I am misunderstood alot, and society intreagues me. Mad about C&C, the old ones. Other than that love having a good time XD

Comment History  (0 - 30 of 81)
Mortecha
Mortecha @ Trench

Are they garrisonable?

Good karma+1 vote
Mortecha
Mortecha @ Bulletin 08/04/2016

Love the update my good man:)

Good karma+2 votes
Mortecha
Mortecha @ ICFRA Beta Release 3 (Oct. 2007 Version)

There's no need to apologise for not getting it finished, you can always come back when time suits:)

Good karma+1 vote
Mortecha
Mortecha @ I want to come back, I miss it all.

Thanks Erastus! It's good to return after the while it has been:) Over those years it felt like there was something missing.

Good karma+2 votes
Mortecha
Mortecha @ Mortecha

Of course, though the link is dead:( Even though it's been 4 years lol.

Good karma+1 vote
Mortecha
Mortecha @ Allied Classic Eagle Wallpaper

This is a beautiful reconstruction.

Good karma+2 votes
Mortecha
Mortecha @ Cyborg Barracks Production

Haha, was thinking the exact same thing.

Good karma+1 vote
Mortecha
Mortecha @ TS ReWire: Voxel Titan WIP

Beautiful!

Good karma+3 votes
Mortecha
Mortecha @ Mod Premise

Add Scrin, the forgotten and a number of other elements I still have to mention and you have yourself a real powder keg.

Good karma+2 votes
Mortecha
Mortecha @ Tiberian Sun Dusk Developers and Contributors

Does anyone know what Rico's account is here? There is no Rico to speak of on MODDB lol.

Good karma+1 vote
Mortecha
Mortecha @ Twisted Dawn: Buggy/Bike

This reminds me of a terror troop micro machine I used to own as a kid.

Good karma+1 vote
Mortecha
Mortecha @ Tiberian Sun Dusk Developers and Contributors

Basically this is something I should have done when we released TSD on MODDB all those years ago, create a group such as this to ensure that the right people receive credit for their hard work for all time.

Good karma+4 votes
Mortecha
Mortecha @ Besiege

Here's some showcase footage of the Vertibird I have just uploaded here as an add-on. Hope you guys enjoy:)

Youtube.com

Good karma+1 vote
Mortecha
Mortecha @ BWR In-Games

They are called public assets... C&C has a moding community outside of MODDB and some people just make units and upload for other mod makers to use...

Good karma+2 votes
Mortecha
Mortecha @ Progression and phase 1 goals

Will be redesigning all of the current tanks, the German ones need more WW2 influence and look too modern for the designed era, and the American ones need to not be completely influenced by real life tanks. The sheridan was light, but was never a light tank. Main gun was 152mm and even fired missiles!

Good karma+1 vote
Mortecha
Mortecha @ Progression and phase 1 goals

Probably go for something similar to the German bomber :) But there is a good chance I will be changing textures in the future.

Good karma+1 vote
Mortecha
Mortecha @ German Medium Tank v1

Both the turret and chassis have changed alittle, a new update will be uploaded soon.

Good karma+1 vote
Mortecha
Mortecha @ USA Light Tank - Sheridan Inspired

Just have to add alittle more detail, and some grenade launchers for good measure.

Good karma+1 vote
Mortecha
Mortecha @ Soviet Heavy Tank V1

Also the heavy tank has changed abit, it has been scaled to have similar dimensions to the original RA renders, but none of the design work for this unit has been changed.

Good karma+2 votes
Mortecha
Mortecha @ Eternal Machine

Loving it, even when you return 6 months to a year later to hear them again!

Good karma+1 vote
Mortecha
Mortecha @ Wipeout

I'm loving the work that has happened so far!! The music is incredibly nostalgic and is a definite tip of the hat to Frank Klepacki.

Good karma+1 vote
Mortecha
Mortecha @ Progression and phase 1 goals

Definitely RA3, I have always wanted to make it fun to play, and also make it more like the originals in my own way. I appreciate your enthusiasm because I am looking forward to it too:)

Good karma+1 vote
Mortecha
Mortecha @ Soviet Heavy Tank V1

Haha, just figured out why the high poly count, forgot to optimise it manually after shaping the chassis and the guards....Will still be getting rid of the wheels and just relying upon the tex though.

Good karma+2 votes
Mortecha
Mortecha @ Progression and phase 1 goals

No probs dude, will probably wait till I have these and afew more textured and in game before I start a company on here, don't even have a name for it yet, or even a name for this mod.

Good karma+1 vote
Mortecha
Mortecha @ Leaked art

They should have made it in WW2 imo. Or perhaps they may consider that afterwards.

Good karma+2 votes
Mortecha
Mortecha @ Progression and phase 1 goals

I'm liking what I am seeing:) By having two engines instead of four, it seems like its a lighter bomber

This is actually perfect for targetable airstrikes. This is because if the aircraft was any bigger, it will have to be scaled down further, kind of making it look odd as the scales between ground vehicles and aircraft will be too far apart.

Are you keen to focus on the aircraft of this hypothetical mod:P

Also, I mainly just use Facebook and sometimes Google+. Now I think of it Google+ would be perfect to house inter-mod communication, Unless we can secure a forum space here.

Good karma+1 vote
Mortecha
Mortecha @ German Medium Tank v1

Still the first iteration, considering bringing some WW2 German inspired tank design characteristics for the next iteration. Especially for the turret.

I also want to do something different with the chassis.

Good karma+1 vote
Mortecha
Mortecha @ German Heavy Tank v1

Still the first iteration, considering bringing some WW2 German inspired tank design characteristics for the next iteration. Especially for the turret.

Good karma+1 vote
Mortecha
Mortecha @ USA Medium Tank - M60 Inspired

Considering a dark olive drab, similar to US armoured units of the time. Not too sure yet. There was some experimental digital camo used by an armoured unit posted in West Germany during the 80's as well, would be a good influence I think.

Good karma+2 votes
Mortecha
Mortecha @ Soviet Heavy Tank V1

Im considering making the wheels like that of the others, and simply rely upon the texture and UVmap to provide the detail, as the poly count for this unit is just sitting above 4000...

Good karma+2 votes
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