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Comment History  (0 - 30 of 87)
LT~Sagan May 18 2013, 1:42pm says:

wow very nice, I love the concept of this mod, keep it up

+1 vote   media: Sd.Kfz.9
LT~Sagan May 5 2013, 5:04pm says:

Awesome video, would love to see more, keep it up!

+2 votes   article: First release
LT~Sagan Apr 28 2013, 5:50pm says:

cool to see that in a few months we will get the planes, are they flyable? and can they do dog fights or bombing runs?

+1 vote   mod: New planes for Mow Assault Squad by Bassmaniac
LT~Sagan Feb 21 2013, 11:57am says:

Will there be ship debris once one is destroyed? I know it will take some processing power but it would be a nice addition

+1 vote   media: Working to get most ships setup for gameplay.
LT~Sagan Feb 11 2013, 5:55am says:

Textures are awesome, can't wait to see more.

+2 votes   media: Working to get most ships setup for gameplay.
LT~Sagan Jan 28 2013, 11:33am says:

I agree with Palaven and Menae, that was an awesome battle sight. Mars maybe? And Charon Station would be nice though you'd have to create the station and everything which would take time. The quarian homeworld, Ilos and Cronos station as well.

+1 vote   article: Making of maps
LT~Sagan Dec 30 2012, 5:36pm says:

Epic, can't wait for a demo or the release

+2 votes   media: Normandy SR2 fully included
LT~Sagan Nov 26 2012, 11:03am says:

Has treeform done anything new with this browser based approach? It's been so long since an update, just wanted to be sure it's not dead, this game has so much promise. Don't worry about showing anything, I know real life stuff can get in the way, just a hey would do haha.

+1 vote   game: Angels Fall First : The Second Antarean War
LT~Sagan Aug 23 2012, 11:44pm says:

Anything new guys?

+1 vote   game: Angels Fall First : The Second Antarean War
LT~Sagan Jul 18 2012, 3:22pm says:

can't wait to have a f;eet of these destroying reapers

+1 vote   media: Ingame Preview Alpha 0.1
LT~Sagan Jul 18 2012, 12:34pm replied:

ah i see, you could separate the Alliance and have the max 6 races, so that it appears like in the game, mayor Alliance fleet and the council races are the ones who actually are mixed, just a thought but good to know, still excited to test the ships

+1 vote   mod: MER
LT~Sagan Jul 17 2012, 10:55pm says:

Will the council forces be made as one faction or will the alliance, turians and asari be seperate factions?

+1 vote   mod: MER
LT~Sagan Jul 13 2012, 1:20am replied:

yeah, saw it after I commented :P

+2 votes   media: Earth Patrol
LT~Sagan Jul 9 2012, 1:28am says:

wow this looks awesome, I guess you also change the resource collectors as well right?

+1 vote   media: Earth Patrol
LT~Sagan Jul 9 2012, 1:26am replied:

Good news indeed, also I check the resolution settings, it may have been that though I find it odd since in the other mods I run they seem pretty high quality, im going to up it a little and run a few games to check, also I have the hotfix working since the beginning because it added the industrials and the starting fleets which you stated in the hotfix's description, so thats not a problem

+1 vote   download: EVE: RTS 0.2 - Alpha 2
LT~Sagan Jul 8 2012, 4:30pm says:

Unfortunatley I haven't been able to check my GPU and resolutions settings, I am currently not at my home, but I'll get back to you on that one. I did download the Hotfix but maybe it didn't take effect, I'll check when I get back and play a few games as well. Yes if you could incorporate back the wreckages it would be nice. Anything else I'll let you know

+1 vote   download: EVE: RTS 0.2 - Alpha 2
LT~Sagan Jul 7 2012, 4:51pm says:

Just tested the demo, good job on the sector gameplay, very fun. The AI was a little tricky at first but soon got the hang of it. I've only played 2 games but they were fun. Was a little disappointed that the ship textures were lower in quality than in the first alpha demo, as well as the wreckage disappearing within a few seconds, though I imagine its for the game quality. In the first alpha I loved the fact that I could see the Amarr turrets on the ships but this time I couldn't, overall well done on the game play.

Another thing I noticed was that the industrial's have the same problems as the original resource collectors in that they get stuck and spin around the stations for some time before being able to harvest resources. Keep it up though.

+1 vote   download: EVE: RTS 0.2 - Alpha 2
LT~Sagan Jun 20 2012, 3:56pm says:

How would the relays work ingame? Just to get an idea

+1 vote   media: First WIP
LT~Sagan Jun 20 2012, 3:55pm says:

Wow, this has a lot of potential, would be epic to see it working, if whenever you need a beta tester I'd be willing to help

+1 vote   mod: MER
LT~Sagan Jun 20 2012, 3:47pm says:

good job, would want to see more UEF ships as well as fighter, but I bet you'll put them in the full release, good work

+1 vote   download: HWBP Demo v1.0
LT~Sagan Jun 20 2012, 2:07pm says:

epic, looks awesome, keep up the good work

+1 vote   media: First Refining Station ingame!
LT~Sagan Jun 5 2012, 1:33pm says:

I agree with Hell Diguner, and a little skeptic about the change though it may work quite well, we'll have to see how it shapes up in the future, i'll still be tracking this.

+1 vote   article: A New Direciton
LT~Sagan May 22 2012, 4:31pm says:

looks epic, I like the design very much

+1 vote   media: Cerberus Civilian Research Center
LT~Sagan Apr 21 2012, 4:33pm says:

Awesome work on the ship, I'd love to see it's distinctive role in action

+1 vote   media: Primae update
LT~Sagan Apr 21 2012, 4:31pm says:

Nicely done, indeed the orange bermas look better than blue, keep up the good work

+1 vote   media: Miners now unbound with turret
LT~Sagan Apr 13 2012, 12:50pm says:

The snow effect adds a nice touch, but it would look better if there were little piles of snow here and there and the metal surfaces, it looks to polished to be under snowfall if you ask me

+1 vote   media: MechWarrior: Living Legends 0.5.5 Release
LT~Sagan Apr 13 2012, 12:46pm says:

Love the look on this mech

+1 vote   media: MWLL - Black Lanner High Definition Renders
LT~Sagan Apr 13 2012, 12:44pm says:

Or at least to change the mechs color

+1 vote   mod: MechWarrior: Living Legends
LT~Sagan Apr 4 2012, 9:24pm says:

Nice to see your having a sequel, to bad it's not in HW2 though and I'm not familiar with starfarer, if you work with the mod in HW2 again I'd be glad to help.

+1 vote   article: Thiiei's Ascendency
LT~Sagan Apr 3 2012, 4:28pm says:

Looks nice, keep it up

+1 vote   media: Lights better now ?
LT~Sagan Jun 5 2011, 1:59pm says:

what is the difference between the b and the c version?

+1 vote   article: Announcing the release of BSG Fleet Commander version v.0.5.9c
LT~Sagan May 10 2011, 12:47pm says:

Hey hows everything going with AFF:NCO?

+1 vote   member: Su[)az][mA
LT~Sagan Aug 4 2010, 12:53pm says:

Awesome loadscreen, though the spartan los a lintel stretched no?

+3 votes   media: Covenant Load Screen
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