is worthy of purchase then I will usually buy it. For example, I pirated The Ball when it first came out as I really did not like the UDK demo but I heard from friends that it was hugely improved. Sure enough, it was much better and I bought it within an hour of playing it. It also works the other way around where I've seen a game that interests me but doesn't have a demo and after pirating it, I didn't buy it.

Also, people must understand that not every piracy download is a lost sale. I've pirated many games that I own but don't have access to. For example, my new connection doesn't let me download from Direct2Drive so I can't access any of the games that I own on there (including some indies.) I've also got plenty of discs that were snapped or scratched when I moved house (which I have done several times.)

I pirated Assassin's Creed 2 because I bought Splinter Cell Conviction and had an absolute nightmare with the DRM. This isn't me protesting against Ubi, this is just because I couldn't be bothered to deal with all the **** that comes with losing my money when there is a free alternative that actually benefits me. They really shouldn't **** with legitimate, paying consumers when the pirates have a much better experience with the game.(Not really applicable here but still worth noting.)

All in all, piracy is a problem, particularly for indie developers. I just think that it's been blown somewhat out of proportion.

Also, please don't send me any fines for this post. :|

Edit: I forgot to mention that torrenting some games is the only option for me as there are many games (Chernobyl Terrorist Attack being the most recent) that I've liked the look of but have been unable to find anywhere online or in my country. There is also some games that literally have no other online presence than their torrents.

+3 votes   article: How can we lower game piracy?
Murdouken May 7 2011, 4:30am says:

Does it have to be one image on it's own, or can it be comic style providing that it's just saved as 1 image file.

+1 vote   article: Witcher 2: Alternate Ending Contest
Murdouken Jan 14 2011, 3:44pm says:


I've been waiting for this mod for ages and somehow the initial release slipped COMPLETELY under my radar. Thank god for your latest news post or I would never have played it!

Definitely worth the wait by the way.

+1 vote   mod: Blue Portals
Murdouken Jan 2 2011, 4:36pm replied:

Fixed. Sorry to bother you.

+1 vote   mod: PARANOIA
Murdouken Jan 2 2011, 4:16pm replied:

Alright, I've managed to get around the bug earlier, but when moving from p_indust2 to p_indust3, I get the sound loop crash. It's just after entering p_indust3 I walk down the stairs, open the door and it crashes.

If I use the console to go into p_indust3 then it works fine but then I don't have a weapon so I can't continue.

+1 vote   mod: PARANOIA
Murdouken Jan 2 2011, 9:03am says:

I just played the mod up to the point where you are in that meeting with the generals and they say that the factory has been attacked by unknown assailiants. It fades to black, loads a new level and then crashes. Anyone know how to fix?

If there is a list of levels anywhere I could use the console to jump ahead and that would probably work. Is there a list of the level names anywhere?

+1 vote   mod: PARANOIA
Murdouken Jan 2 2011, 7:58am says:

I want to buy Heavy Hogur as I really loved what I played a while ago, but I'm wondering if it will ever be on Steam? I'd rather buy it on there to be honest.

+1 vote   article: Post release
Murdouken Nov 14 2010, 3:31am says:

They all look great, but I love the third one especially. If you want some more variation, maybe do one with a butchers apron and hat + meat cleaver? Could work although you would probably need more animations for that.

+3 votes   media: Creeper-baddie concepts wip
Murdouken Nov 7 2010, 3:57am says:

Looks incredible as always, but I think the sound feels a bit weak. That's just preference though, no idea how the actual gun sounds.

As I said, visually it's incredible. Can you fire from hip or just down the sight?

+1 vote   media: Beretta Test
Murdouken Nov 7 2010, 3:54am says:

I prefer Trailer 2. I don't want to insult the voice actor but the bit at the beginning of trailer 1 sounded a bit sarcastic or joke-y.

If you're doing a beta test any time soon, bear me in mind. Game looks great.

+1 vote   article: Second First Video
Murdouken Oct 28 2010, 10:02am replied:

People assume that any kind of puzzle game set somewhere that looks even remotely like a laboratory is a rip off of Portal. That's just the internet these days.

The game looks really interesting, trying it out now.

+3 votes   article: Sp.A.I 1.0 Released!
Murdouken Oct 14 2010, 12:11pm says:

Congratulations everyone. You deserve success because your game is brilliant.

You've also got me really hyped, you better make a full version or I'm going to go insane.

+1 vote   article: What a week!
Murdouken Oct 13 2010, 2:50am says:

Reminds me of "Enclave" which is a good thing. A really good thing. Keep up the good work.

+1 vote   media: Krum - new HUD and starting area
Murdouken Sep 17 2010, 12:01pm says:

So this is a pretty cool mod, I really like it. There are a few things I would like to change though. Adding a fast travel system, and a few other minor things. If I were to make mods for Nehrim (mods for a mod!) would I be allowed to distribute them on moddb?

I think it would be nice if people can make new quests and such for Nehrim and then list them as add-ons. Could be cool.

