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MasterN
MasterN @ Dawn of Glory

How about Necrons or Tau? :)

Also since it is a facelift mod will it also include the awesome Witch Hunter models?

And will Chaos be separated with the marks of the Dark Gods?

Sorry for so many questions I'm just excited. :)

Reply Good karma+1 vote
MasterN
MasterN @ Imperial Knight (side view)

Very, very, very nice! :-)

Reply Good karma+3 votes
MasterN
MasterN @ New Warboss (with Armor Upgrades)

And Nids too? Here come the nerdgasms. :)

Reply Good karma+2 votes
MasterN
MasterN @ New Warboss (with Armor Upgrades)

Aaaaaaa awesomeeee!!! :)

Reply Good karma+2 votes
MasterN
MasterN @ Dawn of Glory

Awesome to hear that.
Luv the WAAAAAAGH Boyz! :-)
Can't wait to see Chaos and Dark Elf goodies too. :-)

Reply Good karma+3 votes
MasterN
MasterN @ Dawn of Glory

This is so awesome, really hope this one gets released. :)

Reply Good karma+3 votes
MasterN
MasterN @ Call of Warhammer: Beginning of The End Times

Very awesome, love the new changes, played just a little bit but noticed a few bugs.

1. Game randomly freezes when selecting Keep of Secrets fortress.

2. Dark Elf agents have High Elf portraits and voices in recruitment window agents have default muslim portraits.

3. Not a bug just a question,cant seem to find some of the spoiled units like Chaos dwarf golden bull etc... So I am guessing those that are not in won't be any time soon? :-)

Reply Good karma+1 vote
MasterN
MasterN @ Echo of Heresy

Will there be a version for all of us non-Russian speakers? :)

Reply Good karma+3 votes
MasterN
MasterN @ Poisoned-Wind Mortar

Those are some nice cabages the ratties have. :)

Reply Good karma+4 votes
MasterN
MasterN @ Another dose.

Oh, than the Night gobbos are getting goodies? :-)

Reply Good karma+1 vote
MasterN
MasterN @ Pegasus knights

Majestic, beautiful... :)

Reply Good karma+2 votes
MasterN
MasterN @ Call of Warhammer: Beginning of The End Times

I know it's a tall order, but will we be seeing a Verminlord (hard to recruit etc...) for the Skaven? :)

Reply Good karma+1 vote
MasterN
MasterN @ Amethyst Wizards

We ride on the winds of Shyish! The Undead hordes will be stopped and we are humanities only hope of exterminating the vile necromantic abominations!

They look AWESOME!!!

Now if we get Gray Wizards I am a happy camper because than both of my favorite wizard orders will be in. :)

Reply Good karma+2 votes
MasterN
MasterN @ New Ships

Since Naval battles is done so poorly in all TW games to date, it's a good thing we don't have them.

Reply Good karma+8 votes
MasterN
MasterN @ Call of Warhammer: Beginning of The End Times

Well Chaos Gods obviously, but aside from Clan Pesitlence who are Nurgle worshipers the Skaven where not aligned to the Chaos forces during the end times.

I am asking this because I saw the Horned Rat in the preview to be a part of the Chaos Crusade mechanic so I would not like to see Skaven joining in the all around rise of Archon and Chaos along side Khorne Demons etc... :)

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MasterN
MasterN @ Call of Warhammer: Beginning of The End Times

I have a quick question. In an image showing off the Chaos Crusade mechanic I saw that the Horned Rat was a part of the Chaos Pantheon.
As far as I know (and that is not that much :P ), the Horned Rat was included in the Chaos Pantheon after the End Times and even than he still wasn't on the status of the Ruinous Powers, still had to prove himself to the rest.

So why is he in the Chaos Pantheon during the End Times in the mod? :)

No rage here just curious. :)

Reply Good karma+1 vote
MasterN
MasterN @ Cold One Lances

As you see it has, the lances are down, that is the point of the picture. :)

Reply Good karma+5 votes
MasterN
MasterN @ Tau Commander O'Shassera - WIP

Said it before will say it again gorgeous and I hope demonettes will get some love.

