imma furry thats a die hard SGA fan :3

Comment History  (0 - 30 of 32)
maurowhelan
maurowhelan Jul 21 2014, 12:32pm says:

posted it on 2 other community sites composed almost entirely of artists/animators/3D renderors

+1 vote     article: We want you!
maurowhelan
maurowhelan May 3 2014, 7:15pm replied:

the Apollo isn't in the mod(yet?) but you can get the aurora class on the space map, siege of Atlantis. you have to capture the ancient satellite and reach tech lvl. 4 then you may build auroras. but till then you can build ancient atropos class corvettes

+1 vote     download: SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]
maurowhelan
maurowhelan Feb 10 2014, 5:45pm replied:

ok good to know that those events will still be there, will the orion have the same ability set as the aurora in skirmish? or will it have the shield recharge(hoping it has this) and the weapons boost just like in the oreviouse eaw mod?

+1 vote     download: SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]
maurowhelan
maurowhelan Feb 10 2014, 12:53am says:

im sure you have already awnsered this question, but in the GC maps once the tauri/Anubis(don't count the wraith as they would most likely just destroy the orion rather than use it) reaches Pegasus and arrives at turanis will they be able to find the orion? or will it be possible to say build a limited number of ancient corvete, cruisers, and aurora class if you manage to take asuras?

+1 vote     download: SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]
maurowhelan
maurowhelan Dec 25 2013, 11:42pm says:

thanks for the quick fix for cam not being buildable after teching up, I was starting to worried no one saw my post about it in the bugs forum.

+1 vote     download: SG EaW: TPC-Patch 1.2.0 [Manual Installation]
maurowhelan
maurowhelan Dec 17 2013, 6:50am says:

I have a question, did the patch change the A.I. controlled players at all? cause when I played decision at the supergate my hard a.i. ally didn't build hardly any ships this time. and the enemy built large fleets, which I was happy they were fighting back but it took almost an hour and 30 minutes to bet my way past their fleets and win without my ally computer actually helping me.

+1 vote     download: SG EaW: TPC-Patch 1.2.0 [Manual Installation]
maurowhelan
maurowhelan Oct 2 2013, 2:41pm says:

it looks great, but why does the line in stargate mastery still go straight through one research?

+1 vote     media: New research tree for Asurans
maurowhelan
maurowhelan Aug 30 2013, 10:36pm says:

ok so as best as I can tell, attempting the mod with forbidden worlds added causes a minidump every time it brings up the loading screen. if I can figure out how to uninstall f-worlds ill try the mod again and post what it does.

+1 vote     article: The Future of SGI
maurowhelan
maurowhelan Aug 30 2013, 10:30pm says:

id like to say, that I placed the 1.1 sgi in the rebellion mod folder 1.5 and it did a minidump the first time I tried to apply it but second time after exiting and starting the game again it loaded great. so for now thw 1.52 players can still play stargate invasion! I have the new forbidden worlds expansion so im gonna start a game and see what happens with that installed.

+1 vote     article: The Future of SGI
maurowhelan
maurowhelan Aug 30 2013, 10:11pm says:

will this work in the current version of sins rebellion?
cause its at version 1.52 now, not 1.1

+1 vote     download: SGI Reb v0.1.4
maurowhelan
maurowhelan Jul 29 2013, 6:25am replied:

thank you for the reply and link, and thank you for the mod. id like to ask, will the orion be availiabal in the campaighn mode once its finished if the player takes teranis?

+1 vote     download: SG EaW: TPC-Patch 1.1.0 [Launcher]
maurowhelan
maurowhelan Jul 23 2013, 9:09pm says:

launcher worked perfectly for me as did the updater, I love the voices for the ships and the graphics are amazing. I was wondering though, will yaw be bringing back the super gate in the space skirmishes to allow building of the Orion and other hero's based on the galaxy you dial?

+1 vote     download: SG EaW: TPC-Patch 1.1.0 [Launcher]
maurowhelan
maurowhelan Apr 29 2013, 4:17am says:

found a small bug, the mod causes you to be unable to build space/ground jumpers on the ancient worlds, if anyone can help fix this please do. ill be trying to fix it myself but im very very noob to the coding.

+1 vote     download: Mod Patch by Patton
maurowhelan
maurowhelan Apr 29 2013, 4:12am says:

after playing through the pegasus campaighn to taranis i recieved the orion, but i am no longer able to build space/ground puddle jumpers. :( ill try to work on the problem myself but my ability to mod xml is very liited. if you can will you ask spino or one of the others if they can help?

