Its 100% possible its just a matter of wether or not people are willing to bother to go through all the work. We've already randomized the faces, scopes, and vehicle textures as well. Really the engine is 100% capable its just are you willing to go the extra mile, if it dosn't work make it work by improvising.
We even managed to include NVG goggles on infantry at night time, and night maps are viewed by the player in night vision mode (light intensifying green) IR lasers are also in the works for infantry weapons so that they may appear in nvg.
We even managed to randomize weapon accuracy, player stances.... Basically chances of a hit/miss probability is now no longer dependent on the old ZH "scatter radius" we've taken it much much further. Even tracers now appear at certain intervals, different colors....
Right now we are just in need of help to bring the ZH engine up to graphics standards.
marc15yo
Marc-Eddy joined
My name is Marc-Eddy. I love to mod games. It started out with editing a few CNC units and then i discovered the whole world of modding. Then i joined my first forum and found out all new information. half of which i already knew.