Mortecha - A name I randomly self generated for a character I created while playing a game called Daggerfall, humbly introduced to me as a child through my Dad's interest in the game. The meaning behind the name is "More technology of death". Death being contained in "Morte", French for death. The ending "a" is reference to the 40k Orkish propensity to add "a" on the end of words, eg "DAKKA". I can thank my Dad for that too due to his interest in the franchise. The name implies humanities exponential ability to kill itself as technology progresses over time, and the need for it in order to maintain peace. I love DX, Syndicate, Cannon Fodder, C&C and MOO. I also love game design. In the process of loving these I taught myself how to code and make 3d models. All of these attributes also conflict as making games requires a disconnection from fandom as you are making a product to sell, yet in the process of making and releasing products to sell, you create fandom. So therefore, MODS!

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Dusk
OpenRA

Dusk

Real Time Strategy

Dusk is a futuristic survival and management RTS that explores a world coming out of nuclear winter and the interactions surviving populations have with...

Deus Ex Machina
Deus Ex

Deus Ex Machina

First Person Shooter

Deus Ex Machina in an open source remake of DX in UE4, redesigned systems and game mechanics to conform to modern iterations of the franchise and the...

Tiberian Sun Dusk
C&C: Tiberian Sun

Tiberian Sun Dusk

Real Time Strategy

This is the first and original mod of Tiberian Sun Dusk run by Judeau and a dedicated team of modders spanning a total of 3 years of production starting...

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