I really think the facial animation needs work. Not asking for L.A. Noire level, but something better than what I saw in the trailer. No emotions what so ever.
Impressive. I have grown to love the not full ATX size cases.
Or Architect to be more precise. :)
Looking forward to this. :)
So many hours spent on stalker series, so much time.. but I do not regret a second, especially the time I spent on the glorious mods community made.
It looks pretty good. But I have some gripes with it, like a lot of reused animations and features I think they shouldn't have spent so much time on, like the 3d map, which just hinders your view to a more narrow fov, than old map which was pretty easy to handle.
Animation copy paste: executions, ledge jump kill, dominating, jumping in general walk over ropes and others. The same story is with sound assets, a lot reused.
Morever, I like that you can get armor and stuff now, but the part that it all has leveling, not so much, that rpg aspect I did not want here.
Minimap is a bit messy too.
A lot of bitching from me, but I really loved Shadow of Mordor, played it again couple of months ago, but some things really bug me. :) Riding the Drake is beyond awesome though.
Wasn't the main character immune to fire, the last bit was confusing.
"Cya dad!" That cracked me like an egg. :D
Oh my, the snow part reminds me of the winter quiet episode, remember some usual mercs were after Jack, planing, and he just ruined all the plan in seconds.
Brings back so much.... Wasn't aware they are making more.
Seems very unnatural, staged I mean, but that didn't stop me from laughing. :D
Wow, that is an impressive change.
01: What I like about Christmas are the happy faces of the little ones. I have yet to have a son or a daughter(still hoping), but that sure is the thing I love the most. Going through a mall seeing their joy and at that point I remember my childhood and it was the same. For me now, it has become nothing more than being happy for others, cause my family is separated and all live apart including me.
02: It is PC, just because of the mods and the wonderful community it brings to the table. I have been playing PC after my first console - Sega and my favorite game to play with my dad back then - Battle City. He bought me my first PC and heck, I now fix PC's for living.
03: Nothing much to tell, I have been lurking most of the time, downloading this and that, commenting then and there. I like the people, the people who still are here after years, who still spend their time making mods for other people. It astounds me that most of them do it for free, earning nothing. Reading this question made me go look for the time when I registered here, to find out how long I am with these wonderful people. Couldn't find it, decided to read my oldest comment: "Cmon Germans were famous for their tanks, but there arent any available, sucky..." I said that about a Battle of Crete mod for CoH, well years pass, but I still managed to be a douche back then. :D
I can't help you with story writing as I just am not made for that, but I can wish you luck though. :)
Plus don't even try to combine AO + OWR...
Nooooo.... All that hard work wasted... All the good projects die out, I am saddened...
Then why did you use this patch?
It is obviously for AO, not for OWR.
Is the weapon duplicating error fixed while removing scopes which was in beta?
Also, does auto-updater work or I have to download this?
Load your latest save;
Open console with tilde (~) key and write: fov 90
That will be true 90.
He asked when is the new beta patch coming.
And the answer is: when it is ready.
Awesome. Brings a new flavor plus another reason to explore every nook and cranny. :)
3. might be a bug, report it here: Forums.taleworlds.com
Fixed prisoner dialogue hang after talking with lady_in_waiting
Fixed Mettenheim upgrade tree
Adjusted (improved) Mettenheim spieszknecht to work inside upgrade path
Adjusted Toblik mercenary so male/female confusion is now all male.
Normalized some mid/low armor pieces.
Adjusted Vecavian Uncut
Fixed bald kidnapped girl
Fixed Azi Dahaka bald priestess..
Adjusted Frequency of Azi Dahaka spawns and removed sound notification.
Ummmm. New faction? Clear sky return?
I will just wait for tomorrow...
Looks more like a workshop, great work, keep doing what you are doing. :)
Turned out very well. Gives a feel that stalkers actually live there and have made changes to improve their life in Yanov.
You get my vote. I see a lot of potential in this mod. :)
Yay, new stuff coming. I love stuff.
Yeap, had the same happen to me, sad panda. :(