Hello, I am Megavin123. I am a modder for the game Star Wars Empire at War but I am also planning to give other games a try. Aside of that, I am also part of Bullseye; an indie gamedevelopment group.

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megavin123
megavin123 Aug 26 2015 replied:

Did I forget to enable community members to start their own threads? :o

+1 vote   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Aug 26 2015 replied:

I have updated the mod last Monday actually, going to make Monday the update day probs. School started for me today so that will have priority but I'm still on schedule when it comes to the mod's development :)

+2 votes   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Aug 24 2015 replied:

Yeah true that, and I guess I should also check if their shields are still up.

+5 votes   media: Hangar Shields
megavin123
megavin123 Aug 23 2015 says:

I'm gonna crash my eta-2's in there so hard...

+7 votes   media: Hangar Shields
megavin123
megavin123 Aug 10 2015 says:

Sorry to hear that. Mere music shouldn't be too hard to recover, is it? Or did you compose your own tracks?

+1 vote   news: The death of all my Projects
megavin123
megavin123 Aug 8 2015 says:

Please note that there's one day left to vote on our poll. Voting stops tomorrow, so make sure you vote if you haven't already! :)

Moddb.com

Cheers!

+2 votes   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Aug 5 2015 replied:

It's in the forums section (top right) and then under the tab 'feedback and mod ideas'. :)

+2 votes   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Aug 1 2015 replied:

Nope, voting stops next week ;)

+2 votes   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Jul 31 2015 says:

I'd like to ask y'all to refer to the forum to answer a poll which helps me giving you what you want regarding the updates of this mod. :)

Cheers!

+2 votes   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Jul 30 2015 says:

Is it Dark Saber by any chance?

+2 votes   media: We are pretty proud of this one...
megavin123
megavin123 Jul 28 2015 replied:

The music in this was added after the recording.

+1 vote   media: Testing Video #4
megavin123
megavin123 Jul 28 2015 replied:

Yep, ground combat in this game is way to shabby imo. Since it's part of the game I'll see what I can do with it but don't expect a masterpiece.

+1 vote   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Jul 28 2015 replied:

Nope. Wouldn't work in this universe lol

+1 vote   media: Not the kind Marvel uses
megavin123
megavin123 Jul 24 2015 says:

The update that was supposed to be put up today will be delayed until Sunday due to real life issues. My apologies for the inconvenience.

Regards,
Megavin123

+1 vote   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Jul 23 2015 replied:

What if I told you you were also correct, kindoff :p some units are shared by multiple factions, so the CSA also uses some CIS ships yes.

+1 vote   media: Faction Preview
megavin123
megavin123 Jul 22 2015 replied:

There will indeed be more droid space ships in the mod :)

+2 votes   media: Faction Preview
megavin123
megavin123 Jul 21 2015 replied:

Aand you're right ^^

+2 votes   media: Faction Preview
megavin123
megavin123 Jul 21 2015 replied:

Nope, last remnants of the CIS as a faction died off in the Imperial Civil War (In this timeline)

+3 votes   media: Faction Preview
megavin123
megavin123 Jul 17 2015 replied:

Thanks :) what I plan to do with HardPoints is having the critical systems destroyable (Maybe also targetable, will see), such as shields, engines, turrets e.d.

+2 votes   media: Testing Video #4
megavin123
megavin123 Jul 17 2015 replied:

Thanks! :) Actually, I haven't taken inspiration from any mod (Okay maybe a little from Rise of the Mandalorians since I used that as a base) but there are some comparable features yes.

+1 vote   mod: Star Wars: Return to the Shadows
megavin123
megavin123 Jul 16 2015 says:

Thanks for the quick update! Is it save compatible?

+1 vote   download: Pirates vs. Mandalorians 1.01 Patch
megavin123
megavin123 Jul 15 2015 replied:

Correct :) I love the Farseer's Version. Will be replacing it with a different model though ;)

+1 vote   media: Imperial-I Class Star Destroyer Stress Test
megavin123
megavin123 Jul 11 2015 replied:

Thanks! I can say with certainty that this ship also appears in the Alliance mod. Not sure if it is in other mods no. :)

+1 vote   media: Implacable-Class Star Destroyer
megavin123
megavin123 Jul 9 2015 says:

I suggest making the DS1 cheaper or the DS2 more expensive, since the DS2 can also target ships :)

+3 votes   media: Death Star 1&2
megavin123
megavin123 Jul 8 2015 replied:

Yes I am aware of that, I own Sins Rebellion, assuming that is what you mean with latest expansion. As for the TIE's, what you say does make sense indeed. There is a lot of fanbased stuff out there.

+1 vote   media: Concept Starfighter
megavin123
megavin123 Jul 7 2015 replied:

XD Your vocabulary is going beyond my limits here hehe... if I understand correctly, my design doesn't add anything that no other TIE design has?

Also, the second paragraph indeed makes sense. Lot's of new games available. I'm also considering to dive into the files of Sins of a Solar Empire or maybe Homeworld.

+1 vote   media: Concept Starfighter
megavin123
megavin123 Jul 7 2015 replied:

Firstly, thank you for your comment. Because of the little amount of response I am getting on this project in general, I started to believe that I might be doing something wrong and I am glad to have someone point out what exactly is wrong, so even if I might seem defensive to your comments sometimes, don't get me wrong, I really appreciate it.

With that said, I recognize that this model was indeed made in a fairly short time and therefor lacking in quality. I do concur that Sketchup is not the ideal modelling tool for this game and that is the prime reason why I'm looking for modelers who actually know how to make good looking, and more importantly, models that would actually work ingame.

Initially I was basing my model of the starfighter from the movie 'Oblivion' but as it progressed it was getting more towards remotely looking like a TIE model. I am considering removing the long 'tail' and have a TIE model which is basically a crossover between the TIE Raptor and TIE Hunter. What would your opinion be on that idea?

+1 vote   media: Concept Starfighter
megavin123
megavin123 Jul 7 2015 replied:

TIE Hunters are already in the mod :P I was aiming for a TIE design tho..question is though, what shall I name it.

+1 vote   media: Concept Starfighter
megavin123
megavin123 Jun 30 2015 replied:

With all due respect J, not everyone owns flawless gaming equipment. I'm trying my best with the stuff I have at the moment. xD

+1 vote   media: Testing video #3
megavin123
megavin123 Jun 30 2015 says:

Hello all! I hope you're having a great day! I wanted to notify you all that our forums are online. Feel free to post there in case you have an idea for the mod, a question you'd like to have answered or perhaps you see a flaw in the mod, which you think I should fix. See you at the forums! Moddb.com

+1 vote   mod: Star Wars: Return to the Shadows
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