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Any ideas/intentions for adding more new factions? Like Mandalorians, Sith Empire/Old Republic, etc.
Are there supposed to be other missions? The only one I have is the Ep. I Trade Federation Ship.
Cool. I like when subfaction diversity extends beyond a few special units.
Is the Dantooine map going to have a mode that's imperial clones versus local rebels like in elite squadron's campaign?
No Empire of the Hand?
The guy on the bottom right looks kind of like Cobra Commander from the movie without his mask.
So, paladins and vintarids are two alien factions, and essence is the human faction, right?
So, what's it going to be? A space battle map? A regular map fought inside it? Both?
Not sure if faulty installation, bug, or deliberate, but I can't build battle labs as any faction. What I've seen so far is excellent though.
Chinese gharials and a freaky portal thingy, Oooo.
I haven't downloaded yet, but is there a 4th faction in the current or upcoming release? Hard to tell.
"Dubstep Predator, reporting."
Not bad actually. The style of the new faction is unique, but not at the expense of quality as is often the case with mods.
Actually I think they were just lancers. Don't recall seeing them light up when fired on.
I might just be seeing things, but did I see some new/non-buildable foehn infantry in the video?
Any other mercenary/subfactions planned besides the two listed? The original incarnation of the mod had some neat concepts.
I can't launch the game. It says I need mod chooser, but I already have it installed as part of the latest openra base package.
Act 2's finale is looking good.
Cool. I like the little things like this. Even have different models.
Love the idea. Interested to see though how far the game limitations let you take the customization. Like, republic and imperial versions of base structures based on tech level.
Building a big *** ship over what looks like mars, apparently.
A flying machine inspired by what the great ones made in the long long ago.
Will country-specific units just always be in the arsenal, or would there be some way of nation selection?
Yes. Either it heads towards me as soon as I enter it, or I've just had the extreme unfortunate luck of finding it right when the drone moves by it on its path every time I've played. I've tried 3 times thus far.
Every single time I've tried the archetype mission, the moment I enter the tech center the terror drone makes a b-line for me and there's no way to kill it. Extreme bad luck, or is this a bug?
C, it's clever and shows progression as time moves on.
I noticed that this mod is incompatible with the Sith Wars 2 mod. It overrides it in the map list. Is there any way to fix this?