+1 vote     article: Changelog for SGEAW Patch
maurowhelan
maurowhelan Apr 28 2013, 11:58pm says:

ok got to play the new campaign, i miss usubg drones to break shield generators but so far i love this mod

+1 vote     download: Mod Patch by Patton
maurowhelan
maurowhelan Apr 28 2013, 3:01pm says:

I apologize fir fothering you, but can you send me your xml fixes for aselinas stargate mod? the putlocker links have all been removed, if you have datharis fix id like that too if you don't mind. thank you for your time :)

+1 vote     member: IW-80
maurowhelan
maurowhelan Apr 28 2013, 2:32pm says:

very interesting changes, ill install the patch and post my final opinion on the download page, :) i do have a couple questions tho. in campaighn can the tau'ri still build puddle jumpers at appropriate planets in their late tech levels? and will the orion still be avaliabal after reaching teranis?

+1 vote     article: Changelog for SGEAW Patch
maurowhelan
maurowhelan Apr 27 2013, 9:07pm says:

excuse me, you uploaded a mod for stargate eaw by someone named patton. did he happen to give you a change log for it? if he did can you send me the changelog so i can see what it canged

+1 vote     member: Jack_Hunter
maurowhelan
maurowhelan Oct 10 2012, 4:57pm says:

um do i have to wait a certain amount of time to be able to access M7G-677 and Kohal in the pegasus galaxy? i see that asuras controls them but they are red and i cant continue into asuran terotory with them locked.

+1 vote     download: Campaign Mod by Aslena
maurowhelan
maurowhelan Sep 25 2012, 1:10am replied:

idk f anyone will want it but i modified the planets file to fix the kheb/nasaya bug in a sence. i flipped a coin and the winner was nasaya so i deleted kheb, the map works good now planet wise. and im happy to send you the file if you think ppl will be ok with it

+1 vote     download: Campaign Mod by Aslena
maurowhelan
maurowhelan Sep 12 2012, 6:27pm says:

i know your probably very busy but i want to ask for a favor for the stargate EAW fans, can you repair a single bug located in

Mission_35_Atlantis xml

that causes the deadalus to be abscent during the siege of atlantis? ive tried myself but non of my programs are able to open the file. thank you for your time spino.

+1 vote     member: Spinobreaker
maurowhelan
maurowhelan Jun 25 2012, 7:21pm says:

ok ppl listen up, yaw stop bitching at aslena. the mod has all the tau'ri special buildings, you cant build them at the start cause they need to be unlocked! get rodney next to a planet controlled by anubis(red player) and click him and ull see theres a steam option on the planet, drop him in the steal slot and buy ur special buildings. i hope yaw'll realize that yaw were jerks to a good person cause yaw didnt pay attention while you were playing the game.

+3 votes     download: Campaign Mod by Aslena
maurowhelan
maurowhelan Jun 25 2012, 7:16pm says:

mrs. Aslena, my names mauro and i downloaded your stargate mod. i waant you to know the mod works fine, half of the problems ppl are having is due to their stupidity. if i may explain, the lack of special buildings for earth and the other worlds is cause they are bonuses that need to be stolen from the gou'auld with rodney. theres no bug that you need to worry about fixing, and you dont deserve the crap those ***** are giving you. so thank you for a wonderful mod.

+1 vote     member: Aslena
maurowhelan
maurowhelan Mar 29 2012, 7:45am says:

this mod is freaking awesome and i highly recommend it :)

+1 vote     mod: Maelstrom
maurowhelan
maurowhelan Mar 29 2012, 7:43am says:

had to completly uninstal eaw and reinstall it and the stargate mod to get this to work, but it was definatly worth it. this is a great mod but i do kinda wish the other mods like Nicks mod worked with it

+1 vote     download: Stargate EAW: Reality by Spinobreaker
maurowhelan
maurowhelan Dec 25 2011, 2:31am replied:

u have to fight your way to erebus to get bratak, then take bratax and SG-1 to proclerush taonas and ull see a special cut sceane and ull recieve the ZPM

+1 vote     download: Mod Patch by njkz
maurowhelan
maurowhelan Apr 15 2011, 3:12pm replied:

thank you, im glad im not the only one taking their side.

+1 vote     media: Tau'ri Capitals
maurowhelan
maurowhelan Apr 15 2011, 3:05pm replied:

bare in mind the human events grant them puddle jumpers, several ancient aurora class warships, and the city-ship atlantis

+1 vote     media: Tau'ri Capitals
maurowhelan
maurowhelan Apr 15 2011, 2:58pm replied:

YAY! XD

+1 vote     article: March News
Level
Avatar
Avatar
Offline Since
Aug 27, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.0
Members
4
Mods
1
Articles
8
Media
3
Downloads
16