Reply Good karma+1 vote
MasterN
MasterN @ New SOB model WIP

Ladies and gentlemen Dawn of War 3.

Reply Good karma+3 votes
MasterN
MasterN @ Lovely "new" unit: Wracks!

Texture FusterClock...

Little to early for April 1st joke?

Reply Good karma+5 votes
MasterN
MasterN @ New models for BL - WIP

They are all so beautiful, each and every one of them I could cry! :)

Hope Demonetes get the same treatment. :)

Reply Good karma+3 votes
MasterN
MasterN @ Process of Updating Tech Trees (Orks)

Weird Boy works fine, as do most commonly used models from DoW2 like Bloodletters.
Don't really see how they don't fit in, it the same universe, the same fluff, they are just higher quality models which are always welcome, like higher quality models the talented modders make.

Reply Good karma+1 vote
MasterN
MasterN @ Process of Updating Tech Trees (Orks)

Weird Boy? In UA FINALLY!!! I am so glad you guys are starting importing DoW2 models, it has been done for years now and there is no reason why you shouldn't make this mod better with them. :)

Reply Good karma+2 votes
MasterN
MasterN @ Eternal Confrontation

Eternal Confrontation mod review Part II

Also the mod is riddled with bugs, for instance, Bluddflag still has the same jabby animation bug it had in the first version of the mod.

In conclusion my biggest complaint about this mod is that it adds a bunch of models but with no flavor, it just adds to the original version. Like clumsily gluing wings, horns, helmet, armor and weapons to a statue and they are barely holding on.

The mod has potential but it need to be organized and the focus should be on working on improving the existing content it has before even thinking of adding anything else.

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MasterN
MasterN @ Eternal Confrontation

Ok here we go:

Review of Eternal Confrontation mod Part I (Since I am guessing this will take a few posts).

Let me start right of the bat by saying I do not mean to insult anyone and I fully respect the time and effort put in the making of this mod, and I beg the mod author to view this review as an advice and not as an attack on his respected creation.

Let's start with the positives, there is a plethora of new models never before seen in any DoW mod and they are beautiful to see. The music is awesome it gives you that pumped up feeling and it fits nicely with each faction. Aaaaaaaaaaand that's about it...

The negative, the mod gives off a large feeling of disorganization and is very imbalanced.
For instance in the Chaos faction you can build a building called "Temple of Lords" as soon as you start the game and inside that building you can produce all the greatest names in Chaos like Fulgrim and Mortarion with insane health and regeneration values which is a great advantage early on. Also you can pick a chaos god symbol between the 4 major deities and it gives you is a special building that let's you produce some special units from chosen deity BUT it doesn't change anything else, it doesn't restrict the other units in other buildings (for instance if I choose Slaanesh I can still build the Beast of Nurgle from the sacrificial pit) so it does not give you the real feel like you are leading the armies of said Chaos God. And speaking of the great heroes like Fulgrim, they don't have any unique powers, they usualy don't have any powers if they are not sorcerers in the most part and than they get doombolt (with the exception of the Sorcerer Lord form the HQ).
And the same problems continue in all factions like giving a lot of special commander units and not really making them unique, they are just models with high health and attack no real flavor to them same goes for the new units.

Reply Good karma+1 vote
MasterN
MasterN @ return of Davian Thule

I know I meant in the campaign only. :)

Reply Good karma+2 votes
MasterN
MasterN @ return of Davian Thule

New Gear is nice now if only you coud replace the Sisters with the Witch Hunters... ;)

Reply Good karma+2 votes
MasterN
MasterN @ Watcher in the Dark

What in Tzeentch name is this?

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MasterN
MasterN @ Knight

Than may that version arrive on swift wings! :)

Reply Good karma+1 vote
MasterN
MasterN @ Knight

Is this in the current version? :)

Reply Good karma+2 votes
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