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Empire ai bug

Empire ai bug

Logan's Mod 2 comments

I think the Empire losing its ai is due to the pirates having access to the Empire research building, or possibly just a result of giving the pirates...

Cease on mod development

Cease on mod development

Logan's Mod 3 comments

The mod is no longer being worked on and has major issues, pleaze do not download unless u know how to fix the problems.

New patch for version 1.5

New patch for version 1.5

Logan's Mod

I have recently uploaded a new patch for version 1.5 of my mod, here is a description of some of the changes.

Stuff to look forward to in version 1.5

Stuff to look forward to in version 1.5

Logan's Mod

This is a summary of some of the improvements I've made since the release of version 1.4 that you'll see in version 1.5.

Installing the mod

Installing the mod

Logan's Mod Installers 1 comment

This tutorial explains in detail how to install the mod.

Some new stuff in 1.2

Some new stuff in 1.2

Logan's Mod 2 comments

For the 1.2 version I have added some new units, here they are: TIE Interdictor, ARC-170, Vulture Droid, and Tri-fighter. I have also added concussion...

Nebulon healing abilities.

Nebulon healing abilities.

Logan's Mod

Since Nebulon-Bs are supposed to be Rebel medical ships, I've decided to give them some healing abilities and 3-7 fighters/bombers isn't enough for one...

Non 1st and 2nd faction selecting.

Non 1st and 2nd faction selecting.

Logan's Mod Client Side Coding 2 comments

Here I explain how to select one of the playable factions other than the Empire and Rebels.

Point-Defense Lasers and some other stuff.

Point-Defense Lasers and some other stuff.

Logan's Mod

I am going to try to create point-defense lasers for a newer version of my mod, but the chance of succes seems small.