+1 vote   mod: Nehrim: At Fate's Edge
Murdouken Sep 13 2010, 10:59am says:

Sounds like a cool guy. I hope he settles in well and I hope Mojang takes off. Good luck everyone!

+2 votes   article: Three man strong!
Murdouken Sep 8 2010, 4:35am says:

Why would it be called City 17 immediately after the combine take over? Surely it would still be called its normal earth name for a while?

That's the only problem I've got. The maps look excellent.

+3 votes   mod: Half Life 2: Extinction
Murdouken Sep 4 2010, 6:08pm replied:

I know they are no longer developing it, and I don't think many people play it. Luckily it's a 2 v 2 mod so you only need 3 other friends to play a complete game.

+3 votes   mod: Decadence
Murdouken Sep 4 2010, 5:18pm says:

I made a video of the demo here if you're not really up for downloading it, although that would be completely idiotic because it's amazing.

Here's a link to the video.

+1 vote   game: Amnesia: The Dark Descent
Murdouken Aug 31 2010, 5:38pm says:

It looks great. This is definitely my next video game purchase.

+3 votes   game: Adam's Venture: The Search for the Lost Garden
Murdouken Aug 24 2010, 2:55am says:

The mafia didn't wear trench coats, really. You should also avoid that kind of thing unless you can get physics on the coat, because it looks weird without.

+1 vote   media: Mafia Character WIP
Murdouken Aug 21 2010, 4:18pm says:

Fences! Fences! Fences!

+2 votes   media: seecret friday update image
Murdouken Aug 20 2010, 10:42am says:

Looks pretty incredible. Possibly a tiiiiny bit too much recoil, but still very nice.

+3 votes   media: Contagion MP5K In-game (WIP)
Murdouken Aug 19 2010, 5:43pm says:

Damn it, I actually can't wait for this. I'm unbelievably excited. I also had no idea it had co-op which makes it even better.

Is there a set release date yet?

+1 vote   media: ReWolfenstein 3D Preview Trailer
Murdouken Aug 16 2010, 5:56pm says:

Runs perfect on my Phenom 2.5 GHz Quad, Radeon HD 5750 and 2GB of DDR2 RAM. Running Windows 7 32-bit.

Quick tips.

Introduce monsters as soon as possible.
Add some music from the Zelda game.
Fix the hole in that one house in Hyrule Field. I feel straight through the map because there is nothing there.
Add the sword plus shield.

It looks to be coming along nicely. I would focus on adding some life to the main village rather than working on Hyrule Field, for now. Once you've got a bit of life, a few things to kill and a good base for people to fight each other (meaning add the sword and shield) you should then start working on Hyrule Field.

+1 vote   download: Zelda World Alpha v1.0
Murdouken Aug 16 2010, 5:39pm says:

I think it looks awesome, and the bayonet looks bad ***, if a bit inaccurate. Possibly remove it but just have it so there is a knife sellotaped to it. That would look ghetto, bad *** and a bit more "realistic."

-1 votes   media: M1 garand early progress
Murdouken Aug 2 2010, 6:34am says:

I've never seen a FPSC game that's been any good. This is looking to change that.

Good luck, and tracking.

+3 votes   game: Xarelok
Murdouken Jul 18 2010, 9:27am says:

Just played through the demo that you released and I've got to say, it's by far my favorite game out of all of the Unity entries. The graphics and music have a very nice ambient feel and the gravity mechanics and the whole room rotation thing is absolutely awesome. My only criticism is the death animation, I think you should work on that a little bit. It seems so bland, sudden and out of place.

I hope you stick with it, and I hope you have a succesful release. Hopefully on Steam. d:

+1 vote   game: Ayla
Murdouken Apr 23 2010, 2:30am says:

I think they could be twisted paths.


+1 vote   article: The Twisted Path
Murdouken Apr 14 2010, 4:35am replied:

If the game earns over $5000, then Epic take a 25% cut. It's not illegal.

+1 vote   game: Archasis
Murdouken Mar 27 2010, 3:08am says:

Looks AMAZING. Can't wait for the release.

+1 vote   article: SHIFT: Developing a Racing Mod (11 Videos)
Murdouken Jan 24 2010, 3:48am says:

Cool idea. NPC's colliding and then falling directly down doesn't really look right though d:

+2 votes   article: Romeo & Juliet.
Murdouken Jan 7 2010, 8:51am replied:

Thought that while I was at it, I might aswell add it to my Steam profile too :p

+1 vote   article: 10 Copies of NS / OG to giveaway!
Murdouken Jan 7 2010, 8:37am says:

Posted it on my giant bomb blog.

+1 vote   article: 10 Copies of NS / OG to giveaway!
Murdouken Dec 31 2009, 4:54am says:

Is there going to be more creative animals in the game, like instead of just wolves and rabbits will there be a bear-salmon cross breed or something of the like?

+11 votes   article: Interview the Wolfire Team
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