This infamous oldschool gamer joined Apr 9, 2006

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Comment History  (0 - 30 of 64)
Mr.Deviance Aug 26 2013, 12:25pm says:

This is not Carmageddon. STOP NAMING IT CARMAGEDDON!
You will soon get a Cease and DESIST order from Stainless Interactive for making constant use of the copyrighted name that is Carmageddon!
I have personally contacted Stainless and talked to them about this and they are very displeased with the usage of their copyrighted brand name that they are trying to rebuild and you are sabotaging them with this action to name your mod like this!

-3 votes   news: Carmageddon Mod 3.0
Mr.Deviance Aug 22 2013, 6:08am says:

If this is uber wip I can't wait to see it finalized lol.

+1 vote   media: Snatcher(s) UBER WIP!
Mr.Deviance Aug 9 2013, 11:01am says:

Wow so much work put here!

+1 vote   media: Snatcher - Testing (lighting)
Mr.Deviance Aug 9 2013, 11:01am says:

Looking epic

+1 vote   media: Storage 2 - Lighting Test #2
Mr.Deviance May 1 2013, 11:23pm says:

Epicness. Also I believe you are most likely not going to leave it at that, but I wanted to point out the wet shader looks very off at the moment, or maybe it's something to do with bump maps missing.
Everything was shining as if it was covered in mirrors.

I also wanted to point out that when you go up, the tiling for most of those textures used on the ground and on top of the buildings, looks very bad.
Are those textures place holders, or will they actually look like that in the final game?

+1 vote   media: Snatcher - Turbocycle Tests (Flying)
Mr.Deviance May 1 2013, 11:20pm says:

The city looks epic and so is the vehicle!!
Keep on doing this amazing work.

+1 vote   media: Snatcher - Turbocycle Tests (Driving)
Mr.Deviance Apr 13 2013, 3:06am says:

Looking great!

+1 vote   media: Snatcher "Head" Test (in-game)
Mr.Deviance Sep 16 2012, 9:09pm says:

Amazing man!

+1 vote   media: Snatcher WIP (Updated)
Mr.Deviance Jun 21 2012, 8:51am says:

I was somewhat interested but I knew you would fail, it was obvious.
Try again next time...

-1 votes   news: Cancellation of the project...
Mr.Deviance Apr 6 2012, 9:53pm says:

Great stuff man. I see you reached the development point at which you were in cryengine 2 when you decided to move to this one.
Really epic stuff.
Just one issue though.
I think you over did it with the depth of field on the tower.
I think it should be a little less blured.
Other than that, epic work as always!

Also, I'm not sure if you heard but Prey 2 is most likely canceled.
So I'm really putting all my hope in you to finish this now!

+1 vote   media: JHQ - small update (CryEngine 2)
Mr.Deviance Feb 25 2012, 9:43pm says:

Looking great, you are moving pretty fast.

+2 votes   media: OLD CE2 "work" running on CE3 SDK!
Mr.Deviance Feb 4 2012, 9:16pm says:

I've never played snatcher but once I've first seen this mod I checked it out and it's entire history and I just got it.
The ambient is a japanese influenced blade runner style of cyber punk.
Good thing that the japanese took the cyber punk and done lots of games and anime with it.
Sad that west doesn't invest more time in cyberpunk movies and games.

Considering the years you've been working at this and the quality level for each piece you've shown, it would be a huge loss to abandon this.

+2 votes   news: Snatcher Mod Update! (Jan 2012)
Mr.Deviance Feb 4 2012, 9:08pm says:

Wow, amazing as always!

+1 vote   media: A Snatcher! (WIP) By TheSyndicate
Mr.Deviance Nov 15 2011, 6:22pm says:

The usual high quality media release that I've learned to expect from this project.
If only more media could come out to feed my daily appetite, It could be like a weird form of drugs.

