In 2047 : You are an amnesiac detective trying to uncover your past and the mystery behind the robotic killing machines who steal their victims identities know as Snatchers. The goal is to faithfully re-create Hideo Kojima's cyberpunk classic in an explorable 3D environment.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Snatcher - Turbocycle Tests (Flying)
Work in Progress...
Post comment Comments
Ash712 Author
Ash712 Apr 14 2013 says:

NOTE : ModDB took my 16:9 videos and made them 4:3! :(
So the vid looks a bit weird now...ARG!

Yes I copy pasted this message lol!

+2 votes   reply to comment
Tyen901 Apr 14 2013 says:

Oh man, that's looking sweet :)

+3 votes     reply to comment
56er Apr 14 2013 says:

It misses something hoverish on the bottom to make it seem fyling in the air. This just looks as if some great, invisible giant lifts it up.

+1 vote     reply to comment
idontfriday Apr 14 2013 says:

This looks awseome! It might need a few more effects and animation for hovering and flying.
what is the song by the way?

+1 vote     reply to comment
Ash712 Author
Ash712 Apr 14 2013 says:

YES. It will have better particle effects and animations etc. when finished ;)
I'm FULLY aware of all issues guys...hence the "Test" or "WIP" tags/info on/in the media I post.

BTW: The song is "Sickfit" by "Madvillain".

+1 vote   reply to comment
Mr.Deviance May 1 2013 says:

Epicness. Also I believe you are most likely not going to leave it at that, but I wanted to point out the wet shader looks very off at the moment, or maybe it's something to do with bump maps missing.
Everything was shining as if it was covered in mirrors.

I also wanted to point out that when you go up, the tiling for most of those textures used on the ground and on top of the buildings, looks very bad.
Are those textures place holders, or will they actually look like that in the final game?

+1 vote     reply to comment
Ash712 Author
Ash712 Jun 4 2013 replied:

Of course I'm not going to leave it like that it's ALL WIP lol!

Yeah that's just Crytek's "Rain" shader looking weird.

The other shader dominating the work is the new "Snow" shader.
The tiling is messed up with it, as it dynamically adds the snow/tiles.

I wish Crytek would let us edit the shaders, but they are locked down :(

Again...this whole project is WIP...
Unless I post "FINAL", or "FINISHED" in the title/description etc.

You always have good questions man, so keep'em coming ;)

+1 vote   reply to comment
Jerikಠh May 19 2013 says:


+1 vote     reply to comment
Guest Dec 16 2013 says:

Looks great, but it would look a lot better if the wheels folded while in the air. They look a bit silly while flying as they are now..

+1 vote     reply to comment
Sansui01 Dec 16 2013 replied:

I have to agree. While modeling job is perfect, wheels look a bit wrong while in the air. It would work wonders if the "Back to the Future" approach is taken. Folding wheels would make it look much cooler while flying.

+1 vote     reply to comment
jawafreak Feb 7 2015 says:

Why am I only now discovering this?!? *Jar Jar voice*: Oh Annie, Wesa gonna be friends foevah!!!

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:


Work in Progress...

Apr 13th, 2013
RSS feed