imma furry thats a die hard SGA fan :3
it looks great, but why does the line in stargate mastery still go straight through one research?
ok so as best as I can tell, attempting the mod with forbidden worlds added causes a minidump every time it brings up the loading screen. if I can figure out how to uninstall f-worlds ill try the mod again and post what it does.
id like to say, that I placed the 1.1 sgi in the rebellion mod folder 1.5 and it did a minidump the first time I tried to apply it but second time after exiting and starting the game again it loaded great. so for now thw 1.52 players can still play stargate invasion! I have the new forbidden worlds expansion so im gonna start a game and see what happens with that installed.
will this work in the current version of sins rebellion?
cause its at version 1.52 now, not 1.1
thank you for the reply and link, and thank you for the mod. id like to ask, will the orion be availiabal in the campaighn mode once its finished if the player takes teranis?
launcher worked perfectly for me as did the updater, I love the voices for the ships and the graphics are amazing. I was wondering though, will yaw be bringing back the super gate in the space skirmishes to allow building of the Orion and other hero's based on the galaxy you dial?
found a small bug, the mod causes you to be unable to build space/ground jumpers on the ancient worlds, if anyone can help fix this please do. ill be trying to fix it myself but im very very noob to the coding.
after playing through the pegasus campaighn to taranis i recieved the orion, but i am no longer able to build space/ground puddle jumpers. :( ill try to work on the problem myself but my ability to mod xml is very liited. if you can will you ask spino or one of the others if they can help?
ok got to play the new campaign, i miss usubg drones to break shield generators but so far i love this mod
I apologize fir fothering you, but can you send me your xml fixes for aselinas stargate mod? the putlocker links have all been removed, if you have datharis fix id like that too if you don't mind. thank you for your time :)
very interesting changes, ill install the patch and post my final opinion on the download page, :) i do have a couple questions tho. in campaighn can the tau'ri still build puddle jumpers at appropriate planets in their late tech levels? and will the orion still be avaliabal after reaching teranis?
excuse me, you uploaded a mod for stargate eaw by someone named patton. did he happen to give you a change log for it? if he did can you send me the changelog so i can see what it canged
um do i have to wait a certain amount of time to be able to access M7G-677 and Kohal in the pegasus galaxy? i see that asuras controls them but they are red and i cant continue into asuran terotory with them locked.
idk f anyone will want it but i modified the planets file to fix the kheb/nasaya bug in a sence. i flipped a coin and the winner was nasaya so i deleted kheb, the map works good now planet wise. and im happy to send you the file if you think ppl will be ok with it
i know your probably very busy but i want to ask for a favor for the stargate EAW fans, can you repair a single bug located in
that causes the deadalus to be abscent during the siege of atlantis? ive tried myself but non of my programs are able to open the file. thank you for your time spino.
ok ppl listen up, yaw stop bitching at aslena. the mod has all the tau'ri special buildings, you cant build them at the start cause they need to be unlocked! get rodney next to a planet controlled by anubis(red player) and click him and ull see theres a steam option on the planet, drop him in the steal slot and buy ur special buildings. i hope yaw'll realize that yaw were jerks to a good person cause yaw didnt pay attention while you were playing the game.
mrs. Aslena, my names mauro and i downloaded your stargate mod. i waant you to know the mod works fine, half of the problems ppl are having is due to their stupidity. if i may explain, the lack of special buildings for earth and the other worlds is cause they are bonuses that need to be stolen from the gou'auld with rodney. theres no bug that you need to worry about fixing, and you dont deserve the crap those ***** are giving you. so thank you for a wonderful mod.
this mod is freaking awesome and i highly recommend it :)
had to completly uninstal eaw and reinstall it and the stargate mod to get this to work, but it was definatly worth it. this is a great mod but i do kinda wish the other mods like Nicks mod worked with it
u have to fight your way to erebus to get bratak, then take bratax and SG-1 to proclerush taonas and ull see a special cut sceane and ull recieve the ZPM
thank you, im glad im not the only one taking their side.
bare in mind the human events grant them puddle jumpers, several ancient aurora class warships, and the city-ship atlantis
awesome XD a huge fleet for each aurora then<3, yea its obvious which factions my fav. ^.^
ok so if you lose the aurora's in battle then they're gone for good?