This member has provided no bio about themself...
Hell yeah! I just made a comment on youtube, where I told you my 3 problems with your weapons and one of the problems was the orange texture being too low res for the Railgun.
Now I come here and I find this!!! You totally nailed the Railgun now man!
Now the only 2 problems that I have with your weapons are the outdated arms and the Hyperblaster's twitchy rotating barrel animation.
You are getting really close to perfection with every update!
Don't forget the grenade :D
Can't wait to see it when there's something... worth seeing...
I bet you probably only eat **** when caviar is not present, right?
That is the way that you say it's done, right?
So chances are that caviar is not present right now, so please do us a favor and please eat **** somewhere else!
This is not Carmageddon. STOP NAMING IT CARMAGEDDON!
You will soon get a Cease and DESIST order from Stainless Interactive for making constant use of the copyrighted name that is Carmageddon!
I have personally contacted Stainless and talked to them about this and they are very displeased with the usage of their copyrighted brand name that they are trying to rebuild and you are sabotaging them with this action to name your mod like this!
If this is uber wip I can't wait to see it finalized lol.
Wow so much work put here!
Epicness. Also I believe you are most likely not going to leave it at that, but I wanted to point out the wet shader looks very off at the moment, or maybe it's something to do with bump maps missing.
Everything was shining as if it was covered in mirrors.
I also wanted to point out that when you go up, the tiling for most of those textures used on the ground and on top of the buildings, looks very bad.
Are those textures place holders, or will they actually look like that in the final game?
The city looks epic and so is the vehicle!!
Keep on doing this amazing work.
I was somewhat interested but I knew you would fail, it was obvious.
Try again next time...
Great stuff man. I see you reached the development point at which you were in cryengine 2 when you decided to move to this one.
Really epic stuff.
Just one issue though.
I think you over did it with the depth of field on the tower.
I think it should be a little less blured.
Other than that, epic work as always!
Also, I'm not sure if you heard but Prey 2 is most likely canceled.
So I'm really putting all my hope in you to finish this now!
Looking great, you are moving pretty fast.
I've never played snatcher but once I've first seen this mod I checked it out and it's entire history and I just got it.
The ambient is a japanese influenced blade runner style of cyber punk.
Good thing that the japanese took the cyber punk and done lots of games and anime with it.
Sad that west doesn't invest more time in cyberpunk movies and games.
Considering the years you've been working at this and the quality level for each piece you've shown, it would be a huge loss to abandon this.
Wow, amazing as always!
The usual high quality media release that I've learned to expect from this project.
If only more media could come out to feed my daily appetite, It could be like a weird form of drugs.
Game looks great but the sonic model looks like a furry retard that was made for justin bieber loving retarded kids of the new generation.
Replace the sonic model with the classic sega genesis sonic style and I might play...
Wow, this stuff looks even better now.
I can't wait to see this get to the point where it was on cryengine 2
I want updates as frequent as you can put them.
Rare updates are not that cool imo.
This people, is how a game looks like inside the new cryengine 3, when the game is not built with retarded consoles in mind...
Render is cool but we both know, source can't achieve such an authentic metallic look with it's render, no matter ho much phong you add.
As always this looks kick ***. The traffic doesn't need much more slowing down it's already very intimidating and futuristic when it moves so fast.
What is your status on the exterior of the buildings?
Is that concrete texture or you didn't texture them yet?
**** just got real...
Congrats, been waiting for so long to get a taste of your work.
Wow stuff this looks very good!
Ash712, this looks awesome.
Though I wanted to ask you something which I think it's rather important.
Did you consider moving this mod to cryengine 3?
The reason why I think this would greatly benefit your work is because I have a strong hunch that cryengine 3 is much MUCH better for buildig cities, since the entire crysis 2 game takes place in new york.
I think that a city that you could build in cryengine 2 in 1 month, could be made in a few days with cryengine 3's city building tools.
Lol! This stuff is on par with the series itself...
This is my kind of cyberpunk ambient!
There's practically, no game out there that has this type of cyber punk ambient in it.
This is only in anime and in 80's 90's japanese cyber punk games.
There is literally no fps game in this ambient.
There are not even blade runner clones...
Ash712 you have to understand that this mod is your creative duty on earth!
If you don't finish and release this, nobody will ever do this again!
You were born to give the world, a kick *** highly detailed cyber punk 3d world and this is what you are building right now!
Don't even dare to quit!