In 2047 : You are an amnesiac detective trying to uncover your past and the mystery behind the robotic killing machines who steal their victims identities know as Snatchers. Snatcher is a "Stand Alone" game built on the CryEngine. The goal is to faithfully re-create Hideo Kojima's cyberpunk classic in a fully explorable 3D environment.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Snatcher - Turbocycle Tests (Flying)
Post comment Comments
Ash712 Author
Ash712 Apr 14 2013, 2:43am says:

NOTE : ModDB took my 16:9 videos and made them 4:3! :(
So the vid looks a bit weird now...ARG!

Yes I copy pasted this message lol!

+2 votes   reply to comment
Tyen901 Apr 14 2013, 2:52am says:

Oh man, that's looking sweet :)

+3 votes     reply to comment
56er Apr 14 2013, 10:55am says:

It misses something hoverish on the bottom to make it seem fyling in the air. This just looks as if some great, invisible giant lifts it up.

+1 vote     reply to comment
idontfriday Apr 14 2013, 11:57am says:

This looks awseome! It might need a few more effects and animation for hovering and flying.
what is the song by the way?

+1 vote     reply to comment
Ash712 Author
Ash712 Apr 14 2013, 2:23pm says:

YES. It will have better particle effects and animations etc. when finished ;)
I'm FULLY aware of all issues guys...hence the "Test" or "WIP" tags/info on/in the media I post.

BTW: The song is "Sickfit" by "Madvillain".

+1 vote   reply to comment
Mr.Deviance May 1 2013, 11:23pm says:

Epicness. Also I believe you are most likely not going to leave it at that, but I wanted to point out the wet shader looks very off at the moment, or maybe it's something to do with bump maps missing.
Everything was shining as if it was covered in mirrors.

I also wanted to point out that when you go up, the tiling for most of those textures used on the ground and on top of the buildings, looks very bad.
Are those textures place holders, or will they actually look like that in the final game?

+1 vote     reply to comment
Ash712 Author
Ash712 Jun 4 2013, 11:43am replied:

Of course I'm not going to leave it like that it's ALL WIP lol!

Yeah that's just Crytek's "Rain" shader looking weird.

The other shader dominating the work is the new "Snow" shader.
The tiling is messed up with it, as it dynamically adds the snow/tiles.

I wish Crytek would let us edit the shaders, but they are locked down :(

Again...this whole project is WIP...
Unless I post "FINAL", or "FINISHED" in the title/description etc.

You always have good questions man, so keep'em coming ;)

+1 vote   reply to comment
Jerikಠh May 19 2013, 9:43pm says:


+1 vote     reply to comment
Guest Dec 16 2013, 1:13pm says:

This comment is currently awaiting admin approval, join now to view.

Sansui01 Dec 16 2013, 1:45pm replied:

I have to agree. While modeling job is perfect, wheels look a bit wrong while in the air. It would work wonders if the "Back to the Future" approach is taken. Folding wheels would make it look much cooler while flying.

+1 vote     reply to comment
jawafreak Feb 7 2015, 3:36pm says:

Why am I only now discovering this?!? *Jar Jar voice*: Oh Annie, Wesa gonna be friends foevah!!!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Work in Progress...

Video Details
Apr 13th, 2013
Report Abuse
Report media
Add Media
Members only