+1 vote   media: Turbocycle Interior (early WIP) By "TheSyndicate"
Mr.Deviance Sep 1 2011, 8:16am says:

Game looks great but the sonic model looks like a furry retard that was made for justin bieber loving retarded kids of the new generation.
Replace the sonic model with the classic sega genesis sonic style and I might play...

-1 votes   game: Ashura: Dark Reign
Mr.Deviance Sep 1 2011, 7:37am says:

Wow, this stuff looks even better now.
I can't wait to see this get to the point where it was on cryengine 2

+2 votes   media: JHQ CE2 work in Crysis 2 SDK (tests)
Mr.Deviance Aug 17 2011, 4:49am replied:

I want updates as frequent as you can put them.
Rare updates are not that cool imo.

+3 votes   media: Crysis 2 SDK testing images!
Mr.Deviance Aug 17 2011, 4:45am says:

This people, is how a game looks like inside the new cryengine 3, when the game is not built with retarded consoles in mind...

+1 vote   media: CE3 testing images!
Mr.Deviance Aug 17 2011, 4:27am says:

Render is cool but we both know, source can't achieve such an authentic metallic look with it's render, no matter ho much phong you add.

+1 vote   media: MP7 Final Render
Mr.Deviance Jun 11 2011, 12:28am says:

As always this looks kick ***. The traffic doesn't need much more slowing down it's already very intimidating and futuristic when it moves so fast.
What is your status on the exterior of the buildings?
Is that concrete texture or you didn't texture them yet?

+1 vote   media: Snatcher Mod - JHQ + Gillian + Metal #4
Mr.Deviance Jun 11 2011, 12:18am says:

**** just got real...

+3 votes   media: NEW TurboCycle WIP (Dustin Moore)
Mr.Deviance Apr 1 2011, 8:26pm says:

Congrats, been waiting for so long to get a taste of your work.

+9 votes   download: Missing Information 1.6 Full
Mr.Deviance Mar 28 2011, 10:00pm says:

Pure art!

+2 votes   media: New March Images!
Mr.Deviance Mar 28 2011, 9:59pm says:

Wow stuff this looks very good!

+1 vote   media: New March Images!
Mr.Deviance Feb 27 2011, 11:34am says:

Ash712, this looks awesome.
Though I wanted to ask you something which I think it's rather important.
Did you consider moving this mod to cryengine 3?
The reason why I think this would greatly benefit your work is because I have a strong hunch that cryengine 3 is much MUCH better for buildig cities, since the entire crysis 2 game takes place in new york.
I think that a city that you could build in cryengine 2 in 1 month, could be made in a few days with cryengine 3's city building tools.

+1 vote   media: Snatcher Mod - Sky Traffic Test #4
Mr.Deviance Feb 14 2011, 10:44am says:

Lol! This stuff is on par with the series itself...

+1 vote   media: Ginyu Force Rules!
Mr.Deviance Feb 14 2011, 9:43am says:

This is my kind of cyberpunk ambient!
There's practically, no game out there that has this type of cyber punk ambient in it.
This is only in anime and in 80's 90's japanese cyber punk games.
There is literally no fps game in this ambient.
There are not even blade runner clones...
Ash712 you have to understand that this mod is your creative duty on earth!
If you don't finish and release this, nobody will ever do this again!
You were born to give the world, a kick *** highly detailed cyber punk 3d world and this is what you are building right now!
Don't even dare to quit!

+1 vote   media: Snatcher Mod - Sky Traffic Test #3
Mr.Deviance Feb 14 2011, 9:07am replied:

By the time this mod is done, you will be able to run crysis 3 too!

+2 votes   game: SNATCHER (remake)
Mr.Deviance Feb 14 2011, 9:00am says:

Wow, you are multitalented it seems.
Mapping, modeling and 2d art...

+1 vote   media: Sidewalk Chat (Gillian + Metal)
Mr.Deviance Feb 14 2011, 8:59am says:

Half of the green building's rooftop should reflect pink light from that building.
That's how the 2d art looked like. Are you going to make it that way too, or is the lighting final?

+1 vote   media: Sky Test #4 (Color WIP)
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