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Yes, but depending on the other mod some file merging might be required.
Great! Wish you all the best with your mod!
Simple: Check the download section ;)
Hi, first of all please create an account and login if you have a question, as guest comments will be deleted here. Thanks.
You need to check the release notes / readme. Did you copy the user.ltx from the download section to run the game? If you got any other mods installed you need to de-install them first or merge them manually with DS 2.0.
You can tweak the color to your liking.
I like that green, though. Looks IMO really, really deadly toxic ;)
Well if you enjoyed the CTP then you'll probably won't have any issues with the Beta :P
Hmm, there's only a profile option to get an email when a reply to one of my comments has been posted but not when a comment (not reply) on an uploaded image was posted. That might be why I didn't notice your question in the first place.
Sorry I don't get any notification if someone posts a comment (do you?) so I have to go through all images, videos and downloads to check newest comments. That's why I might have missed your question.
The thing about screenshots is that I make them in situations where my effects look nice (to my personal taste at least) in-game. But as most of my effects are fake effects they tends to look worse in other situations (view angle, weather conditions, time of day etc.). You'll see what I mean if you install and test the CTP ;)
Thanks. Yeah I thought it would fit quite well.
Thanks - I'll need it ;)
I'll continue working on the Beta version which should fix the issue but I'm not sure if there's much left to do for the CTP. Meaning, you might need to wait for the Beta.
LOL haha, that was a good one :P
yep, vanilla weather, textures, maps etc. Only the shaders are not vanilla (of course :P )
As I said, I have copied my entire old vista shoc folder onto my W10 environment, so file-wise it's exactly the same.
So you say I'd need to replace some files, do you mean the 4 listed above? And with what version am I supposed to replace them?
Thanks for your investigations. Hmm, not sure what you mean by "old install"? I have copied the whole shoc installation folder from Vista to W10, so all files are still there.
Yes from the first sign of the mod not running properly on W10 it was absolutely clear that the illuminati is responsible for that :P
If you could give me the list of the missing DLLs that might already be helpful.
I'm working on it, but that's not an easy task. For whatever reason the shader compiler behaves completely different on W10, even if the compiler itself plus all other DirectX / D3D binaries are exactly the same as on Vista (I've tried using the one from my vista installation but that did not help). So there is probably only the way of using the beta instead as soon as available (because I will address the issue there).
No worries, I'm not gonna downvote you ;)
It would be perfectly possible to implement / port the reflections to DX8 / static lighting - but I will certainly not do it due to lack of time, sorry.
Thank you. I do my best. Unfortunately it does not always look this good in-game, only when conditions are optimal.
I assume that means it will get even better :)
This looks gorgeous!
Cool, thanks for the feedback.
There will be a small patch containing a couple of hotfixes and optimizations somewhere in the next weeks. Apart from that I am currently working for the mod TK / STALKER: Singularity - Ground Zero, so there's no plan for making new stand-alone releases at the moment.
No problem, glad you got the mod working. Have fun, and good luck with merging.
Maybe I should give it a second try implementing anomorphic lens flares.
Sorry, never heard of the steam version not being able to work with my mod. A couple of things:
1. Did you copy the mod onto a plain vanilla 1.0005 installation? (or other version)
2. Did you also copy the user.ltx as provided in a separate download?
3. Did you also copy the bin files provided in the download? (this might be a little different with steam)
4. Are you running any DLL Injectors / modifiers such as ENB Series, ReShade etc.?
Apart from those I have no idea what the problem is I'm afraid.
By default they are most intense when the sun is low (ie. morning and evening hours) and are not visible if the sun is too low or too high, but you can tweak that to your personal favor, there are a couple of adjustable values in the config file.
Thanks. But that scope texture does not come from my feather, it's part of the Gnomus' scopes texture mod.