Hi there everyone! I am MaceMadunusus, I started modding roughly 10 years ago on a game called Star Wars: Jedi Knight Jedi Academy. I joined the Movie Battles II team in order to create many new, unique, and interactive locations as well as to update some existing levels. Soon after, the sequel to Movie Battles II, Movie Battles II was started, and I am now working within UE4 to create some more epic Movie Battles locations!

Image RSS Feed Latest Screens
Taris UDK Start Luke Skywalker Lightsaber - A New Hope (WIP) MB3 UDK Death Star WIP
Blog RSS Feed Report abuse Latest Blog: Jabba Mini-Revamp

0 comments by MaceMadunusus on Sep 12th, 2011

I have done a partial mini-revamp to Jabba. This includes parts of the map which were originally planned for a JabbaV2. Many areas are also left out, as they are unfinished. So pretty much, I just put the finished changes into the current Jabba, while leaving the others for potential future updates. This is the result.

There are only a few minor visual changes, most of the changes are behind the scenes in the form of brushwork and VIS. (The map is a mess)

So, here are pictures of the visual changes. The first few pictures you will see the big room in main has a lot more cover, and is a lot less open. The second set of pictures shows the area just outside of the door to the rancor pit. Instead of the mini-cantina looking area, it is now more of a cave with flames to light it up.

Jabba Mini-RevampJabba Mini-RevampJabba Mini-RevampJabba Mini-RevampJabba Mini-Revamp

Here is a list of the CURRENT changes. A few more may happen during testing, you never know.

  • Added more spawns to Rebels. There are now 32 initial spawns to prevent telefrags.
  • Added more spawns to Imperials. There are now 64 initial spawns to prevent telefrags and crashes.
  • Added 60 second delay for initial Rebel spawn change to prevent flanking right off the bat.
  • Added new new pillars to the area in main to add cover and variety.
  • Added a new room outside of rancors pit, that looks more authentic.
  • Fixed a few wallbugs
  • Fixed a few areaportals
  • Fixed the cooking area in kitchen
  • Slightly updated lighting
  • Revamped brushwork in the main area, so that it aligns to the grid, and is easier to modify for later.
  • Revamped VIS stage, less detail brushes, more efficient structurals, and hint brushes
Media RSS Feed Latest Video
Groups
2007 Mod of the Year Awards

2007 Mod of the Year Awards

Official event with 186 members, must apply to join

The time has come to decide 2007's elite and what a great year it has been for mods and games alike. We've seen numerous games score 10/10 and now it...

2008 Mod of the Year Awards

2008 Mod of the Year Awards

Official event with 208 members, must apply to join

Welcome to the 7th Annual Mod of the Year Awards - the premiere event that celebrates the best creations within the modding and indie gaming scene. Developers...

2009 Mod of the Year Awards

2009 Mod of the Year Awards

Official event with 147 members, must apply to join

Welcome to the 8th Annual Mod of the Year Awards - the premiere event that celebrates the best creations within the modding and indie gaming scene. Developers...

2010 Mod of the Year Awards

2010 Mod of the Year Awards

Official event with 195 members, must apply to join

Mod of the Year is the largest celebration of hobbyist, amateur and professional modification developers. With record attendance and a massive number...

CMP Team

CMP Team

Educational group with 7 members, must apply to join

The team behind the Community Map Pack (CMP) for the Movie Battles II Mod.

Desura

Desura

Official group with 10,091 members, open to all members

Desura is a community driven digital distribution service for gamers, putting the best games, mods and downloadable content from developers at gamers...

Jedi Knight Jedi Academy Modders

Jedi Knight Jedi Academy Modders

Developer & Publisher with 66 members, open to all members

This is a group for all modders of JK3. All JK3 modders are welcome here. Jedi Knight Jedi Academy mods.

JKG Team

JKG Team

Developer & Publisher with 17 members, invitation only

The team responsible for the developement of the Jedi Academy Multiplayer modication known as 'Jedi Knight Galaxies' which is designed as a LMO (Large...

Post comment Comments  (10 - 20 of 34)
SecretApprentice
SecretApprentice Jun 29 2012, 6:56pm says:

Mace!! I need your help I pmed you two times but you have not replied back. See theres a problem with a link to a map on your website the maps called MB2 Order 66 Kashyyyk and both the links are broken. I would really like to play in that map so if you could fix it thank you :).

+1 vote     reply to comment
SecretApprentice
SecretApprentice May 30 2012, 7:07pm says:

HEYY!! I was wondering how your cloud city map was coming along. Is the carbonite chamber finished?

+2 votes     reply to comment
SecretApprentice
SecretApprentice Oct 12 2011, 7:15pm says:

Woohoo MBII big update :D please tell me it includes rc cruiser.

+2 votes     reply to comment
MaceMadunusus
MaceMadunusus Oct 12 2011, 9:27pm replied:

It does, read the changelog... lol

+2 votes     reply to comment
SecretApprentice
SecretApprentice Oct 12 2011, 10:41pm replied:

omg!!!! so awsome man I love it must have taken you forever to finish it.Is there gona be another version of mb2 soon? I hope it includes your beast cloud city map :D

+2 votes     reply to comment
MaceMadunusus
MaceMadunusus Sep 29 2011, 9:41pm replied:

IT will also be released with MB2, very soon :)

+2 votes     reply to comment
SecretApprentice
SecretApprentice Oct 2 2011, 2:02pm replied:

Omg Thank you you're one of my fav mappers :D I have been to your website and im a huge kotor fan how long has it been since you have added work to your big leviathan map?

+2 votes     reply to comment
MaceMadunusus
MaceMadunusus Oct 2 2011, 11:35pm replied:

Its been a LONG time lol, years.

+2 votes     reply to comment
SecretApprentice
SecretApprentice Oct 7 2011, 6:18pm replied:

So will it ever be in developement again? it seems slightly finished except for the hangar. Maybe it could be scrapped, deleting the hangar part, adding bot support, and it would be ready. Also, have you ever sent people WIP's? maybe I could test it :)

+2 votes     reply to comment
MaceMadunusus
MaceMadunusus Oct 8 2011, 12:54am replied:

The Movie Battles Beta team already tests everything in large scale tests. Usually 24 players.

There is a possibility yes, but it is on the backburner atm

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Level
Avatar
Avatar
Offline Since
Oct 7, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Accolades
2007 Mod of the Year Awards 2008 Mod of the Year Awards 2009 Mod of the Year Awards 2010 Mod of the Year Awards Desura Summer of Mods & Indies
Statistics
Activity Points
2,113
Rank
732 of 475,554
Watchers
15 members
Time Online
3 weeks
Comments
413
Site Visits
10,578
Profile Visitors
33,300 (5 today)
Contact
Private Message
Send Now
Email
Members Only
XFire
macemad
Steam
kilo452
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

MikeFrost
MikeFrost friends since Dec 18, 2007
The_Shredder
The_Shredder friends since May 1, 2010
Darthlex
Darthlex friends since Aug 9, 2009
JamyzGenius
JamyzGenius friends since Apr 11, 2010
DT_85
DT_85 friends since Jul 15, 2010
Darth.Hunter
Darth.Hunter friends since Jan 3, 2009
IZaNaGI
IZaNaGI friends since Jan 12, 2010
silverfang22
silverfang22 friends since Mar 9, 2011
dvg94
dvg94 friends since Jun 1, 2009
BlasTech
BlasTech friends since May 29, 2010