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shittube locked the vid in germany. use Wildtunnel.com
yiff yiff yiff
first is grudge by tool.
i call impersonation, they arent digging
awlawd, niggertits is still producing original content? no wai.
now i certainly dont have much of an idea about how ue3 handles mp, but shouldnt it be easy enough to push all the ai and variable stuff to the server while having clients only get the positioning stuff?
it isnt like you would have to write the whole client server synchro framework thingie either...
good lord. just how old is this guy whos thinking you gotta be a cook to judge food?
aaand the winner for the most retarded name iiiiiis ...
pointing the torrent at your corrupted modb dl location saves time.
am i the only one always crashing when pressing space?
"My grandchildren will have so much fun with this! :( "
fixed for great justice.
haha, 0 mac votes, lets keep it that way.
linux for work and windows xp/7 for gaming - thats pretty much the best combo, unless you are a hardcore video editor.
also, debian rulezzz.
the content does sound awfully nice, however i only have the russian version of the game. are all of the text files reworked, or will i get a mixture of both languages?
indeed, its the best vn translated until now.
swappable engine? some one should give this man an old and moldy cookie, he finally arrived at the multitier concept in programming >_>
btw, hasnt that already been done in the ps2 and xbox to 360 period, or with the wii versions?
fail, unplayable without cheats. and if you get some guns all the visuals look like someone forgot to take their ritalin.
the only positive things i noticed were the models and one of the bullettime leaps.
occurs on every second loading on seven for me.
all of the f3 dlc, unlike horse armor, were full of win(and usefull loot). also gta4 dlc is quite good, pretty much like an addon.
uhm what? there was logic behind THAT?
shareware - no mp and 90h testperiod in the testversion.
hmmmm... trading - check; fighting - check; exploration - check;
how is the premise any different from what happens in the x universe?
in the hour i spent with the game, it seemed like freelancer 1.5 to me(and im pretty sure freelancer had the same planet texture resolution, if not better).
the game came nowhere close to building any sort of atmosphere due to the graphics, and as for combat, i did not get the impression of it evolving beyond dogfights between fighters. as far as i have seen, everything this game attempts even x2 did(except for mp obviously).
considering x3 is available for 5€ on amazon i cant help but wonder what the selling point of this game is supposed to be.
the visuals are below the level of x2...
and the only reason someone would pick this over x3tc would be multiplayer ... which you cant even test in the demo. very smart move.
01:49 <[R8]DEEJ-neotokyo> not our fault actually, people setting up the links have butterfingers
THE WHOLE TRUTH
awfuck. the partyvan arrived, and is spamming away messages. thats it for any reasonable irc conversations.
01:07 <Grey> testing complete - we've already started with the mirrors, torrents seeds, almost there!
ofc im going to post the links here as soon as i see em, divine retribution for that dyst dizz and all >:S
goddamn blasphemious faggots -.-
00:26 <Glasseater> just incase <Grey> guys wanting an estimate, we're gonna do a quick santiy check with the client, and then start populating mirrors and setting up torrents. when those won't get slaughtered we'll post here first :)
do you know what they are busy with atm? are they obligated to tell you?
crawl under a stone and take your selfimportance with you.
the devs would have to be juvenile retards if they really work on the mod till the last second (going by how they handle the media releases thats hardly the case though).
anyway, since we arent paying a cent(lol, except for watching ads) common courtesy allows nothing but spamming useless messages on random boards while waiting.
im kinda sorta fairly certain it would take the same amount of time to write a small progress report containing the approximate percent of assets done, and assets unfinished, as it did to write your "still aint dead" note.