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Wow, an actual ww1 mod!
I had an idea for adding a 4th side which would just be the actual republic army or at least organized that way like an imperial analogue. Bunch of jedi/republic trooper classes with maybe one actual jedi class, same heroes.
Could use some bug fixes (like silent lightsabers) and balancing (force users too strong for the mostly infantry imperials.) Otherwise one of the best BF2 mods out there!
Any of the maps with the imperial faction against the jedi or one with more republic trooper units? Can't seem to find any.
Communist isn't just the PRC flag?
Small question about the lore of it: Any time stamp to when in the Star Wars universe this takes place?
Is The one in the top right supposed to be another sith faction? It looks good, just not very... sith. Sith emblems are usually angular or have jagged edges.
I'm getting a strong USCM (marines in the ALIEN franchise) vibe to all the Aegis stuff.
Farewell, prodigal knight.
Now THIS is podracing!
The emblem on the chest is the jedi emblem, not republic, just pointing it out. Not sure if deliberate or not.
Also, I think the helmet is too... featureless. Reminds me of the white spaceballs helmets. Maybe add some details on the plain white parts.
Tiberium bomb suicide drone.
Should remove the symbols from heretic units.
Since you're trying to merge the two timelines, is the restored empire going to be like the First Order precursor or unrelated?
Ooo, new faction? So long as it's original and not some funky cross-universe thing, I'm all ears.
I think it would be a good idea to add more city maps/historical battlefields.
What do the different shades mean?
List the maps in description?
Is it destructible?
Looks a little too op.
Are there plans to add Kota militia skins to rebels and republic?
Will there be a republic faction with troopers and some jedi to fight the imperial faction on some maps? That would be really cool.
This. Is. AWESOME! I see you're using concepts from the new sith wars, which I love.
My only suggestions would be to change the name of the imperial knight, purely because the imperial knights are already a thing from a different era and that it doesn't sound like a sith.
It also appears the troopers use green blaster shots. That's cool looking, but traditionally, sith/imperial troops throughout the eras have always used red for ground troops.
I was always hoping for an update/replacement for the old kotor mod. I think though there can be little bit better balancing. The republic in the test map has 2 jedi classes, and the empire only 1 sith class. The sith war droid just doesn't compete as well.
Will the Russians get new buildings too? They're not soviet anymore, the design doesn't really fit and it's dated.