Behold the Yuuzhan Vong Army! This mod adds the Yuuzhan Vong Race as a playable faction and all units of this era. We are a community of modders working for the greater goal, so anyone who wants to help or support us is welcome!

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Burntstrobe Author
Burntstrobe - - 3,471 comments

To send a BIG Announcement, we need a BIG Broadcasting Tower....

Announcement will be made over the weekend ;)

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megavin123
megavin123 - - 1,024 comments

Soo intel in GC and the ability to signal reinforcements during combat?

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Wookienator
Wookienator - - 1,023 comments

Judging from the amound of window lights they need a lot of personal to keep that station running.

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the_Farseer
the_Farseer - - 6,407 comments

Coming to you live from Galaxy News Radio!

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Andrewarg
Andrewarg - - 121 comments

C3-PDog auuuuuuuuuuu

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the_Farseer
the_Farseer - - 6,407 comments

Oh also, looks like there may be a UV texture seam down the center of what I assume are solar panels? They only seem to appear on the bottom picture... It's probably an issue with the ALO render engine mipping your DDS files and compressing the living daylights out of them. I still need to find a way to turn off mipping altogether in EaW. Ain't nobody got time fo dat.

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Burntstrobe Author
Burntstrobe - - 3,471 comments

Hey Far, always a pleasure to see you here :)

The 'seam' is actually part of the solar panel texture, but the thing is so big, it could not get a proper screenshot to show it. It looks good though when you zoom in. Thanks for keeping tabs on us ;)

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the_Farseer
the_Farseer - - 6,407 comments

Ah I do see it now. The details are distorted when zoomed out because...of mipping. DirectX wants to manage your texture resolutions for you to help with that pesky thing called "performance". Ha...whatever that means. The end result is that fine details like that often get either lost or blown up too big so that a small line now looks like a UV seam.

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Sacer
Sacer - - 52 comments

It will reveal Enemy Fleet movement near Planet so User will know what Enemy is up to :) in GC Mode of course.
It`s impossible to call Units from other Planets during Space Battle.

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the_Farseer
the_Farseer - - 6,407 comments

Which is a shame really. A lot more was planned for CG than actually made it into the game. You know, there's even leftover code for chance encounters between planets...like if two oppossing fleets cross paths while in transit. So theoretically, you could intercept an incoming fleet if your ships had faster hyperspace speed, etc. Would have been cool.

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Sacer
Sacer - - 52 comments

That would be really nice but...Game Engine don`t allow for that :/

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Packy21
Packy21 - - 1,706 comments

Hi warb null... Nice to see you are there

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Description

The Communication Relay Surveillance Station (CRSS) is found throughout the galaxy on worlds with advanced sensor monitoring of sectors. Capable of revealing fleet movements over wide stretches of space, these stations were paramount to defense of worlds along the front lines of war.

Model by EVE Online
Texture and Edits by Burntstrobe UV by Revan5678