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Thanks. It will take me time to refine things, though.
Yes, that is why this setting is disabled / commented out in one place while being enabled in the other ;)
I haven't tried yet RadioPhobia, you'll have to try yourself, sorry. Might require some manual file merging, though.
Thanks. I haven't tried the AMK automn edition, but try gamedata/shaders/r2/ShaderSettings.txt, there's a section dealing with DoF settings where you can tweak almost everything related to DoF. The crysis DoF is experimental and not really recommended for serious use.
See gamedata/shaders/r2/ShaderSettings.txt, there's a section dealing with DoF settings where you can tweak almost everything related to DoF :)
Normally only when getting crashes (what is the case with a fresh vanilla installation, for example).
No release date yet, sorry. Maybe will be part of DS3 :)
It emulates ("fakes") real volumetric / visible light by illuminating certain areas of the 2D screen image, as seen in this and the previous three screenshots. The effect is fake because it's not real lighting being applied but a simple post effect.
About eleven years, if I'm not mistaken. Yep, we're trying to max out the old lady X-Ray :)
Normal color blending here, nothing fancy. The JPEG compression might trick the viewers eye, though.
Yep, all but shaders plain vanilla here :)
The light is white, but it might look greyish as blended against the background. Also, IMHO the look of "some kind of smoke" would be welcome anyway in that underground area. I agree that the light shaft might need fine tuning but I'm not sure if it's the color that needs to be refined (altough not sure what else would be).
Thanks. I've been playing a bit with the DDoF settings, so they might be different from the CTP's defaults. The algorithm didn't change, though.
Not me. It's Hegel who is doing a merge of the two mods.
These guys look somewhat unhappy...
Yes, but depending on the other mod some file merging might be required.
Great! Wish you all the best with your mod!
Simple: Check the download section ;)
Hi, first of all please create an account and login if you have a question, as guest comments will be deleted here. Thanks.
You need to check the release notes / readme. Did you copy the user.ltx from the download section to run the game? If you got any other mods installed you need to de-install them first or merge them manually with DS 2.0.
You can tweak the color to your liking.
I like that green, though. Looks IMO really, really deadly toxic ;)
Well if you enjoyed the CTP then you'll probably won't have any issues with the Beta :P
Hmm, there's only a profile option to get an email when a reply to one of my comments has been posted but not when a comment (not reply) on an uploaded image was posted. That might be why I didn't notice your question in the first place.
Sorry I don't get any notification if someone posts a comment (do you?) so I have to go through all images, videos and downloads to check newest comments. That's why I might have missed your question.
The thing about screenshots is that I make them in situations where my effects look nice (to my personal taste at least) in-game. But as most of my effects are fake effects they tends to look worse in other situations (view angle, weather conditions, time of day etc.). You'll see what I mean if you install and test the CTP ;)
Thanks. Yeah I thought it would fit quite well.
Thanks - I'll need it ;)